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|align=left|{{Icon|Windows|DOS}}
 
|align=left|{{Icon|Windows|DOS}}
 
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
 
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
|{{✓}} ||{{}} ||{{~}} ||? ||{{✗}} ||{{✓}} ||{{~}}
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|{{✓}} ||{{N}} ||{{~}} ||? ||{{✗}} ||{{✓}} ||{{~}}
 
|-
 
|-
 
|[[GBE+]]
 
|[[GBE+]]
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| rowspan=5 | Graphics
 
| rowspan=5 | Graphics
 
| [[Resolution|Resizable Internal Resolution]]
 
| [[Resolution|Resizable Internal Resolution]]
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| {{Y}}
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| {{Y}}
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| {{?}}
 
| {{?}}
 
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|-
 
|-
 
| [[Widescreen_hacks#Nintendo_DS|Widescreen hack]]<br/><small>Widescreen is possible thanks to specific codes made by the community for a lot of DS games.</small>
 
| [[Widescreen_hacks#Nintendo_DS|Widescreen hack]]<br/><small>Widescreen is possible thanks to specific codes made by the community for a lot of DS games.</small>
| {{}}[https://github.com/melonDS-emu/melonDS/issues/395 *]
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| {{Y}}[https://github.com/melonDS-emu/melonDS/issues/395 *]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
 
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
 
| {{✗}}
 
| {{✗}}
| {{}} (MSAA)
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| {{Y}} (MSAA)
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
 
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
| {{}}
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| {{N}}
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| {{N}}
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| {{N}}
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|-
 
|-
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
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| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| {{~}}<ref group=N3>Only possible with software renderer.</ref>
 
| {{~}}<ref group=N3>Only possible with software renderer.</ref>
| {{}}<abbr title="Supports MSAA but there is no post-rendering AA technique supported.">*</abbr>
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| {{N}}<abbr title="Supports MSAA but there is no post-rendering AA technique supported.">*</abbr>
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
| {{}}
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| {{Y}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
|
 
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|-
 
|-
 
| [[Shaders_and_filters|Filters]]
 
| [[Shaders_and_filters|Filters]]
| {{}}
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| {{N}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
| {{}}
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| {{N}}
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| {{N}}
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| {{N}}
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| {{N}}
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| {{N}}
 
|-
 
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
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| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [https://github.com/melonDS-emu/melonDS/pull/1671 WIP]
 
| [https://github.com/melonDS-emu/melonDS/pull/1671 WIP]
| {{}}
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| {{Y}}
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| {{Y}}
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| {{Y}}
 
|
 
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|
 
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|-
 
|-
 
| Rewind
 
| Rewind
| {{}}[https://melonds.kuribo64.net/board/thread.php?pid=5060 *]
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| {{N}}[https://melonds.kuribo64.net/board/thread.php?pid=5060 *]
| {{}}
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| {{Y}}
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| {{Y}}
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| {{N}}
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| {{N}}
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| {{N}}
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| {{N}}
 
|-
 
|-
 
| Fast-Forward/Turbo Speed
 
| Fast-Forward/Turbo Speed
| {{}}
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| {{Y}}
| {{}}
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| {{Y}}
| {{}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
|
 
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|-
 
|-
 
| Savestates
 
| Savestates
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| {{Y}}
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| {{Y}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
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|-
 
|-
 
| [https://tasvideos.org/Movies Movie recording/playback]
 
| [https://tasvideos.org/Movies Movie recording/playback]
| {{}}[https://github.com/melonDS-emu/melonDS/issues/463 *]
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| {{N}}[https://github.com/melonDS-emu/melonDS/issues/463 *]
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| {{Y}}
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| {{Y}}
 
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| rowspan=2 | Controls
 
| rowspan=2 | Controls
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
 
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
| {{}}
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| {{N}}
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| {{N}}
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|-
 
|-
 
| [[Input_lag|Input lag-mitigating technique]]
 
| [[Input_lag|Input lag-mitigating technique]]
| {{}}
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| {{N}}
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| {{N}}
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| {{N}}
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|-
 
|-
 
| rowspan=6 | Quality of life
 
| rowspan=6 | Quality of life
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
| {{}}
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| {{Y}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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|-
 
|-
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
| {{}}
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| {{Y}}
| {{}}
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| {{Y}}
 
|
 
|
 
|
 
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| rowspan=6 | Misc
 
| rowspan=6 | Misc
 
| [[Netplay#Other|Netplay]]
 
| [[Netplay#Other|Netplay]]
| {{}}
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| {{N}}
 
| {{~}}<ref group=N3 name=lrRA>Only possible with libretro core. [https://github.com/melonDS-emu/melonDS/issues/1146 Github Issue page for adding RetroAchievements to the melonDS standalone version]. But DSi RetroAchievement are [https://docs.libretro.com/guides/retroachievements/#nintendo not supported].</ref>
 
| {{~}}<ref group=N3 name=lrRA>Only possible with libretro core. [https://github.com/melonDS-emu/melonDS/issues/1146 Github Issue page for adding RetroAchievements to the melonDS standalone version]. But DSi RetroAchievement are [https://docs.libretro.com/guides/retroachievements/#nintendo not supported].</ref>
| {{}}
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| {{N}}
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|-
 
|-
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
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| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
 
| {{~}}<ref group=N3 name=lrRA></ref>
| {{}}<ref group=N3 name=RABizHawk>[https://twitter.com/RetroCheevos/status/1647525064667955201?cxt=HHwWgoCw4afUl90tAAAA DSi RetroAchievements exclusive to BizHawk] at the moment.</ref>
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| {{Y}}<ref group=N3 name=RABizHawk>[https://twitter.com/RetroCheevos/status/1647525064667955201?cxt=HHwWgoCw4afUl90tAAAA DSi RetroAchievements exclusive to BizHawk] at the moment.</ref>
| {{}}
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| {{N}}
 
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|-
 
|-
 
| Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
 
| Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| {{}}
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| {{N}}
 
| [https://old.reddit.com/r/emulation/comments/9lwy0r/desmume_begins_to_implement_a_freelook_feature/ WIP]
 
| [https://old.reddit.com/r/emulation/comments/9lwy0r/desmume_begins_to_implement_a_freelook_feature/ WIP]
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|-
 
|-
 
| [[Wikipedia:Category:Debugging|Debug Features]]
 
| [[Wikipedia:Category:Debugging|Debug Features]]
| {{}}[https://github.com/melonDS-emu/melonDS/issues/249 *]
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| {{N}}[https://github.com/melonDS-emu/melonDS/issues/249 *]
| {{}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
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| {{Y}}
 
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|-
 
|-
 
| [[List_of_games_that_support_touchscreen#Nintendo_DS_Emulation|Touchscreen]]
 
| [[List_of_games_that_support_touchscreen#Nintendo_DS_Emulation|Touchscreen]]
| {{}}
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| {{Y}}
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| {{Y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
| {{}}[https://shonumi.github.io/articles/art26.html *]
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| {{Y}}[https://shonumi.github.io/articles/art26.html *]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
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| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
| {{}}[https://shonumi.github.io/articles/art26.html *]
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| {{Y}}[https://shonumi.github.io/articles/art26.html *]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
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|-
 
|-
 
| colspan=2 | Sega Card Reader
 
| colspan=2 | Sega Card Reader
| {{}}<ref group=N2 name=CardReaderDeSmuME>Supported in the latest nightly builds, on Windows only.</ref>
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| {{Y}}<ref group=N2 name=CardReaderDeSmuME>Supported in the latest nightly builds, on Windows only.</ref>
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
| {{}}[https://shonumi.github.io/articles/art21.html *]
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| {{Y}}[https://shonumi.github.io/articles/art21.html *]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
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| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
 
| {{TBD}}
| {{}}[https://shonumi.github.io/articles/art23.html *]
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| {{Y}}[https://shonumi.github.io/articles/art23.html *]
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}

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