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This section will cover consoles that originally had '''local multiplayer''', also known as couch multiplayer, where multiple controllers were hooked to the same console. Out of convenience, handheld consoles that required link cable or wireless within a small distance in the same room between two units will be considered local multiplayer as well. | This section will cover consoles that originally had '''local multiplayer''', also known as couch multiplayer, where multiple controllers were hooked to the same console. Out of convenience, handheld consoles that required link cable or wireless within a small distance in the same room between two units will be considered local multiplayer as well. | ||
− | Netplay emulates local multiplayer allowing for players across the globe to play the same game as if they were in the same room | + | Netplay emulates local multiplayer allowing for players across the globe to play the same game as if they were in the same room. |
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===Nintendo Consoles=== | ===Nintendo Consoles=== | ||
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* '''[[RockNES|RockNESX 2.0]]:''' A very old NES emulator. Has a very nice interface but the documentation doesn't indicate what ports it uses, so you're limited to using a VPN like Hamachi. The author did away with netplay in more recent versions. | * '''[[RockNES|RockNESX 2.0]]:''' A very old NES emulator. Has a very nice interface but the documentation doesn't indicate what ports it uses, so you're limited to using a VPN like Hamachi. The author did away with netplay in more recent versions. | ||
* '''[[Jnes]]''': Still shows signs of being updated, but it absolutely HATES anything other than stock Kaillera. I'm not sure if it's possible to get it to work. | * '''[[Jnes]]''': Still shows signs of being updated, but it absolutely HATES anything other than stock Kaillera. I'm not sure if it's possible to get it to work. | ||
+ | * [https://www.fightcade.com/#download FightCade]: NES rollback netplay, experimental | ||
=====SNES===== | =====SNES===== | ||
* <span title="Check link for more information on netplay">[[RetroArch#NetPlay|RetroArch]] <sup>*</sup></span>: [[Snes9x]] or [[Higan|bsnes]] cores. | * <span title="Check link for more information on netplay">[[RetroArch#NetPlay|RetroArch]] <sup>*</sup></span>: [[Snes9x]] or [[Higan|bsnes]] cores. | ||
− | * [[Snes9x#Netplay| | + | * [[Snes9x#Netplay|Snes9k]] |
− | * <span title="Check link for more information on netplay">[[Mednafen#Netplay|Mednafen]] <sup>*</sup></span>: [[Higan|bsnes]] | + | * <span title="Check link for more information on netplay">[[Mednafen#Netplay|Mednafen]] <sup>*</sup></span>: [[Higan|bsnes]] core |
* <span title="Check link for more information on netplay">[[ZSNES#Netplay|ZSNES]] <sup>*</sup></span> | * <span title="Check link for more information on netplay">[[ZSNES#Netplay|ZSNES]] <sup>*</sup></span> | ||
− | * | + | * '''[[Mesen S]]''': Mesen S has a netplay feature, available by going to Tools -> Netplay. Hamachi (and other methods) or a port forward is required. |
* [https://www.fightcade.com/#download FightCade]: SNES rollback netplay, experimental | * [https://www.fightcade.com/#download FightCade]: SNES rollback netplay, experimental | ||
=====Nintendo 64===== | =====Nintendo 64===== | ||
* <span title="Check link for more information on netplay">[[Project64 Netplay]] <sup>*</sup></span> | * <span title="Check link for more information on netplay">[[Project64 Netplay]] <sup>*</sup></span> | ||
− | * <span title="Check link for more information on netplay">[[Project64#Netplay| | + | * <span title="Check link for more information on netplay">[[Project64#Netplay|'''Project64k''']] <sup>*</sup></span> |
− | * <span title="Check link for more information on netplay">[[Project64#Netplay|Project64 v1.7]] <sup>*</sup></span> | + | * <span title="Check link for more information on netplay">[[Project64#Netplay|'''Project64 v1.7''']] <sup>*</sup></span> |
− | * [https://github.com/ | + | * [https://github.com/loganmc10/m64p/wiki/Netplay-Guide m64p Netplay] |
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=====GameCube / Wii===== | =====GameCube / Wii===== | ||
* '''[[Dolphin Online|Dolphin]]''': [http://wiki.dolphin-emu.org/index.php?title=Netplay_Guide This guide should help], although it should be noted that netplay is not perfect. This is for playing with other Dolphin emulators. | * '''[[Dolphin Online|Dolphin]]''': [http://wiki.dolphin-emu.org/index.php?title=Netplay_Guide This guide should help], although it should be noted that netplay is not perfect. This is for playing with other Dolphin emulators. | ||
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=====Game Boy===== | =====Game Boy===== | ||
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=====Game Boy Advance===== | =====Game Boy Advance===== | ||
− | * | + | * [[VisualBoy Advance#VBA Link e-Reader|VBA-Link]] and some forks of [[VisualBoy Advance#VBA-M|VBA-M]] have netplay support for link cable emulation between two GBA units. Has significant issues. |
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=====3DS===== | =====3DS===== | ||
− | + | * [[Citra]] has local multiplayer support (through Wi-Fi). | |
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=====Other===== | =====Other===== | ||
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* [[Nintendo DS emulators|Nintendo DS]] | * [[Nintendo DS emulators|Nintendo DS]] | ||
* [[Wii U emulators|Wii U]] | * [[Wii U emulators|Wii U]] | ||
+ | * [[Nintendo Switch emulators|Nintendo Switch]] | ||
===Sega Consoles=== | ===Sega Consoles=== | ||
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=====PSP===== | =====PSP===== | ||
− | PPSSPP | + | [[PPSSPP]] can use ColdBird's proOnline Adhoc. See [http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241 this thread (might be outdated)] and [http://forums.ppsspp.org/forumdisplay.php?fid=34 this forum] for setup and game compatibility. |
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+ | Alternatively, use [https://www.mediafire.com/file/fa594mij817q2id/ppsspp-1.7-15-Adhoc_stuff-Chat-GVG.rar/file this fork] and extract the PPSSPP folder to two differently named folders which you can run at the same time as different instances with different key inputs. | ||
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+ | Under Networking Settings: | ||
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+ | * Change PRO Ad-hoc Server IP Address to 127.0.0.1 on every instance | ||
+ | * Enable Networking/WLAN and Built-in PRO Ad-hoc Server. | ||
+ | * Make sure each instance of PPSSPP has the same Port offset, but a different MAC address. | ||
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+ | Games confirmed to work: God Eater Burst, Battlefront, Metal Slug XX, Monster Hunter 2. | ||
=====Other===== | =====Other===== | ||
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* [[GGPO]]: [[Arcade emulators|Arcade emulator]] built around netplay. Pioneered rollback netplay, widely considered to have the best multiplayer netcode available. It's so great that its used in some more recent commercial games. The only disadvantage is that you need to open ports to use it, and it's severely limited to games that were made or modified specifically to use this technology. Originally built on the same emulator as FightCade, [[FinalBurn Alpha]]. | * [[GGPO]]: [[Arcade emulators|Arcade emulator]] built around netplay. Pioneered rollback netplay, widely considered to have the best multiplayer netcode available. It's so great that its used in some more recent commercial games. The only disadvantage is that you need to open ports to use it, and it's severely limited to games that were made or modified specifically to use this technology. Originally built on the same emulator as FightCade, [[FinalBurn Alpha]]. | ||
* [https://github.com/RossenX/NullDC-BEAR NullDC BEAR]: A Serverless, self-contained package for online Retro Games, Supports: Naomi, Dreamcast, Atomiswave via custom build of [[NullDC]]. NES, SNES, PSX, Sega Saturn, Sega Megadrive, Gameboy Advance, Gameboy Color, Neo-Geo Pocket via [[Mednafen]]. | * [https://github.com/RossenX/NullDC-BEAR NullDC BEAR]: A Serverless, self-contained package for online Retro Games, Supports: Naomi, Dreamcast, Atomiswave via custom build of [[NullDC]]. NES, SNES, PSX, Sega Saturn, Sega Megadrive, Gameboy Advance, Gameboy Color, Neo-Geo Pocket via [[Mednafen]]. | ||
− | * [https://github.com/MisterTea/MAMEHub MameHUB]: Said to have a comparable netcode to [[GGPO]], it's also capable of emulating console games through MESS. However, using MameHUB requires registration, and the frontend, is coded in Java, is an absolute resource-hog which heavily impairs your gaming experience if you're using a low-end computer. You can join a game that's already in session. | + | * [https://github.com/MisterTea/MAMEHub MameHUB]: Said to have a comparable netcode to [[GGPO]], it's also capable of emulating console games through MESS. However, using MameHUB requires registration, and the frontend, is coded in Java, is an absolute resource-hog which heavily impairs your gaming experience if you're using a low-end computer. You can join a game that's already in session. Newer versions of MAMEHub use much fewer resources. |
===Other Consoles=== | ===Other Consoles=== | ||
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==Online Multiplayer Emulation== | ==Online Multiplayer Emulation== | ||
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This refers to different game modes than regular local multiplayer. Some consoles offered during their lifetime options to connect to the internet (or similar services) to play against other people online. | This refers to different game modes than regular local multiplayer. Some consoles offered during their lifetime options to connect to the internet (or similar services) to play against other people online. | ||
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=====PlayStation 2===== | =====PlayStation 2===== | ||
* '''[[PCSX2]]:''' Has an option to connect to Sony's own servers (or replacement servers) provided the game is still up. Relevant links: [[How To Play PCSX2 Online]] (See [[Online PS2 games]] for what games still have servers up) | * '''[[PCSX2]]:''' Has an option to connect to Sony's own servers (or replacement servers) provided the game is still up. Relevant links: [[How To Play PCSX2 Online]] (See [[Online PS2 games]] for what games still have servers up) | ||
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===Nintendo Consoles=== | ===Nintendo Consoles=== | ||
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=====Dreamcast===== | =====Dreamcast===== | ||
* [[Flycast]]: Auto-configured to connect to [https://dreamcastlive.net/ Dreamcast Live] servers for games that are supported. Also supports networking for NAOMI arcade games. | * [[Flycast]]: Auto-configured to connect to [https://dreamcastlive.net/ Dreamcast Live] servers for games that are supported. Also supports networking for NAOMI arcade games. | ||
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===Other=== | ===Other=== | ||
Status of various other consoles and their emulation of online features: | Status of various other consoles and their emulation of online features: | ||
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[[Category:Netplay]] | [[Category:Netplay]] | ||
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[[Category:FAQs]] | [[Category:FAQs]] |