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For the different sections for the file types, see: [[#Archives|Archives]], [[#Disc.2FDisk_Images|Disc/Disk Images]], [[#Tape_Files|Tape Files]], [[#ROM_Images|ROM Images]], [[#Saves|Saves]], [[#Shaders_and_Filters|Shaders and Filters]], [[#Other|Other]], [[#CHIP-8 formats|CHIP-8]].
 
==Archives==
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+Archives
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
! scope="col"|File type
+
! scope="col"|Name
 +
! scope="col"|System
 
! scope="col"|Notes
 
! scope="col"|Notes
 
|-
 
|-
 
|.rar
 
|.rar
 
|Compressed Archive
 
|Compressed Archive
 +
|
 
|Use WinRAR or 7-Zip to open and extract.
 
|Use WinRAR or 7-Zip to open and extract.
 
|-
 
|-
 
|.7z/.7zip
 
|.7z/.7zip
 
|Compressed Archive
 
|Compressed Archive
 +
|
 
|Use WinRAR or 7-Zip to open and extract.
 
|Use WinRAR or 7-Zip to open and extract.
 
|-
 
|-
 
|.zip
 
|.zip
 
|Compressed Archive
 
|Compressed Archive
 +
|
 
|Use WinRAR or 7-Zip to open and extract.
 
|Use WinRAR or 7-Zip to open and extract.
 
|-
 
|-
 
|.tar.gz<br/>.gz
 
|.tar.gz<br/>.gz
 
|Compressed Archive
 
|Compressed Archive
 +
|
 
|Use WinRAR or 7-Zip to open and extract.
 
|Use WinRAR or 7-Zip to open and extract.
 
|-
 
|-
 
|.tar
 
|.tar
 
|Archive
 
|Archive
|Use WinRAR or 7-Zip to open and extract.
+
|
 +
|Use 7-zip to open and extract.<!-- And possibly WinRAR supports it too, not too sure -->
 
|-
 
|-
 
|.001/.part1/.r01
 
|.001/.part1/.r01
 
|Split Archive
 
|Split Archive
 +
|
 
|Use WinRAR or 7-Zip to open and extract.
 
|Use WinRAR or 7-Zip to open and extract.
 
|-
 
|-
 
|.gzip
 
|.gzip
 
|Compressed Archive
 
|Compressed Archive
 +
|
 
|Use 7-Zip to open and extract. Can be loaded by [[PCSX2]] directly.
 
|Use 7-Zip to open and extract. Can be loaded by [[PCSX2]] directly.
|-
 
|.tar.bz2<br/>.bz2
 
|Compressed Archive
 
|Use WinRAR or 7-Zip to open and extract. Could previously have been loaded by PCSX2 (Old CDVD plugin) until PCSX2 became plugin-free.
 
 
|}
 
|}
==Disc/Disk Images==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+Disc/Disk Images
 
|-
 
|-
! scope="col"|<abbr title="File Extention">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
Line 69: Line 73:
 
|.chd
 
|.chd
 
|Compressed Hard Disk
 
|Compressed Hard Disk
|Multiple
+
|[[MAME]]/[[MESS]]
|Originally made for [[MAME]], now used by multiple emulators
+
|
 
|-
 
|-
 
|.mdf
 
|.mdf
Line 85: Line 89:
 
|Error Code Modeler
 
|Error Code Modeler
 
|[[PlayStation emulators|PlayStation]]
 
|[[PlayStation emulators|PlayStation]]
|Compressed PS1 disc image, use Unecm to decompress it.
+
|Compressed PS1 disc image, use UnECM to decompress it.
 
|-
 
|-
 
|.cso
 
|.cso
Line 96: Line 100:
 
|GC/Wii
 
|GC/Wii
 
|Compressed Wii/GC disc image, see [[Save Disk Space for ISOs|here]] to convert to and from .iso
 
|Compressed Wii/GC disc image, see [[Save Disk Space for ISOs|here]] to convert to and from .iso
|-
 
|.rvz
 
|Modern Dolphin Format
 
|GC/Wii
 
|A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality.
 
 
|-
 
|-
 
|.cdi/.gdi
 
|.cdi/.gdi
Line 107: Line 106:
 
|Typically used with Dreamcast, CDI is a compressed GDI
 
|Typically used with Dreamcast, CDI is a compressed GDI
 
|-
 
|-
|.sbi
+
|.sbI
 
|CD Image
 
|CD Image
 
|
 
|
 
|Sub-channel data. Generally used in the case of PS1 for Digital Rights Management
 
|Sub-channel data. Generally used in the case of PS1 for Digital Rights Management
|-
 
|.sub
 
|CloneCD Subchannel File
 
|PS1/others?
 
|Sub-channel data for CloneCD, may come with .img/.ccd. Don't confuse with MicroDVD subtitle files with the same extension.
 
|-
 
|.nrg
 
|Nero Image File
 
|PS1/PS2/others?
 
|
 
|-
 
|.isz
 
|ISO Zipped
 
|PS2/others?
 
|
 
 
|-
 
|-
 
|.fds
 
|.fds
 
|Famicom Disk System
 
|Famicom Disk System
 
|[[Nintendo Entertainment System emulators|NES]]
 
|[[Nintendo Entertainment System emulators|NES]]
|
 
 
|-
 
|-
 
|.ndd
 
|.ndd
Line 136: Line 119:
 
|[[Nintendo 64 emulators|N64]]
 
|[[Nintendo 64 emulators|N64]]
 
|
 
|
|-
 
|.adf
 
|Amiga Disk File
 
|[[Amiga line|Amiga]]
 
|
 
|-
 
|.adz/adf.gz
 
|ADZ
 
|[[Amiga line|Amiga]]
 
|Name derived from Amiga Disk File and the compression format gzip
 
|-
 
|.dms
 
|Disk Masher System
 
|[[Amiga line|Amiga]]
 
|
 
|-
 
|.ipf
 
|Interchangeable Preservation Format
 
|[[Amiga line|Amiga]]
 
|A file format designed to replace the 'Amiga Disk File' format due to many files in the .adf format "cracked" variants of software. Has better support for copy protected disks.
 
 
|}
 
|}
==Tape Files==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+Tape Files
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
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|Waveform Audio File Format
 
|Waveform Audio File Format
 
|Tape Based Systems
 
|Tape Based Systems
|Raw data in audio format<ref group=N>When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice, however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable</ref>
+
|Raw data in audio format†
 
|-
 
|-
 
|.tap
 
|.tap
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|
 
|
 
|}
 
|}
==ROM Images==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
<references group=N />
+
†When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice, however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable
 +
|+ROM Images
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
Line 273: Line 238:
 
|[[GameCube emulators|GameCube]]
 
|[[GameCube emulators|GameCube]]
 
|Can be either a compressed .gcm or .iso
 
|Can be either a compressed .gcm or .iso
|-
 
|.xiso
 
|Xbox ISO
 
|[[Xbox emulators|Xbox]]
 
|
 
 
|-
 
|-
 
|.nds/.srl
 
|.nds/.srl
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|
 
|
 
|-
 
|-
|.dsi/.nds/.app/.srl
+
|.dsi/.nds/.srl
 
|DSiWare ROM
 
|DSiWare ROM
 
|DSiWare
 
|DSiWare
 
|Different from regular DS ROMs.
 
|Different from regular DS ROMs.
|-
 
|.ids
 
|iQue DS ROM
 
|[[Nintendo DS emulators|iQue/Nintendo DS]]
 
|The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS.
 
 
|-
 
|-
 
|.wbfs
 
|.wbfs
Line 299: Line 254:
 
|Use WBFS Manager to convert to and from .iso
 
|Use WBFS Manager to convert to and from .iso
 
|-
 
|-
|rowspan="2"|.wad
+
|.wad
|Wii Application Data
+
|Game Data File
|[[Wii emulators|Wii]]
+
|[[Wii emulators|Wii]]/Doom
|Used for Wii channels
+
|Use for Wii channels and old FPS games
|-
 
|Where's All the Data?
 
|Doom Engine games
 
|Used for games derived from the [https://doomwiki.org/wiki/Doom_engine Doom engine] and [https://doomwiki.org/wiki/WAD#Uses_outside_the_Doom_engine a few 90's games].
 
 
|-
 
|-
 
|.cia
 
|.cia
Line 348: Line 299:
 
|Also used for Visual Basic source files
 
|Also used for Visual Basic source files
 
|-
 
|-
|.ws/.wsc
+
|.ws / .wsc
 
|WonderSwan (Color) ROM
 
|WonderSwan (Color) ROM
 
|[[WonderSwan emulators|WonderSwan/Color]]
 
|[[WonderSwan emulators|WonderSwan/Color]]
 
|
 
|
|-
 
|.bin/.dat/.lst
 
|NAOMI ROM
 
|[[Dreamcast emulators|Dreamcast]]
 
|NAOMI format supported by relevant Dreamcast emulators. MAME-deprecated and mostly irrelevant
 
 
|-
 
|-
 
|.ipa
 
|.ipa
Line 371: Line 317:
 
|Android App Data Resources
 
|Android App Data Resources
 
|[[Android emulators|Android]]
 
|[[Android emulators|Android]]
 +
|
 
|}
 
|}
==Saves==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+Saves
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
Line 398: Line 346:
 
|[[PCSX2]] Memory Card
 
|[[PCSX2]] Memory Card
 
|[[PlayStation 2 emulators|PS2]]
 
|[[PlayStation 2 emulators|PS2]]
|
 
|-
 
|.p2s
 
|PCSX2 Save State
 
|[[PS2]]
 
 
|
 
|
 
|-
 
|-
Line 430: Line 373:
 
|Save RAM dump, used with emulators and flashcards
 
|Save RAM dump, used with emulators and flashcards
 
|}
 
|}
==[[Shaders and Filters]]==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+[[Shaders and Filters]]
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
Line 463: Line 407:
 
|Lists Slang files and provides parameters for them.
 
|Lists Slang files and provides parameters for them.
 
|}
 
|}
==Other==
+
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+Other
 
|-
 
|-
! scope="col"|<abbr title="File extension">File ext</abbr>
+
! scope="col"|File ext.
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|System
 
! scope="col"|System
Line 486: Line 431:
 
|Executable
 
|Executable
 
|-
 
|-
|.xbe/.xex
+
|.xex
 
|Xbox Executable
 
|Xbox Executable
 
|Xbox/X360
 
|Xbox/X360
Line 530: Line 475:
 
|Multiple
 
|Multiple
 
|Used to play multiple discs back to back, [http://emulation.gametechwiki.com/index.php/Auto-load_next_disc automates disc swapping].
 
|Used to play multiple discs back to back, [http://emulation.gametechwiki.com/index.php/Auto-load_next_disc automates disc swapping].
|-
 
|.rp9
 
|RP9
 
|[[Amiga line|Amiga]]/[[Commodore 64]]
 
|Packaging format for Commodore 64 and Amiga file formats. Designed by [https://www.retroplatform.com/ Cloanto]. used by C64 Forever and Amiga Forever software.
 
|}
 
==CHIP-8 formats==
 
{| class="wikitable"
 
|-
 
! scope="col"|<abbr title="File extension">File ext</abbr>
 
! scope="col"|Extension
 
! scope="col"|Notes
 
|-
 
|.c8, .ch8
 
|Original
 
|-
 
|.ch10
 
|CHIP-10
 
|-
 
|.c8b
 
|?
 
|[https://github.com/Timendus/chip8-binary-format proposed standard CHIP-8 binary file]
 
|-
 
|.c8h
 
|CHIP-8 with two page display (64x64)
 
|-
 
|.c8e
 
|CHIP-8E
 
|-
 
|.c8x
 
|CHIP-8X
 
|-
 
|.sc8
 
|S-CHIP
 
|-
 
|.mc8
 
|MegaChip8
 
|-
 
|.xo8
 
|XO-CHIP
 
|-
 
|.8o
 
|Octo
 
|Source file
 
 
|}
 
|}
__NOTOC__
 
=See also=
 
*[[Save disk space for ISOs]]
 
  
----
 
{{NEL}}
 
 
[[Category:FAQs]]
 
[[Category:FAQs]]

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