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{{Infobox software
+
[[File:Libretro.png|thumb|250px]]{{lowercase title}}
|logo = Libretro.png
 
|logowidth = 120
 
|version =
 
|active = Yes
 
|type = API
 
|platform = Multi-platform
 
|developer = [https://github.com/libretro/RetroArch/graphs/contributors RetroArch team]
 
|support = [https://github.com/sponsors/libretro GitHub Sponsor]<br/>[https://patreon.com/libretro Patreon]
 
|source = [https://github.com/libretro/ GitHub]
 
|website = [http://www.libretro.com/ libretro.com]<br/>[https://twitter.com/Libretro Twitter]
 
}}
 
 
 
 
'''libretro''' (formerly '''libsnes''') is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as [[RetroArch]]. The frontend is responsible for providing all the implementation specific details, such as video/audio/input drivers. This means that a developer does not have to worry about writing different video drivers for Direct3D or OpenGL, or supporting all known joypads or input/sound APIs. All of these details are handled by the front-end.
 
'''libretro''' (formerly '''libsnes''') is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as [[RetroArch]]. The frontend is responsible for providing all the implementation specific details, such as video/audio/input drivers. This means that a developer does not have to worry about writing different video drivers for Direct3D or OpenGL, or supporting all known joypads or input/sound APIs. All of these details are handled by the front-end.
 
==libretro Frontends==
 
==libretro Frontends==
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|-
 
|-
 
|[[Super Nintendo emulators|SNES]]
 
|[[Super Nintendo emulators|SNES]]
|[[higan]] (火眼)
+
|[[higan]]
 
|{{higanVer}}
 
|{{higanVer}}
 
|{{?}}
 
|{{?}}
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|[[Snes9x]]
 
|[[Snes9x]]
 
|{{Snes9xVer}}
 
|{{Snes9xVer}}
|{{}}
+
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
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|[[Snes9x|Snes9x 2002]] (previously PocketSNES)
 
|[[Snes9x|Snes9x 2002]] (previously PocketSNES)
 
|1.39
 
|1.39
|{{}}
+
|{{n}}
 
|Snapshot of Snes9x for use on very slow platforms
 
|Snapshot of Snes9x for use on very slow platforms
 
|-
 
|-
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|[[Snes9x|Snes9x 2005]]
 
|[[Snes9x|Snes9x 2005]]
 
|1.43
 
|1.43
|{{}}
+
|{{y}}
 
|Snapshot of Snes9x useful for Mario World hacks that have broken custom music.
 
|Snapshot of Snes9x useful for Mario World hacks that have broken custom music.
 
|-
 
|-
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|[[Snes9x|Snes9x 2005 Plus]]
 
|[[Snes9x|Snes9x 2005 Plus]]
 
|1.43
 
|1.43
|{{}}
+
|{{n}}
 
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU].
 
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU].
 
|-
 
|-
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|[[Snes9x|Snes9x 2010]]
 
|[[Snes9x|Snes9x 2010]]
 
|[https://github.com/libretro/snes9x-next 1.52.4]
 
|[https://github.com/libretro/snes9x-next 1.52.4]
|{{}}
+
|{{y}}
 
|Fork of [[Snes9x]] 1.52 WIP focused on speed.
 
|Fork of [[Snes9x]] 1.52 WIP focused on speed.
 
|-
 
|-
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|[[Mednafen]] [[Cygne]]
 
|[[Mednafen]] [[Cygne]]
 
|?
 
|?
|{{}}
+
|{{y}}
 
|Modified fork of [[Cygne]].
 
|Modified fork of [[Cygne]].
 
|-
 
|-
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|[[Mednafen]] PSX
 
|[[Mednafen]] PSX
 
|0.9.39.2
 
|0.9.39.2
|{{}}
+
|{{y}}
 
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
 
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
 
|-
 
|-
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|[[Mednafen]] PSX HW
 
|[[Mednafen]] PSX HW
 
|Alpha
 
|Alpha
|{{}}
+
|{{y}}
 
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
 
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
 
|-
 
|-
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|PCSX-ReARMed
 
|PCSX-ReARMed
 
|[https://github.com/libretro/pcsx_rearmed r22]
 
|[https://github.com/libretro/pcsx_rearmed r22]
|{{}}
+
|{{y}}
 
|ARM optimized fork of [[PCSX-Reloaded]]. Supports libretro in upstream.
 
|ARM optimized fork of [[PCSX-Reloaded]]. Supports libretro in upstream.
 
|-
 
|-
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|[[Mednafen]] VB
 
|[[Mednafen]] VB
 
|?
 
|?
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Stella]]
 
|[[Stella]]
 
|3.9.3
 
|3.9.3
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|Atari800
 
|Atari800
 
|3.1.0
 
|3.1.0
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[ProSystem]]
 
|[[ProSystem]]
 
|1.3e
 
|1.3e
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Handy]]
 
|[[Handy]]
 
|[https://github.com/libretro/libretro-handy 0.95]
 
|[https://github.com/libretro/libretro-handy 0.95]
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[higan|bnes]]
 
|[[higan|bnes]]
 
|v083
 
|v083
|{{}}
+
|{{n}}
 
|
 
|
 
|-
 
|-
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|FCEUmm
 
|FCEUmm
 
|98.13mm (SVN)
 
|98.13mm (SVN)
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[QuickNES]]
 
|[[QuickNES]]
 
|1.0
 
|1.0
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Mesen]]
 
|[[Mesen]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
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|[[Nestopia]]
 
|[[Nestopia]]
 
|[https://github.com/libretro/nestopia 1.46-WIP]
 
|[https://github.com/libretro/nestopia 1.46-WIP]
|{{}}
+
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
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|[[Gambatte]]
 
|[[Gambatte]]
 
|0.5.0
 
|0.5.0
|{{}}
+
|{{y}}
 
|Has an option to disable color correction.
 
|Has an option to disable color correction.
 
|-
 
|-
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|[[Gearboy]]
 
|[[Gearboy]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++].
 
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++].
 
|-
 
|-
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|[[TGB Dual]]
 
|[[TGB Dual]]
 
|0.8.3
 
|0.8.3
|{{}}
+
|{{y}}
 
|Has a split-screen mode for game linking.
 
|Has a split-screen mode for game linking.
 
|-
 
|-
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|[[SameBoy]]
 
|[[SameBoy]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018].
 
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018].
 
|-
 
|-
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|[[VisualBoy Advance#VBA-M|VBA-M]]
 
|[[VisualBoy Advance#VBA-M|VBA-M]]
 
|SVN
 
|SVN
|{{}}
+
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
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|[[gpSP#TempGBA|TempGBA]]
 
|[[gpSP#TempGBA|TempGBA]]
 
|Git
 
|Git
|{{}}
+
|{{n}}
 
|PSP-only fork of [[gpSP]].
 
|PSP-only fork of [[gpSP]].
 
|-
 
|-
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|[[gpSP]]
 
|[[gpSP]]
 
|0.91
 
|0.91
|{{}}
+
|{{y}}
 
|Dynarec available for ARM.
 
|Dynarec available for ARM.
 
|-
 
|-
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|[[mGBA]]
 
|[[mGBA]]
 
|[https://github.com/libretro/mgba 0.9.2]
 
|[https://github.com/libretro/mgba 0.9.2]
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Mupen64Plus]]
 
|[[Mupen64Plus]]
 
|2.0-rc2
 
|2.0-rc2
|{{}}
+
|{{y}}
 
|Fork, has significant modifications.
 
|Fork, has significant modifications.
 
|-
 
|-
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|[[Genesis Plus GX]]
 
|[[Genesis Plus GX]]
 
|[https://github.com/libretro/Genesis-Plus-GX {{GenPlusGXVerLibretro}}]
 
|[https://github.com/libretro/Genesis-Plus-GX {{GenPlusGXVerLibretro}}]
|{{}}
+
|{{y}}
 
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
 
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
 
|-
 
|-
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|[[PicoDrive]]
 
|[[PicoDrive]]
 
|1.81
 
|1.81
|{{}}
+
|{{y}}
 
|Exclusive to libretro on PC platforms. Supports libretro in upstream.
 
|Exclusive to libretro on PC platforms. Supports libretro in upstream.
 
|-
 
|-
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|[[BlastEm]]
 
|[[BlastEm]]
 
|?
 
|?
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Mednafen]] Saturn
 
|[[Mednafen]] Saturn
 
|?
 
|?
|{{}}
+
|{{y}}
 
|Sometimes referred to as "Beetle Saturn"
 
|Sometimes referred to as "Beetle Saturn"
 
|-
 
|-
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|[[Yabause|Kronos]]
 
|[[Yabause|Kronos]]
 
|{{KronosVer}}
 
|{{KronosVer}}
|{{}}
+
|{{y}}
 
|2nd-degree Yabause fork. Has [https://www.patreon.com/posts/new-sega-saturn-22300379 OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports STV arcade.]
 
|2nd-degree Yabause fork. Has [https://www.patreon.com/posts/new-sega-saturn-22300379 OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports STV arcade.]
 
|-
 
|-
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|[[MAME]] 2000
 
|[[MAME]] 2000
 
|0.37b5
 
|0.37b5
|{{}}
+
|{{n}}
 
|Old version for use on very slow platforms.
 
|Old version for use on very slow platforms.
 
|-
 
|-
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|[[MAME]] 2003
 
|[[MAME]] 2003
 
|0.78
 
|0.78
|{{}}
+
|{{n}}
 
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018].
 
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018].
 
|-
 
|-
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|[[MAME]] 2003 Plus
 
|[[MAME]] 2003 Plus
 
|0.78
 
|0.78
|{{}}
+
|{{n}}
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements.
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements.
 
|-
 
|-
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|[[MAME]] 2010
 
|[[MAME]] 2010
 
|0.139
 
|0.139
|{{}}
+
|{{n}}
 
|Old but more recent version for mobile devices.
 
|Old but more recent version for mobile devices.
 
|-
 
|-
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|[[MAME]] 2014
 
|[[MAME]] 2014
 
|0.159
 
|0.159
|{{}}
+
|{{n}}
 
|Very recent version for PC and other fast devices.
 
|Very recent version for PC and other fast devices.
 
|-
 
|-
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|[[DeSmuME]] 2015
 
|[[DeSmuME]] 2015
 
|SVN
 
|SVN
|{{}}
+
|{{y}}
 
|[https://docs.libretro.com/library/desmume_2015/ Based on DeSmuME 2015 SVN]. Has options for single-screen fullscreen with swapping.
 
|[https://docs.libretro.com/library/desmume_2015/ Based on DeSmuME 2015 SVN]. Has options for single-screen fullscreen with swapping.
 
|-
 
|-
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|[[DeSmuME]] (New)
 
|[[DeSmuME]] (New)
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018].
 
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018].
 
|-
 
|-
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|[[Citra]]
 
|[[Citra]]
 
|Git
 
|Git
|{{}}
+
|{{n}}
 
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core].
 
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core].
 
|-
 
|-
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|[[PPSSPP]]
 
|[[PPSSPP]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
 
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
 
|-
 
|-
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|[[DOSBox]]
 
|[[DOSBox]]
 
|SVN
 
|SVN
|{{}}
+
|{{n}}
 
|
 
|
 
|-
 
|-
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|vice-libretro
 
|vice-libretro
 
|3.0
 
|3.0
|{{}}
+
|{{y}}
 
|[https://github.com/libretro/vice-libretro WIP].
 
|[https://github.com/libretro/vice-libretro WIP].
 
|-
 
|-
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|[[blueMSX]]
 
|[[blueMSX]]
 
|2.8.2 (SVN)
 
|2.8.2 (SVN)
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[fMSX]]
 
|[[fMSX]]
 
|3.9
 
|3.9
|{{}}
+
|{{n}}
 
|
 
|
 
|-
 
|-
 
|[[3DO emulators|3DO]]
 
|[[3DO emulators|3DO]]
|[[Opera]]
+
|[[4DO]]
 
|1.3.2.4
 
|1.3.2.4
|{{~}}
+
|{{n}}
|
+
|Also [https://www.libretro.com/index.php/4do-3do-libretro-emulator-now-supports-arcade-games/ runs 3DO Arcade games].
 
|-
 
|-
 
|[[Vectrex_emulators|Vectrex]]
 
|[[Vectrex_emulators|Vectrex]]
 
|[[vecx]]
 
|[[vecx]]
 
|SVN
 
|SVN
|{{}}
+
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[FUSE]]
 
|[[FUSE]]
 
|1.11
 
|1.11
|{{}}
+
|{{?}}
 
|
 
|
 
|-
 
|-
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|[[Dolphin]]
 
|[[Dolphin]]
 
|Git
 
|Git
|{{}}
+
|{{n}}
 
|2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core.
 
|2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core.
 
|-
 
|-
 
|[[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii]]
 
|[[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii]]
|[[Dolphin]] (Ishiiruka builds) (いし海豚)
+
|[[Dolphin]] (Ishiiruka builds)
 
|Git
 
|Git
|{{}}
+
|{{n}}
 
|WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
 
|WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
 
|-
 
|-
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|gw-libretro
 
|gw-libretro
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
 
|This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
 
|-
 
|-
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|[https://github.com/libretro/libretro-cap32 Cap32]
 
|[https://github.com/libretro/libretro-cap32 Cap32]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|WIP
 
|WIP
 
|-
 
|-
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|[[reicast#Libretro_core|Flycast]]
 
|[[reicast#Libretro_core|Flycast]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
|Greatly enhanced core based on reicast. Also runs [[Sega_NAOMI_and_variants|NAOMI]] and Atomiswave games.
+
|Greatly enhanced core based on reicast. Also runs [[Sega_NAOMI_and_variants|Naomi]] and Atomiswave games.
 
|-
 
|-
 
|[[Sega Dreamcast emulators|Sega Dreamcast]]
 
|[[Sega Dreamcast emulators|Sega Dreamcast]]
 
|[[redream]]
 
|[[redream]]
 
|?
 
|?
|{{}}
+
|{{n}}
 
|
 
|
 
|-
 
|-
 
|[[Sinclair ZX81 emulators|Sinclair ZX81]] (for now)
 
|[[Sinclair ZX81 emulators|Sinclair ZX81]] (for now)
|[[EightyOne]] (81)
+
|[[EightyOne]]
 
|Git
 
|Git
 
|{{?}}
 
|{{?}}
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|[[FreeIntv]]
 
|[[FreeIntv]]
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads.
 
|[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads.
 
|-
 
|-
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|Theodore
 
|Theodore
 
|Git
 
|Git
|{{}}
+
|{{y}}
 
|[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator.
 
|[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator.
 
|}
 
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