Editing Ishiiruka-Dolphin

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|developer    = [https://github.com/Tinob/Ishiiruka/graphs/contributors Ishiiruka-Dolphin Team]
 
|developer    = [https://github.com/Tinob/Ishiiruka/graphs/contributors Ishiiruka-Dolphin Team]
 
|version      = 1118, v6 (Android)
 
|version      = 1118, v6 (Android)
|active        = No
+
|active        = Yes
 
|platform      = [[Emulators on Windows|Windows]]<br>[[Emulators on Linux|Linux]]<br>[[Emulators on macOS|macOS]]<br>[[Emulators on Android|Android]]
 
|platform      = [[Emulators on Windows|Windows]]<br>[[Emulators on Linux|Linux]]<br>[[Emulators on macOS|macOS]]<br>[[Emulators on Android|Android]]
 
|architecture  =  
 
|architecture  =  
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|[https://apkcombo.com/ishiiruka/org.dolphin.ishiirukadark/ Android port]
 
|[https://apkcombo.com/ishiiruka/org.dolphin.ishiirukadark/ Android port]
 
|}
 
|}
 
==Review==
 
Ishiiruka-Dolphin was once commonly used for its asynchronous shader compilation feature, which essentially eliminated stuttering at the expense of graphical glitches. However, this feature is now included in mainline Dolphin and is less necessary anyways due to Ubershaders. Ishiiruka-Dolphin has also not been updated recently and had missing or broken features compared to mainline even when it was updated. It is thus only recommended to use Ishiiruka-Dolphin if you absolutely need DirectX 9 support for speed on older machines, although this renderer is highly inaccurate and was removed from mainline for a reason.
 
  
 
==Features==
 
==Features==
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[[Category:Android emulation software]]
 
[[Category:Android emulation software]]
 
[[Category:Forks]]
 
[[Category:Forks]]
[[Category:Inactive emulation software]]
 

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