Editing CRT Geom
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===Halation=== | ===Halation=== | ||
A multipass version with a "halation" effect that replicates the bloom of a CRT TV. | A multipass version with a "halation" effect that replicates the bloom of a CRT TV. | ||
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+ | ===CRT Monitor variant=== | ||
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+ | If you're using a CRT monitor, you can use the variants of CRT-Geom at 1280x960 full screen for a near authentic 240p look. These variants are based on the flat variant with phosphor code commented out and the gamma correction disabled. There are three main variants (Normal, Sharp, Sharper), and each have different scanline brightness presets and interlacing enabled/disabled. As above, use integer scaling and force 4:3 aspect ratio. Some games may have black borders due to the full overscan area being visible, use your monitor's zoom function to zoom in and hide overscan. Also works with handheld games if you use the non-interlaced variant and force a 4x scale in RGUI. | ||
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==Tweaking CRT Geom== | ==Tweaking CRT Geom== |