Editing PC Emulator Comparisons

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 178: Line 178:
 
! 86Box
 
! 86Box
 
! PCem
 
! PCem
! PCBox
 
 
! DOSBox Pure
 
! DOSBox Pure
 
! DOSBox-X
 
! DOSBox-X
Line 188: Line 187:
 
| rowspan=2 | Performance
 
| rowspan=2 | Performance
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive. Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
 
| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive. Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 200: Line 198:
 
| [[Overclocking|Overclock]]<br/><small>Overclocking DRAM timings or CPU core frequency and CPU ring ratio using emulated BIOS just like using the real hardware.</small>
 
| [[Overclocking|Overclock]]<br/><small>Overclocking DRAM timings or CPU core frequency and CPU ring ratio using emulated BIOS just like using the real hardware.</small>
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{N}}
 
| {{N}}
Line 211: Line 208:
 
| rowspan=6 | Post-Processing
 
| rowspan=6 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 222: Line 218:
 
|-
 
|-
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 235: Line 230:
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
 
 
| {{Y}}
 
| {{Y}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 257: Line 251:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{Y}}
 
| {{Y}}
 
| {{N}}
 
| {{N}}
Line 278: Line 271:
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 291: Line 283:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 302: Line 293:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 313: Line 303:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 324: Line 313:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 336: Line 324:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 351: Line 338:
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
 
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
Line 362: Line 348:
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
| {{Unknown}}
 
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
 
| {{Y}}
Line 371: Line 356:
 
|-
 
|-
 
| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>
 
| On-Screen Display<br/><small>Showcases messages, controller input state which is useful for speedrunners, performance data, active settings, and various notifications.</small>
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
Line 384: Line 368:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{Y}}
 
| {{Y}}
 
| {{N}}
 
| {{N}}
Line 396: Line 379:
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
| {{Unknown}}
 
 
| {{N}}
 
| {{N}}
 
| {{N}}
 
| {{N}}
Line 411: Line 393:
 
|-
 
|-
 
| [[Wikipedia:Category:Debugging|Debug Features]]
 
| [[Wikipedia:Category:Debugging|Debug Features]]
| {{Unknown}}
 
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}
 
| {{Unknown}}

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)