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===Gaming=== | ===Gaming=== | ||
*[[MAME]] uses dynamic recompilation in its CPU emulators for MIPS, SuperH, PowerPC and even the Voodoo graphics processing units. | *[[MAME]] uses dynamic recompilation in its CPU emulators for MIPS, SuperH, PowerPC and even the Voodoo graphics processing units. | ||
− | *[[1964]], an open-source [[Nintendo 64 emulators|Nintendo 64 emulator]] for | + | *[[1964]], an open-source [[Nintendo 64 emulators|Nintendo 64 emulator]] for x86 hardware. |
− | *Wii64, a [[Nintendo 64 emulators|Nintendo 64 emulator]] for the | + | *Wii64, a [[Nintendo 64 emulators|Nintendo 64 emulator]] for the Wii. |
*WiiSX, a Sony PlayStation emulator for the Nintendo Wii. | *WiiSX, a Sony PlayStation emulator for the Nintendo Wii. | ||
*[[Mupen64Plus]], an open-source, multi-platform, plugin-based Nintendo 64 emulator.<ref>[http://pandorawiki.org/Mupen64plus_dynamic_recompiler Mupen64Plus]</ref> | *[[Mupen64Plus]], an open-source, multi-platform, plugin-based Nintendo 64 emulator.<ref>[http://pandorawiki.org/Mupen64plus_dynamic_recompiler Mupen64Plus]</ref> | ||
*[[Yabause]], an open-source multi-platform [[Sega Saturn emulators|Sega Saturn emulator]].<ref>[http://wiki.yabause.org/index.php5?title=SH2_dynamic_recompiler SH2]</ref> | *[[Yabause]], an open-source multi-platform [[Sega Saturn emulators|Sega Saturn emulator]].<ref>[http://wiki.yabause.org/index.php5?title=SH2_dynamic_recompiler SH2]</ref> | ||
*The backwards compatibility functionality of the [[Xbox 360 emulators|Xbox 360]] (i.e. running games written for the original [[Xbox emulators|Xbox]]) is widely assumed to use dynamic recompilation. | *The backwards compatibility functionality of the [[Xbox 360 emulators|Xbox 360]] (i.e. running games written for the original [[Xbox emulators|Xbox]]) is widely assumed to use dynamic recompilation. | ||
− | *[[PPSSPP]], an open-source, multi-platform [[PlayStation Portable emulators| | + | *[[PPSSPP]], an open-source, multi-platform [[Sony PlayStation Portable emulators|PlayStation Portable emulator]]. Recompilers for both x86 and ARM. |
− | *PSEmu Pro, a [[PlayStation emulators| | + | *PSEmu Pro, a [[Sony PlayStation emulators|PlayStation emulator]]. |
*[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | *[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | ||
− | *[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[PlayStation 2 emulators| | + | *[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[Sony PlayStation 2 emulators|PlayStation 2 emulator]], has a recompiler called "microVU", the successor of "SuperVU". |
*[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | *[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | ||
*GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. | *GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. | ||
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*GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | *GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | ||
*[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. | *[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. | ||
− | *Soywiz's Psp,<ref>{{cite web|author=Publicado por Carlos Ballesteros Velasco |url=http://pspemu.soywiz.com/2013/07/release-soywizs-psp-emulator-2013-07-28.html |title=Soywiz's PSP Emulator: Release : Soywiz's Psp Emulator 2013-07-28 (r525) |publisher=Pspemu.soywiz.com |date=2013-07-28 |accessdate=2014-01-12}}</ref> a [[PlayStation Portable emulators| | + | *Soywiz's Psp,<ref>{{cite web|author=Publicado por Carlos Ballesteros Velasco |url=http://pspemu.soywiz.com/2013/07/release-soywizs-psp-emulator-2013-07-28.html |title=Soywiz's PSP Emulator: Release : Soywiz's Psp Emulator 2013-07-28 (r525) |publisher=Pspemu.soywiz.com |date=2013-07-28 |accessdate=2014-01-12}}</ref> a [[Sony PlayStation Portable emulators|PlayStation Portable emulator]], has a dynarec option. |
==See also== | ==See also== |