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− | {{Infobox | + | {{Infobox |
− | | | + | |image = Desmume.png |
− | | | + | |imagewidth = 100 |
− | | | + | |first = 0.9.9 |
− | | | + | |second = Yes |
− | | | + | |third = Windows, Linux, OS X |
− | + | |fourth = YopYop156, [http://wiki.desmume.org/index.php?title=DeSmuME:About#DeSmuME_current_team DeSmuME team] | |
− | | | + | |fifth = [http://desmume.org/ DeSmuMe.org] |
− | | | + | |sixth = [http://desmume.svn.sourceforge.net/viewvc/desmume/trunk/desmume/ SourceForge]}}DeSmuME is a Nintendo DS emulator. It is also available as a libretro core for [http://emulation-general.wikia.com/wiki/RetroArch RetroArch]. |
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− | It is also available as a libretro core for [ | ||
==Download== | ==Download== | ||
− | + | '''[http://www.emucr.com/search/label/DeSmuME/ DeSmuME Dev Builds]''' | |
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− | == | + | ==Review== |
− | + | It is currently the best Nintendo DS emulator out there. It is far better than [[No$|No$GBA]]. | |
− | + | ==Troubleshooting== | |
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− | + | If the game is slow. | |
− | If the game is slow | ||
*Enable the '''dynamic recompiler''' in '''Emulation Settings'''. | *Enable the '''dynamic recompiler''' in '''Emulation Settings'''. | ||
*If it's still slow, you must be running on a toaster. It can't be helped. But try tinkering with things for the fastest settings you can find. | *If it's still slow, you must be running on a toaster. It can't be helped. But try tinkering with things for the fastest settings you can find. | ||
*Use frameskip as the absolute last resort. | *Use frameskip as the absolute last resort. | ||
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If the sound is distorted. | If the sound is distorted. | ||
*'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases. | *'''Synchronous''' mode is far less buggy. '''Method Z''' seems to work the best in most cases. | ||
+ | If the video is hideous. | ||
+ | *The only real thing you can do is filter it. Make sure '''OpenGL''' and '''Filter''' are checked under '''Display Method'''. | ||
+ | *Yes, filter it. Whether that is simple Nearest 2x or some smudging filter like HQ4x is up to you. | ||
+ | *Leaving it native and aligning it to a CRT (Set to a 384 high resolution) is also an option, if you feel like going through the effort. | ||
If the 3D is messed up. | If the 3D is messed up. | ||
− | *Set it to OpenGL 3.2. Old OpenGL had problems with 3D itself, while | + | *Set it to OpenGL 3.2. Old OpenGL had problems with 3D itself, while Softrasterizer had alignment issues with 2D. But 3.2 seems to fix most of both. |
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− | == | + | ==Internal resolution== |
− | + | <p class="de1">Internal Resolution and NDS Emulators:<br />http://6bit.net/shonumi/2013/02/25/true-internal-resolution-in-nintendo-ds-emulators/</p> | |
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− | < | ||
+ | <p class="de1">tl;dr: Not currently possible via regular means. Use filters (e.g. bilinear) if you can't live with jaggies.</p> | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
− | [[Category: | + | [[Category:OS X emulation software]] |