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|logo = Desmume.png | |logo = Desmume.png | ||
|logowidth = 100 | |logowidth = 100 | ||
− | |version = {{ | + | |version = {{DeSmuMEVer}} |
|active = Yes | |active = Yes | ||
|platform = Multi-platform | |platform = Multi-platform | ||
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|developer = YopYop156<br/>[http://wiki.desmume.org/index.php?title=DeSmuME:About#DeSmuME_current_team DeSmuME Team] | |developer = YopYop156<br/>[http://wiki.desmume.org/index.php?title=DeSmuME:About#DeSmuME_current_team DeSmuME Team] | ||
|website = [https://desmume.org/ DeSmuME.org] | |website = [https://desmume.org/ DeSmuME.org] | ||
− | |source = [https://github.com/ | + | |source = [https://github.com/TASVideos/desmume GitHub] |
|license = GNU GPLv2 | |license = GNU GPLv2 | ||
}} | }} | ||
− | + | '''DeSmuME''' is an open-source [[Nintendo DS emulators|Nintendo DS emulator]]. It is the most accurate Nintendo DS emulator and is actively developed by YopYop156. It can be run from the command line directly or as a graphical program. | |
− | '''DeSmuME''' is an open-source [[Nintendo DS emulators|Nintendo DS emulator]]. It is the most accurate Nintendo DS emulator and is actively developed by | ||
The regular version now allows for increasing internal resolution. | The regular version now allows for increasing internal resolution. | ||
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|- | |- | ||
|align=center|{{Icon|Win-big}} | |align=center|{{Icon|Win-big}} | ||
− | |[https:// | + | |[https://ci.appveyor.com/api/buildjobs/clf9omiqf4uepd8q/artifacts/desmume%2Fsrc%2Ffrontend%2Fwindows%2F__bins%2FDeSmuME-VS2015-x64-Release.exe Latest Dev build]<br><small>Requires [https://www.microsoft.com/en-us/download/details.aspx?id=52685 Microsoft Visual C++ Runtime]</small> |
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|} | |} | ||
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*DS Download Play | *DS Download Play | ||
*DS Local Play (local multiplayer) | *DS Local Play (local multiplayer) | ||
+ | *DS Wi-Fi Play (online multiplayer) | ||
*DSi emulation (DSi-enhanced retail, DSi-exclusive retail, DSiWare) | *DSi emulation (DSi-enhanced retail, DSi-exclusive retail, DSiWare) | ||
*DS/Wii Connectivity | *DS/Wii Connectivity | ||
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::''The developers have no current interest for furthering the development of the EXPERIMENTAL_WIFI, and the current state of the DeSmuME source code might have even completely broken it.'' | ::''The developers have no current interest for furthering the development of the EXPERIMENTAL_WIFI, and the current state of the DeSmuME source code might have even completely broken it.'' | ||
− | It was also deemed that the Dynamic JIT recompiler was a poor fit for the DeSmuME project and as such a fork called "DeSmuME 0.9.9 JIT" including it was made, and some used to recommend it over the mainline project. Much later, like with the internal resolution feature, a compromise was reached and a slightly different implementation was since included in the main project after 0.9.11 | + | It was also deemed that the Dynamic JIT recompiler was a poor fit for the DeSmuME project and as such a fork called "DeSmuME 0.9.9 JIT" including it was made, and some used to recommend it over the mainline project. Much later, like with the internal resolution feature, a compromise was reached and a slightly different implementation was since included in the main project after 0.9.11. |
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==Troubleshooting== | ==Troubleshooting== | ||
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*SoftRasterizer's texture alignment issues are supposedly fixed on a per game basis with the newer TXT hack. It now seems to be more compatible and showing more effects than GL3.2. Etrian Odyssey and Dragon Quest V seem to work best with it over GL3.2. | *SoftRasterizer's texture alignment issues are supposedly fixed on a per game basis with the newer TXT hack. It now seems to be more compatible and showing more effects than GL3.2. Etrian Odyssey and Dragon Quest V seem to work best with it over GL3.2. | ||
− | ==Graphical | + | ==Graphical Enhancement== |
After the increased internal resolutions were implemented in the X432 fork, as well as in [[DraStic]] and even the barebones official Nintendo Virtual Console DS emulator on Wii U, the mainline DeSmuME project developers decided to reconsider and include their own implementation for higher internal resolution. | After the increased internal resolutions were implemented in the X432 fork, as well as in [[DraStic]] and even the barebones official Nintendo Virtual Console DS emulator on Wii U, the mainline DeSmuME project developers decided to reconsider and include their own implementation for higher internal resolution. | ||
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This fork also has some options for configuring sub-screens. This fork is no longer active, and its last version is dated 19-04-2015. | This fork also has some options for configuring sub-screens. This fork is no longer active, and its last version is dated 19-04-2015. | ||
− | + | [https://web.archive.org/web/20190718184333/http://shikaver01.webcrow.jp/ http://shikaver01.webcrow.jp/] <small>Wayback Machine</small> | |
*Binary of SVN r5043: http://www75.zippyshare.com/v/67167782/file.html | *Binary of SVN r5043: http://www75.zippyshare.com/v/67167782/file.html | ||
==Review== | ==Review== | ||
− | DeSmuME is currently | + | DeSmuME is currently the best available [[Nintendo DS emulators|Nintendo DS emulator]] on PCs. It is far better than [[No$|No$GBA]] when it comes to accuracy, though not flawless. However, it's more hardware intensive than any other DS emulator (either No$GBA or emulated DraStic) and many features are not supported. |
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
− | ==Guides and | + | ==Guides and Info== |
*[https://wiki.desmume.org/index.php?title=Main_Page DeSmuME Wiki] | *[https://wiki.desmume.org/index.php?title=Main_Page DeSmuME Wiki] | ||
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+ | ==References== | ||
+ | <references/> | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Nintendo DS emulators]] | [[Category:Nintendo DS emulators]] | ||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
[[Category:macOS emulation software]] | [[Category:macOS emulation software]] |