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This page lists and documents pre-2005 online services. It was [[Xbox network|Xbox LIVE]] (2002) that kick-started the modern era of [[Preservation_projects#Private_Platform_Servers|online services]] but it wasn't until a new [[:Category:Seventh-generation video game consoles|generation]] of hardware that the video game industry felt the impact and influence of Xbox LIVE. | This page lists and documents pre-2005 online services. It was [[Xbox network|Xbox LIVE]] (2002) that kick-started the modern era of [[Preservation_projects#Private_Platform_Servers|online services]] but it wasn't until a new [[:Category:Seventh-generation video game consoles|generation]] of hardware that the video game industry felt the impact and influence of Xbox LIVE. | ||
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===Broadband Adapter (Gamecube)=== | ===Broadband Adapter (Gamecube)=== | ||
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− | + | This shouldn't be confused with [[netplay]], which synchronizes emulation over an internet connection. | |
− | This add-on allowed the console to use | + | This add-on allowed the console to use LAN technology over [[Wikipedia:Ethernet|ethernet]]. ''Mario Kart: Double Dash!!'' used it to play on a local network with up to eight other GameCubes, while ''Phantasy Star Online'' took it a step further to allow an internet connection for Sega's now-offline official game servers<ref>[https://www.youtube.com/watch?v=C6onrnPnl7E Spawn Wave's Playing The Nintendo GameCube Online In 2022 video about this]</ref>. ''Kirby Air Ride'' and ''1080° Avalanche'' also support this adapter. This feature was unavailable on the [[Wii emulators|Wii]] despite having 802.11 b/g connectivity built-in and an official USB LAN adapter. |
It's possible to hook up zero or more of each of these configurations on one networked game: | It's possible to hook up zero or more of each of these configurations on one networked game: | ||
− | + | *A real GameCube with a real BBA (naturally) | |
− | + | *A soft modded Wii or Wii U with [[Nintendont]], which can emulate the BBA for games that support it | |
− | + | *A recent version of Dolphin (beta or dev builds) which can emulate the BBA for connection to [[Preservation_projects#Private_Game_Servers|private game servers]] as well as using LAN tunneling. | |
− | + | **[https://www.teamxlink.co.uk/wiki/Dolphin_Gamecube_XLink_BBA_Tutorial Dolphin: Gamecube XLink BBA Tutorial] (LAN tunneling) | |
− | + | **[https://wiki.dolphin-emu.org/index.php?title=Broadband_Adapter#How_to_use_the_BroadBand_Adapter Dolphin wiki contains up-to-date instructions on setting up] for Online Play via [[Preservation_projects#Private_Game_Servers|DNS revive server]] (e.g. [https://schtserv.com/forums/app.php/welcome Schthack PSO]), see [[Wikipedia:GameCube_online_functionality#Supported_games|this page]] for games that use broadband adapter either for Online Play or LAN tunneling. | |
+ | **See [[Preservation_projects|Preservation projects]] page for more information about other revive projects. | ||
===The GameCube Modem Adapter (Gamecube)=== | ===The GameCube Modem Adapter (Gamecube)=== | ||
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===[[wikipedia:MSN_Messenger|MSN Messenger]]=== | ===[[wikipedia:MSN_Messenger|MSN Messenger]]=== | ||
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− | Besides voice calls and instant messaging, MSN Messenger also offered a [[Wikipedia:Games_and_applications_for_Windows_Live_Messenger|variety of games]] you could play with your friends back in the day | + | Besides voice calls and instant messaging, MSN Messenger also offered a [[Wikipedia:Games_and_applications_for_Windows_Live_Messenger|variety of games]] you could play with your friends back in the day. Placeholder Text |
===[[wikipedia:ICQ|ICQ]]=== | ===[[wikipedia:ICQ|ICQ]]=== | ||
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===MSN Games=== | ===MSN Games=== | ||
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*[[PlayStation Network]] | *[[PlayStation Network]] | ||
*[[Xbox network]] | *[[Xbox network]] | ||
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{{NEL (NT)}} | {{NEL (NT)}} |