Difference between revisions of "WAVE Multi-Emulator"

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==CHIP-8==
 
==CHIP-8==
*Chip-8 (WAVE-8): Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1(full audio support), MegaChip(no audio), and HyperWaveCHIP-64(no audio). Exclusive to Wave.
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*Chip-8 (WAVE-8): Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1(full audio support), MegaChip(no audio),  HyperWaveCHIP-64, and HYPERCHIP-64(no audio). Exclusive to Wave.
  
 
==GBA==
 
==GBA==

Revision as of 02:30, 20 October 2022

Wave Multi-Emulator combines multiple emulators together into one Scratch Project!

Platform = Web Browsers

Wave Multi-Emulator
WaveEmulogo.png
Developer(s) oxiti8, 52525rr, Geotale, Kouzeru
Latest version 0.8.7
Active Yes
Platform(s) Scratch
Emulates CHIP-8 + extensions
Game Boy/Color
NES
Game Boy Advance
Nintendo DS
Bytepusher
Accuracy System-Dependent
Programmed in Scratch
License CC BY-SA 2.0
Source code GitHub


Features

Game Boy/Game Boy Color

  • Game Boy/Game Boy Color (DualGB): Decent GB and GBC support, has audio. Current version found exclusively in Wave.

CHIP-8

  • Chip-8 (WAVE-8): Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1(full audio support), MegaChip(no audio), HyperWaveCHIP-64, and HYPERCHIP-64(no audio). Exclusive to Wave.

GBA

  • Game Boy Advance(REGBA V0.0.5): Expect little to nothing to work, especially not any retail games. Unlike the other emulators in Wave, REGBA expects ROMs to be in base-64 format. Available separately.

NDS

  • Nintendo DS: Simple homebrew like TinyFB runs, main issue is actually memory constraints. Doesn’t play any retail games. Available separately.

NES

  • Nintendo Entertainment System (Cool NES 2.4): Compatibility is the same as CoolNES 2.4. Available separately.

Bytepusher

  • Bytepusher (1s1s BP): Limited to 400KB of memory due to the Scratch list limit. Available separately.


Converting Roms

  • Scratch does not allow you to upload files directly during runtime, so you have to convert the desired rom to either a hexadecimal or Base-64 format string depending on the emulator.