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!colspan="4"|2001-2010
 
!colspan="4"|2001-2010
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|[[wikipedia:Aquaplus#P/ECE|Aquaplus P/ECE]]
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|style="background:gainsboro;"|None
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|[https://archive.org/download/tosec-full-2022-07-10/Aquaplus/P-ECE/Games/ TOSEC]
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|Released only in Japan on late 2001, the P/ECE was a greyscale mobile gaming platform that allows user to download games via USB or infrared port. Developed by Aquaplus, well known for their work on visual novels and eroge. It has an "open source" philosophy similar to the GP32 at that time. In terms of specs P/ECE comes above the PocketStation and below the Game Boy. It actually had a moderately vibrant homebrew scene that still makes games on it to this day. There's an emulator made in SDL2 called [https://github.com/autch/piemu Piemu] and a [http://www.piece-me.org/ japanese homebrew community website]. The [https://aquaplus.jp/piece/ official website] is still up. [https://blog.gingerbeardman.com/2021/08/19/aquaplus-piece-vs-panic-playdate/ Overview and some game reviews].
 
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|[[Apple iPod|Apple iPod (Classic/Nano)]]
 
|[[Apple iPod|Apple iPod (Classic/Nano)]]
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|Yes [https://thepiratebay.org/torrent/6123135/Ipod_Click_Wheel_Games] [https://macjunkie.org/?p=705]
 
|Yes [https://thepiratebay.org/torrent/6123135/Ipod_Click_Wheel_Games] [https://macjunkie.org/?p=705]
 
|Although you know what an iPod is and you might even have an iPod in your junk drawer, In 2006, Apple introduced "iPod games" as their first step into the handheld console market, despite having third party companies like Square Enix, Hudson Soft and EA making games for the iPod, it wasn't the huge hit they hoped it would be, a mix of awkward click wheel controls, controversy over pricing and the lack of an iPod-specific SDK resulted in a lack of interest from developers and a quick decline in game sales, Apple stopped releasing iPod games in 2009 and removed them from the iTunes store in 2011, Around 50 games were released for the iPod.
 
|Although you know what an iPod is and you might even have an iPod in your junk drawer, In 2006, Apple introduced "iPod games" as their first step into the handheld console market, despite having third party companies like Square Enix, Hudson Soft and EA making games for the iPod, it wasn't the huge hit they hoped it would be, a mix of awkward click wheel controls, controversy over pricing and the lack of an iPod-specific SDK resulted in a lack of interest from developers and a quick decline in game sales, Apple stopped releasing iPod games in 2009 and removed them from the iTunes store in 2011, Around 50 games were released for the iPod.
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|[[wikipedia:Aquaplus#P/ECE|Aquaplus P/ECE]]
 
|style="background:gainsboro;"|None
 
|[https://archive.org/download/tosec-full-2022-07-10/Aquaplus/P-ECE/Games/ TOSEC]
 
|Released only in Japan on late 2001, the P/ECE was a greyscale mobile gaming platform that allows user to download games via USB or infrared port. Developed by Aquaplus, well known for their work on visual novels and eroge. It has an "open source" philosophy similar to the GP32 at that time. In terms of specs P/ECE comes above the PocketStation and below the Game Boy. It actually had a moderately vibrant homebrew scene that still makes games on it to this day. There's an emulator made in SDL2 called [https://github.com/autch/piemu Piemu] and a [http://www.piece-me.org/ japanese homebrew community website]. The [https://aquaplus.jp/piece/ official website] is still up. [https://blog.gingerbeardman.com/2021/08/19/aquaplus-piece-vs-panic-playdate/ Overview and some game reviews].
 
 
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|[[wikipedia:List_of_commercial_failures_in_video_gaming#digiBlast|DigiBlast]]
 
|[[wikipedia:List_of_commercial_failures_in_video_gaming#digiBlast|DigiBlast]]

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