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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
27 April 2024
00:24 | Resolution (diff | hist) . . (+609) . . Phredreeke (talk | contribs) (Added Atari 7800, Mattel Intellivision, NEC PC Engine) |
26 April 2024
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22:08 | Shaders and filters (2 changes | history) . . (+5,255) . . [172.69.23.214; 172.69.22.220] | |||
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22:08 (cur | prev) . . (-95) . . 172.69.23.214 (talk) | ||||
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22:07 (cur | prev) . . (+5,350) . . 172.69.22.220 (talk) (Merge Shaders and filters and List of shaders and filters) |
19:03 | Shader Presets (diff | hist) . . (+9) . . Ahayri (talk | contribs) (→ShaderGlass) |
15:38 | Sega Model 3 (diff | hist) . . (+15) . . NotGonnaPlay (talk | contribs) (→Games) |
10:43 | Resolution (diff | hist) . . (+36) . . Pac-Mario64 (talk | contribs) |
25 April 2024
09:52 | Resolution (diff | hist) . . (-8) . . Pac-Mario64 (talk | contribs) |
24 April 2024
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12:02 | Resolution (6 changes | history) . . (+214) . . [Pac-Mario64 (6×)] | |||
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12:02 (cur | prev) . . (+37) . . Pac-Mario64 (talk | contribs) | ||||
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09:43 (cur | prev) . . (+85) . . Pac-Mario64 (talk | contribs) (correct) (Tag: Undo) | ||||
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09:42 (cur | prev) . . (-85) . . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.) | ||||
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09:42 (cur | prev) . . (+85) . . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.) | ||||
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09:38 (cur | prev) . . (+8) . . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.) | ||||
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09:37 (cur | prev) . . (+84) . . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.) |
01:12 | Nintendo Switch Online (diff | hist) . . (0) . . 172.69.11.7 (talk) |
23 April 2024
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19:06 | Sega Genesis emulators (2 changes | history) . . (-12) . . [172.71.114.165; 172.70.85.183] | |||
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19:06 (cur | prev) . . (+88) . . 172.70.85.183 (talk) (→Hardware features and accessories: bizhawk cd 32x) | ||||
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11:07 (cur | prev) . . (-100) . . 172.71.114.165 (talk) (prototypes shouldn't be counted as successors as they never got released, vmu isn't a standalone console) |
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14:47 | Resolution (6 changes | history) . . (+327) . . [Phredreeke; Pac-Mario64 (5×)] | |||
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14:47 (cur | prev) . . (-6) . . Phredreeke (talk | contribs) (Please don't add 480p and higher modes without a citation) | ||||
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12:02 (cur | prev) . . (+14) . . Pac-Mario64 (talk | contribs) | ||||
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11:40 (cur | prev) . . (+1) . . Pac-Mario64 (talk | contribs) | ||||
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11:39 (cur | prev) . . (-1) . . Pac-Mario64 (talk | contribs) | ||||
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11:38 (cur | prev) . . (+224) . . Pac-Mario64 (talk | contribs) (missed one instance of 704x224p.) | ||||
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11:34 (cur | prev) . . (+95) . . Pac-Mario64 (talk | contribs) (→Console Resolutions) |
11:09 | Master System emulators (diff | hist) . . (-9) . . 172.71.114.165 (talk) (neptune isn't a released console) |
11:05 | Sega VMU emulators (diff | hist) . . (-46) . . 172.71.114.165 (talk) (vmu isn't a standalone console to succeed anything) |
22 April 2024
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18:21 | Resolution (4 changes | history) . . (+478) . . [Phredreeke; Pac-Mario64; 172.69.195.191; 172.69.194.153] | |||
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18:21 (cur | prev) . . (+474) . . Phredreeke (talk | contribs) | ||||
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13:44 (cur | prev) . . (+25) . . Pac-Mario64 (talk | contribs) (Correct resolutions.) (Tag: Undo) | ||||
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12:44 (cur | prev) . . (+20) . . 172.69.194.153 (talk) (correct) | ||||
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12:43 (cur | prev) . . (-41) . . 172.69.195.191 (talk) (false) (Tag: Undo) |
21 April 2024
23:27 | Netplay (diff | hist) . . (+117) . . F0rZ3r0 (talk | contribs) (jam.gg seems to be something completely different now. also rewriting these for clarity) |
17:02 | Virtual reality (diff | hist) . . (+54) . . Sonew (talk | contribs) (→VR game room simulations) |
20 April 2024
13:42 | Resolution (diff | hist) . . (+41) . . Phredreeke (talk | contribs) (GC/Wii does not support HD resolutions, Dreamcast register that sets vertical resolution is 10 bit = maximum of 1024 pixels, PS2 has 1080i on GT4) |