Difference between revisions of "Skyline"

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'''Skyline''' is a compatibility layer for the [[Nintendo Switch]] that runs on Android and written in C. It is experimental and only a few titles are currently playable.
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'''Skyline''' (formerly Lightswitch) is a compatibility layer for the [[Nintendo Switch]] that runs on Android and written in C.
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==Overview==
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Unlike [[Egg NS]], Skyline can run on more phones that support Android 10 or newer, and is not limited to flagship devices.
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Even though the Skyline team has done good work at getting Super Mario Odyssey ingame, making lots of 3D games running with graphical output and fixing the performance issues and bugs in games, many other titles are still ingame with poor framerates and graphical glitches.
 
==Download==
 
==Download==
 
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Revision as of 01:53, 13 May 2022

Skyline
Skyline.png
Developer(s) PixelyIon and more.
Latest version 0.3
Active Yes
Platform(s) Android
Emulates Nintendo Switch
Programmed in C, C++
License MPL v2.0
Source code GitHub

Skyline (formerly Lightswitch) is a compatibility layer for the Nintendo Switch that runs on Android and written in C.

Overview

Unlike Egg NS, Skyline can run on more phones that support Android 10 or newer, and is not limited to flagship devices.

Even though the Skyline team has done good work at getting Super Mario Odyssey ingame, making lots of 3D games running with graphical output and fixing the performance issues and bugs in games, many other titles are still ingame with poor framerates and graphical glitches.

Download

Android Artifact builds

External links