Difference between revisions of "No$"

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(Emulators: No$GBA also emulates PocketStation. Added No$X51 as AMT630A emulator.)
(Added closed-source category.)
 
(13 intermediate revisions by 9 users not shown)
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{{Infobox emulator
 
{{Infobox emulator
|platform = Windows
+
|platform = Windows, DOS
 
|target = [[#Emulators|Multiple]]
 
|target = [[#Emulators|Multiple]]
 
|developer = Martin Korth
 
|developer = Martin Korth
Line 9: Line 9:
  
 
==Emulators==
 
==Emulators==
{| class="wikitable"
+
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! scope="col"|Emulator
 
! scope="col"|Emulator
! scope="col" style="text-align: center;"|Active
+
! scope="col"|Version
 +
! scope="col"|Active
 
! scope="col"|System
 
! scope="col"|System
 
|-
 
|-
 
|No$PSX
 
|No$PSX
|{{}}
+
|2.0
|PSX
+
|{{~}}
 +
|[[PlayStation emulators|PlayStation]]
 
|-
 
|-
 
|No$GBA
 
|No$GBA
 +
|{{No$GBAVer}}
 
|{{✓}}
 
|{{✓}}
|GBA, Nintendo DS, PocketStation
+
|[[Game Boy Advance emulators|GBA]], [[Nintendo DS emulators|Nintendo DS]], [[PocketStation emulators|PocketStation]]
 
|-
 
|-
 
|No$ZX
 
|No$ZX
 +
|2.0
 
|{{✗}}
 
|{{✗}}
|ZX Spectrum
+
|[[Sinclair ZX81 emulators|ZX80/ZX81]], [[ZX Spectrum emulators|ZX Spectrum]]
 
|-
 
|-
 
|No$SNS
 
|No$SNS
 +
|1.6
 
|{{✓}}
 
|{{✓}}
|SNES/Super Famicom
+
|[[Super Nintendo emulators|SNES/Super Famicom]]
 
|-
 
|-
 
|No$2K6
 
|No$2K6
 +
|1.1
 
|{{✗}}
 
|{{✗}}
|Atari 2600
+
|[[Atari 2600 emulators|Atari 2600]]
 
|-
 
|-
 
|No$NES
 
|No$NES
|{{}}
+
|1.2
|NES/Famicom
+
|{{}}
 +
|[[Nintendo Entertainment System emulators|NES/Famicom]]
 
|-
 
|-
 
|No$GMB
 
|No$GMB
 +
|2.5
 
|{{✗}}
 
|{{✗}}
|Game Boy
+
|[[Game Boy/Game Boy Color emulators|Game Boy/Color]]
 
|-
 
|-
 
|No$C64
 
|No$C64
 +
|1.1
 
|{{✗}}
 
|{{✗}}
|Commodore 64
+
|[[Commodore 64 emulators|Commodore 64]]
 
|-
 
|-
 
|No$CPC
 
|No$CPC
 +
|1.8
 
|{{✗}}
 
|{{✗}}
|Amstrad CPC
+
|[[Amstrad CPC emulators|Amstrad CPC]]
 
|-
 
|-
 
|No$MSX
 
|No$MSX
 +
|1.5
 
|{{✗}}
 
|{{✗}}
|MSX
+
|[[MSX emulators|MSX]]
 
|-
 
|-
 
|No$X51
 
|No$X51
 +
|1.5
 
|{{✓}}
 
|{{✓}}
 
|AMT630A
 
|AMT630A
 
|}
 
|}
  
* Avoid No$GMB.
+
* Avoid No$GMB it will delete files.
  
 
==Review==
 
==Review==
For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around [[Accuracy#Low_accuracy|speedhacks]], have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead.  
+
For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around [[Emulation Accuracy#Low_accuracy|speedhacks]], have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead.  
  
The main drawing point of No$ emulators is the excellent debug features they often have (only matched by the likes of FCEUX), such as memory viewers and disassemblers, making it very useful for people who are into hacking games either to produce rom hacks or translations, but still marred by its lower compatibility, austere interface, and in the case of the GBC emulators, DRM (but that was long ago, everything else from No$ is 100% safe to use). They're also the place to go for features that don't get much attention if any on other emulators, including:
+
The main drawing point of No$ emulators is the excellent debug features they often have (only matched by the likes of [[FCEUX]]), such as memory viewers and disassemblers, making it very useful for people who are into hacking games either to produce rom hacks or translations, but still marred by its lower compatibility, austere interface, and in the case of the GBC emulators, DRM (but that was long ago, everything else from No$ is 100% safe to use). They're also the place to go for features that don't get much attention if any on other emulators, including:
 
* PocketStation (PS1): as part of No$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional.
 
* PocketStation (PS1): as part of No$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional.
 
* Satellaview: as part of No$SNS.
 
* Satellaview: as part of No$SNS.
 
* SNES-CD (Sony): as part of No$SNS.  
 
* SNES-CD (Sony): as part of No$SNS.  
* e-Reader (GBA): as part of No$GBA 2.4 onwards.
+
* [[GBA e-Reader emulators|e-Reader (GBA)]]: as part of No$GBA 2.4 onwards.
* Link Cable (GBA): No$GBA being the recommended option for its more stable link cable emulation support (compared to [[VBA-M]] which has lower support).
+
* Link Cable (GBA): No$GBA being the recommended option for its more stable link cable emulation support (compared to [[VisualBoy Advance#VBA-M|VBA-M]] which has lower support).
 
* Local DS Wi-Fi (DS): preliminary implementation in No$GBA. Fails.
 
* Local DS Wi-Fi (DS): preliminary implementation in No$GBA. Fails.
* DSi: No$GBA added support for DSi games starting with version 2.8, although some games wont boot and others have graphical glitches.  
+
* DSi: No$GBA added support for DSi games starting with version 2.8, although some games won't boot and others have graphical glitches.
  
 
==Machine Documentation==
 
==Machine Documentation==
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[[Category:Emulators]]
 
[[Category:Emulators]]
 +
[[Category:Windows emulation software]]
 +
[[Category:DOS emulation software]]
 
[[Category:Nintendo Entertainment System emulators]]
 
[[Category:Nintendo Entertainment System emulators]]
 
[[Category:Super Nintendo emulators]]
 
[[Category:Super Nintendo emulators]]
[[Category:Game Boy emulators]]
+
[[Category:Game Boy/Game Boy Color emulators]]
 
[[Category:Game Boy Advance emulators]]
 
[[Category:Game Boy Advance emulators]]
 
[[Category:Nintendo DS emulators]]
 
[[Category:Nintendo DS emulators]]
 +
[[Category:PocketStation emulators]]
 
[[Category:PlayStation emulators]]
 
[[Category:PlayStation emulators]]
 
[[Category:ZX Spectrum emulators]]
 
[[Category:ZX Spectrum emulators]]
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[[Category:Amstrad CPC emulators]]
 
[[Category:Amstrad CPC emulators]]
 
[[Category:MSX emulators]]
 
[[Category:MSX emulators]]
 +
[[Category:Closed-source emulators]]

Latest revision as of 19:04, 9 October 2019

No$
Developer(s) Martin Korth
Latest version N/A
Platform(s) Windows, DOS
Emulates Multiple
Website NoCash website
Support ($) Patreon

No$ (NoCash) is a series of proprietary emulators, some of which are donationware, and accompanying tools/debuggers for a variety of systems, developed by Martin Korth.

Emulators

Emulator Version Active System
No$PSX 2.0 ~ PlayStation
No$GBA 3.00 GBA, Nintendo DS, PocketStation
No$ZX 2.0 ZX80/ZX81, ZX Spectrum
No$SNS 1.6 SNES/Super Famicom
No$2K6 1.1 Atari 2600
No$NES 1.2 NES/Famicom
No$GMB 2.5 Game Boy/Color
No$C64 1.1 Commodore 64
No$CPC 1.8 Amstrad CPC
No$MSX 1.5 MSX
No$X51 1.5 AMT630A
  • Avoid No$GMB it will delete files.

Review

For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around speedhacks, have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead.

The main drawing point of No$ emulators is the excellent debug features they often have (only matched by the likes of FCEUX), such as memory viewers and disassemblers, making it very useful for people who are into hacking games either to produce rom hacks or translations, but still marred by its lower compatibility, austere interface, and in the case of the GBC emulators, DRM (but that was long ago, everything else from No$ is 100% safe to use). They're also the place to go for features that don't get much attention if any on other emulators, including:

  • PocketStation (PS1): as part of No$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional.
  • Satellaview: as part of No$SNS.
  • SNES-CD (Sony): as part of No$SNS.
  • e-Reader (GBA): as part of No$GBA 2.4 onwards.
  • Link Cable (GBA): No$GBA being the recommended option for its more stable link cable emulation support (compared to VBA-M which has lower support).
  • Local DS Wi-Fi (DS): preliminary implementation in No$GBA. Fails.
  • DSi: No$GBA added support for DSi games starting with version 2.8, although some games won't boot and others have graphical glitches.

Machine Documentation

Consistently with his focus on emulators as a debugging tool, Martin Korth provides single-document, consistently-formatted comprehensive documentation of a number of his emulated platforms, usually being an omnibus of existing resources augmented with independent research.

Machines documented include: