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|image2 = Neo_Geo_CD.png
 
|image2 = Neo_Geo_CD.png
 
|imagecaption = '''Top:''' The Neo Geo MVS.<br/>'''Middle:''' The Neo Geo AES.<br/>'''Bottom:''' The Neo Geo CD.
 
|imagecaption = '''Top:''' The Neo Geo MVS.<br/>'''Middle:''' The Neo Geo AES.<br/>'''Bottom:''' The Neo Geo CD.
|developer=[[SNK]]
+
|developer = [[:Category:SNK consoles|SNK]]
 
|type = [[:Category:Home consoles|Home video game console]], [[:Category:Arcade|arcade system board]]
 
|type = [[:Category:Home consoles|Home video game console]], [[:Category:Arcade|arcade system board]]
 
|generation = [[:Category:Fourth-generation video game consoles|Fourth generation]]
 
|generation = [[:Category:Fourth-generation video game consoles|Fourth generation]]
|release=1990 (Neo Geo Multi Video System, Neo Geo Rental System)<br>1991 (Neo Geo Advanced Entertainment System)<br>1994 (Neo Geo CD)<br>1997 (Hyper Neo Geo 64)
+
|release = 1990
|discontinued=2004 (Neo Geo Multi Video System)<br>1999 (Hyper Neo Geo 64, Neo Geo CD)
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|discontinued = 2004
|successor=Hyper Neo Geo 64, Neo Geo CD
 
 
|emulated = {{✓}}
 
|emulated = {{✓}}
 
}}
 
}}
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==Emulators==
 
==Emulators==
<div style="overflow-x:auto">
+
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;width:100%"
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{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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|[https://www.emulator-zone.com/doc.php/arcade/nebula.html 2.25b]
 
|[https://www.emulator-zone.com/doc.php/arcade/nebula.html 2.25b]
 
|{{✓}} ||{{✓}} ||{{✗}} ||{{?}} ||{{✗}} ||{{✗}} ||{{✗}}
 
|{{✓}} ||{{✓}} ||{{✗}} ||{{?}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
 
|[https://jgemu.gitlab.io/ Geolith]
 
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[https://gitlab.com/jgemu/geolith/-/tags 0.2.1]
 
|{{✓}} ||{{✗}} ||{{✗}} ||{{?}} ||{{✓}} ||{{✓}} ||{{TBD}}
 
 
|-
 
|-
 
!colspan="10"|Mobile / ARM
 
!colspan="10"|Mobile / ARM
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==Enhancements==
 
==Enhancements==
<div style="overflow-x:auto;width:100%">
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{| class="wikitable" style="text-align:center; vertical-align:middle;"
{| class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
 
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
 
! colspan=2 | Name
 
! colspan=2 | Name
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|-
 
|-
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
 
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| colspan=5 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''[https://youtu.be/-KqkAFsFdaI AFMF]''' or '''LSFG''' can be used with MAME, please be aware that some visual glitches and artifacts may occur at this time.
+
| colspan=5 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''[https://youtu.be/-KqkAFsFdaI AFMF]''' or '''LSFG''' can be used with MAME, please be aware that some visual glitches and artifacts may occur at this time.
 
|-
 
|-
| rowspan=4 | Post-Processing
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| rowspan=2 | Post-Processing
 
| [[Shaders_and_filters|Filters]]
 
| [[Shaders_and_filters|Filters]]
 
| {{Y}}
 
| {{Y}}
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| ?
 
| ?
 
| {{Y}}
 
| {{Y}}
|-
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
 
|-
 
|-
 
| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
 
| {{Y}}
 
| {{Y}}
| {{~}}<ref group=N2 name=LibretroEx>Exclusive to libretro core.</ref>
+
| ?
| {{Y}}[https://github.com/ares-emulator/ares/pull/1397 *]
+
| {{N}}
 
| ?
 
| ?
 
| {{Y}}
 
| {{Y}}
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{Y}}[https://www.libretro.com/index.php/category/hdr/ *]
 
 
|-
 
|-
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
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| ?
 
| ?
 
|-
 
|-
| rowspan=7 | Quality of life
+
| rowspan=6 | Quality of life
 
| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
 
| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
 
| {{N}}
 
| {{N}}
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|-
 
|-
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=5 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.
+
| colspan=5 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.
 
|-
 
|-
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
 
| [[Save_disk_space_for_ISOs|Streamable compression format]]
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| {{Y}}
 
| {{Y}}
 
|-
 
|-
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
+
| rowspan=3 | Misc
| {{Y}}
 
| {{~}}<ref group=N2 name=LibretroEx></ref>
 
| {{N}}
 
| ?
 
| {{Y}}
 
|-
 
| rowspan=4 | Misc
 
 
| [[Netplay|Netplay]]
 
| [[Netplay|Netplay]]
 
| {{N}}
 
| {{N}}
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| ?
 
| ?
 
| {{N}}
 
| {{N}}
|-
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
 
| colspan=5 |  Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
 
 
|-
 
|-
 
| RetroAchievements<br/></small>[https://retroachievements.org/gameList.php?c=56 NG-CD], [https://retroachievements.org/gameList.php?c=27 NG]
 
| RetroAchievements<br/></small>[https://retroachievements.org/gameList.php?c=56 NG-CD], [https://retroachievements.org/gameList.php?c=27 NG]
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| ?
 
| ?
 
|}
 
|}
</div>
 
 
<references group=N2/>
 
<references group=N2/>
  

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