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In 2000, the console's patents were released into the public domain, which effectively made it an open system - the homebrew scene for the Jaguar is particularly active compared to its competitors (e.g. the [[3DO emulators|3DO Interactive Multiplayer]] and [[Sega Genesis emulators|Sega 32X]]) as a result.
 
In 2000, the console's patents were released into the public domain, which effectively made it an open system - the homebrew scene for the Jaguar is particularly active compared to its competitors (e.g. the [[3DO emulators|3DO Interactive Multiplayer]] and [[Sega Genesis emulators|Sega 32X]]) as a result.
 
==Emulators==
 
==Emulators==
<div style="overflow-x:auto;width:100%">
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<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;width:100%"
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{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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|{{✗}} ||{{✓}} ||{{✓}} ||[https://www.richwhitehouse.com/jaguar/index.php?content=compat 100%] ||{{✗}} ||{{✓}} ||{{✓}}
 
|{{✗}} ||{{✓}} ||{{✓}} ||[https://www.richwhitehouse.com/jaguar/index.php?content=compat 100%] ||{{✗}} ||{{✓}} ||{{✓}}
 
|-
 
|-
|[[BizHawk]]<br/><small>(Virtual Jaguar)</small>
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|[[BizHawk]]
 
|align=left|{{Icon|Windows|Linux}}
 
|align=left|{{Icon|Windows|Linux}}
 
|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
 
|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
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==Enhancements==
 
==Enhancements==
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{| class="wikitable" style="text-align:center; vertical-align:middle;"
{| class="wikitable" style="text-align:center;vertical-align:middle;width:100%"
 
 
|- style="font-weight:bold;"
 
|- style="font-weight:bold;"
 
! colspan=2 | Name
 
! colspan=2 | Name
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| {{?}}
 
| {{?}}
 
|-
 
|-
| rowspan=6 | Post-Processing
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| rowspan=4 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| {{Y}}<ref group=N2>Existing RetroArch AA shaders work with it after automatic conversion with the tool.</ref>
 
| {{Y}}<ref group=N2>Existing RetroArch AA shaders work with it after automatic conversion with the tool.</ref>
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| {{?}}
 
| {{?}}
 
|-
 
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
 
| {{Y}}
 
| {{Y}}
 
| {{?}}
 
| {{?}}
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| {{~}}<ref group=N2 name=LibretroEx></ref>
 
| {{~}}<ref group=N2 name=LibretroEx></ref>
 
| {{Y}}
 
| {{Y}}
|-
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
 
|-
 
|-
 
| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
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| {{~}}<ref group=N2 name=LibretroEx></ref>
 
| {{~}}<ref group=N2 name=LibretroEx></ref>
 
| {{Y}}
 
| {{Y}}
|-
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
| {{Y}}
 
| {{?}}
 
| {{Y}}[https://www.libretro.com/index.php/category/hdr/ *]
 
| {{?}}
 
 
|-
 
|-
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| {{Y}}
 
| {{Y}}
| {{Y}}
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| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| Rewind
 
| Rewind
 
| {{Y}}
 
| {{Y}}
| {{Y}}
+
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| Fast-Forward/Turbo Speed
 
| Fast-Forward/Turbo Speed
 
| {{Y}}
 
| {{Y}}
| {{Y}}
+
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| Savestates
 
| Savestates
 
| {{Y}}
 
| {{Y}}
| {{Y}}
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| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| [https://tasvideos.org/Movies Movie recording/playback]
 
| [https://tasvideos.org/Movies Movie recording/playback]
 
| {{Y}}
 
| {{Y}}
| {{Y}}
+
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
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| {{?}}
 
| {{?}}
 
|}
 
|}
</div>
 
 
<references group=N2/>
 
<references group=N2/>
  
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| {{N}}
 
| {{N}}
 
|-
 
|-
|[[#AJ-CD|AJ-CD]]
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|[[Wikipedia:Atari_Jaguar#Jaguar_CD|AJ-CD]]
 
| {{Y}}
 
| {{Y}}
 
| {{~}}<ref group=N3>Only a few Jaguar CD games work and playable. All other Jaguar CD games have issues and are nearly unplayable.</ref>
 
| {{~}}<ref group=N3>Only a few Jaguar CD games work and playable. All other Jaguar CD games have issues and are nearly unplayable.</ref>
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|}
 
|}
 
<references group=N3/>
 
<references group=N3/>
 
===AJ-CD===
 
The Jaguar CD has a double-speed (2×) drive and built-in VLM (Virtual Light Machine) software by Jeff Minter, using a spectrum analyzer for a sophisticated video light show for audio CDs.[https://en.wikipedia.org/wiki/Atari_Jaguar_CD]
 
 
*See [[Home_Media_Player#Emulators|this dedicated page]] for more information about home media playback support for emulation softwares.
 
*See [[Ripping_games]].
 
  
 
==External Links==
 
==External Links==
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[[Category:Atari consoles|!Jaguar]]
 
[[Category:Atari consoles|!Jaguar]]
 
[[Category:Atari Jaguar emulators|*]]
 
[[Category:Atari Jaguar emulators|*]]
 +
[[Category:Very early emulation (MAME)|!]]
 
[[Category:68000-based|!]]
 
[[Category:68000-based|!]]
 
[[Category:RISC-based|!]]
 
[[Category:RISC-based|!]]
[[Category:MAME Driver Status: Preliminary|!]]
 

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