Difference between revisions of "Emulators on Vita"
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=Sega= | =Sega= | ||
− | + | {| class="wikitable" | |
− | + | ! scope="col"|Name | |
− | + | ! scope="col"|Latest Version | |
+ | ! scope="col"|SMS | ||
+ | ! scope="col"|GG | ||
+ | ! scope="col"|Mega Drive | ||
+ | ! scope="col"|Sega CD | ||
+ | ! scope="col"|[[Recommended emulators|Recommended]] | ||
+ | |- | ||
+ | |style="text-align:center;"|Genesis Plus GX | ||
+ | |style="text-align:center;"|[https://github.com/frangarcj/Genesis-Plus-GX/releases/ GitHub] | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✓ | ||
+ | |- | ||
+ | |style="text-align:center;"|SMSplusVITA | ||
+ | |style="text-align:center;"|[https://github.com/frangarcj/SMSplusVITA/releases/ GitHub] | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✓ | ||
+ | |style="text-align:center;"|✗ | ||
+ | |style="text-align:center;"|✗ | ||
+ | |style="text-align:center;"|✗ | ||
+ | |} | ||
=Other Platforms= | =Other Platforms= |
Revision as of 07:38, 20 August 2016
In order to use emulators on your Vita or PlayStation TV, you must be on version 3.60 firmware to install the HENkaku homebrew enabler. Those with firmware revisions prior to 3.60 can update to 3.60 using the instructions provided here. There are currently no CFW and homebrew solutions for firmware versions 3.61 and above at this time. Because of the Vita's backwards compatibility with the PSP, the Emulators on PSP article also applies here.
Contents
Multi-System
RetroArch
The following cores are available for the Vita port of RetroArch:
Core | Game/Platform | Notes |
---|---|---|
2048 | 2048 | |
DeSmuME | Nintendo DS | Not working |
FCEUmm | Famicom Disk System/NES | |
Final Burn Alpha (2012) | Arcade | Main core (fbalpha2012_libretro) is not working, use the CPS1/CPS2/Neo Geo cores instead |
Gambatte | Game Boy/Color | |
Genesis Plus GX | SMS/Game Gear/Genesis/Sega CD | Redbook audio bugs in Sega CD games |
gpSP | Game Boy Advance | Mediocre frame rate (~30fps), VBA Next runs slightly worse |
Handy | Atari Lynx | |
MAME (2000) | Arcade | Not working |
Mednafen | Neo Geo Pocket | |
PC Engine | ||
Virtual Boy | Low frame rate (~25fps) and major graphical glitches | |
WonderSwan | Decent frame rate (45-60fps) | |
Nestopia | Famicom Disk System/NES | |
NXEngine | Cave Story | Unstable (prone to various crashes) |
PicoDrive | SMS/Genesis/Sega CD/32X | Not working |
PrBoom | Doom | |
ProSystem | Atari 7800 | |
QuickNES | Famicom Disk System/NES | |
Snes9x (2002/2005/2005+/2010) | SNES | Good frame rate (~55-60fps) on standard games, decent (~50fps) on SuperFX games with the Snes9x 2005 core. Later cores are more accurate at the cost of speed. |
Stella | Atari 2600 | |
TGB Dual | Game Boy/Color | |
TyrQuake | Quake | Not working |
VBA Next | Game Boy Advance | Mediocre frame rate (~30fps), gpSP runs slightly better |
Vecx | Vectrex | |
Yabause | Sega Saturn | Not working |
Atari
Atari Lynx
- HandyVITA (Henkaku edition)
Nintendo
Game Boy/Color
- RealBoy (1.2)
Game Boy Advance
- mGBA (0.4.1): Sound and frame rate are currently choppy on the Vita build, but endrift is working on optimizations. HENkaku was recently updated with dynamic recompiler support, which should speed up future releases of mGBA considerably.
Nintendo DS
- DeSmuME (0.2): No dynamic recompiler at the moment, so it will be slow.
- Alternative DeSmuME port (Source): No binary, you will have to compile this one yourself.
SNES
- CATSFC-libretro-vita (1.1.0): Faster than Snes9xVITA but less accurate.
- Snes9xVITA (1.0.0): Fork of Snes9x-Next.
Sega
Name | Latest Version | SMS | GG | Mega Drive | Sega CD | Recommended |
---|---|---|---|---|---|---|
Genesis Plus GX | GitHub | ✓ | ✓ | ✓ | ✓ | ✓ |
SMSplusVITA | GitHub | ✓ | ✓ | ✗ | ✗ | ✗ |
Other Platforms
Neo Geo Pocket/Color
- NeopopVITA (Henkaku initial release)