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===[[RetroArch]]===
 
===[[RetroArch]]===
  
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]:
+
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ preliminary 3DS ports]
*<B><code>[http://buildbot.libretro.com/stable/ Stable]</code></B>
+
 
*<B><code>[http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</code></B>
+
<B><code> [http://buildbot.libretro.com/stable/ Stable]</B></code>
*<B><code>[https://github.com/libretro GitHub]</code></B>
+
 
*<B>BIOS: <code>[https://github.com/Abdess/retroarch_system Download] </code></B>
+
<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</B></code>
 +
 
 +
<B><code> [https://github.com/libretro GitHub]</code></B>
 +
 
 +
<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
  
 
{| class="wikitable sortable" style="text-align:center;"
 
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.19.1)
+
|+ Available cores
! Core
+
! Cores
 
! Game/System
 
! Game/System
! Recommended?<br /><small>(New 3DS)</small>
+
! Working?
! Recommended?<br /><small>(Old 3DS)</small>
+
! Old 3ds
 
! class="unsortable"|Notes
 
! class="unsortable"|Notes
 
|-
 
|-
| 2048
+
| [[FinalBurn Alpha]] 2012
| 2048
+
| rowspan="5" style="text-align: center;" | [[Arcade emulators|Arcade]]
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
|
 
|-
 
| CrocoDS
 
| Amstrad - CPC
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
|~15fps o3ds
+
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul>
 
|-
 
|-
| Caprice32
+
| [[FinalBurn Neo]] NeoGeo
| Amstrad - CPC/GX4000
+
| {{}}
| {{TBD}}
 
| {{✗}}
 
|~18fps o3ds
 
|-
 
| Anarch
 
| Anarch
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
|~10fps o3ds
+
| A few games are unable to be loaded due to memory constraints
 
|-
 
|-
| [[FinalBurn Alpha]] 2012 CPS-1
+
| [[FinalBurn Alpha]] CPS1
| rowspan="9" style="text-align: center;" | [[Arcade emulators|Arcade]]
 
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
|
 
|
 
|-
 
|-
| [[FinalBurn Alpha]] 2012 CPS-2
+
| [[FinalBurn Alpha]] CPS2
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
|
 
|
 
|-
 
|-
| [[FinalBurn Alpha]] 2012 CPS-3
+
| [[FinalBurn Alpha]] CPS3
 
| {{~}}
 
| {{~}}
 
| {{✗}}
 
| {{✗}}
| ~35fps/~50fps, most games are too slow to run even on New 3DS, though JoJo runs almost full speed
+
| most games are too slow to run even on New 3DS, though JoJo runs almost full speed
 
|-
 
|-
| [[FinalBurn Alpha]] 2012 Neo Geo
+
| [[Gambatte]]
| {{~}}
+
| [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
 +
| {{✓}}
 +
| {{✓}}
 +
|
 +
|-
 +
| [[mGBA]]
 +
| rowspan="2" style="text-align: center;" | [[Game Boy Advance emulators|GameBoy Advance]]
 +
| {{}}
 
| {{✗}}
 
| {{✗}}
| ~40fps/~50fps. A few games are unable to be loaded due to memory constraints
+
| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present
 
|-
 
|-
| [[FinalBurn Alpha]] 2012
+
| [[gpSP]]
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul>
+
| ~50-60 FPS with dynarec
 
|-
 
|-
| [[FinalBurn Neo]]
+
| [[Mednafen]] VB
 +
| [[Virtual Boy emulators|Virtual Boy]]
 
| {{~}}
 
| {{~}}
| {{TBD}}
+
| {{}}
| Some games may crash your 3DS when using it.(Example: Metal Slug X).
+
| ~25-30 FPS
 
|-
 
|-
| [[MAME]] 2000
+
| [[Mednafen]] PCE fast
| {{TBD}}
+
| [[PC Engine (TurboGrafx-16) emulators |PCE / CD / SuperGrafx]]
| {{TBD}}
+
| {{}}
|
+
| ?
|-
 
| [[MAME]] 2003
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| [[MAME]] 2003-Plus
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| Ardens
 
| rowspan="2" style="text-align: center;" | Arduboy
 
| {{TBD}}
 
| {{TBD}}
 
 
|
 
|
 
|-
 
|-
| Arduous
+
| [[Mednafen]] NGP
| {{TBD}}
+
| [[Neo Geo Pocket emulators|NeoGeo Pocket / Color]]
| {{~}}
 
|~15fps o3ds
 
|-
 
| [[Stella]] 2014
 
| Atari - 2600
 
 
| {{✓}}
 
| {{✓}}
 
| {{~}}
 
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
+
| Old 3ds 20-30 FPS, Use Race! Instead
 
|-
 
|-
| a5200
+
| [[Mednafen]] WS
| rowspan="2" style="text-align: center;" | Atari - 5200
+
| [[WonderSwan emulators|WonderSwan / Color]]
 
| {{✓}}
 
| {{✓}}
| {{✓}}
+
| ?
| ~60fps
+
|
 
|-
 
|-
| Atari800
+
| FCEUmm
 +
| rowspan="3" style="text-align: center;" | [[Nintendo Entertainment System emulators|NES / FDS]]
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| {{}}
| ~60fps n3ds, 40fps o3ds so you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
+
| Old 3ds 10-20 FPS
 
|-
 
|-
| [[ProSystem]]
+
| [[Nestopia]]
| Atari - 7800
 
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| {{}}
| ~60fps, 25fps o3ds
+
| ~55-60 FPS, use FCEUmm instead
 
|-
 
|-
| [[Handy]]
+
| [[QuickNES]]
| Atari - Lynx
 
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| {{}}
| ~50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
+
|
 
|-
 
|-
| Beetle Cygne
+
| NXEngine
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
+
| Cave Story
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| ?
|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
+
|  
 
|-
 
|-
| NXEngine
+
| PCSX-ReARMed
| Cave Story
+
| [[PlayStation emulators|PlayStation]]
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| ~50-60 FPS at standard resolution
 +
|-
 +
| [[PicoDrive]]
 +
| MD / Gen / SMS / CD / 32X
 
| {{✓}}
 
| {{✓}}
|  
+
| {{~}}
 +
| 2D games run full speed, 3D games run about 30 FPS or less
 
|-
 
|-
| JAXE
+
| [[Genesis Plus GX]]
| CHIP-8/S-CHIP/XO-CHIP
+
| MD / Gen / SMS / CD / 32X / SG-1000
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
|
+
| Redbook audio hangs when suspending or pausing RetroArch
 
|-
 
|-
| GearColeco
+
| [[Snes9x]] 2002 (PocketSNES)
| Coleco - ColecoVision
+
| rowspan="4" style="text-align: center;" | [[Super Nintendo emulators|SNES]]
| {{TBD}}
+
| {{}}
| {{~}}
+
| {{}}
| ~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
+
| less compatible than CATSFC, but can actually run many special chip games at full speed
 
|-
 
|-
| VICE x128
+
| [[Snes9x]] 2005 ([[CATSFC]])
| Commodore - C128
+
| {{}}
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
| ~5fps o3ds
+
| ~55-60 FPS on standard games, ~50 FPS on Super FX games
 
|-
 
|-
| Frodo
+
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| rowspan="3" style="text-align: center;" | Commodore - C64
+
| {{}}
| {{TBD}}
 
| {{~}}
 
|~20fps o3ds
 
|-
 
| VICE x64 fast
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
|~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
+
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
 
|-
 
|-
| VICE x64sc accurate
+
| [[Snes9x]] 2010 ([[Snes9x]] Next)
| {{TBD}}
+
| {{}}
 
| {{✗}}
 
| {{✗}}
|~3fps o3ds
+
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
 
|-
 
|-
| VICE xscpu64
+
| [[TGB Dual]]
| Commodore - C64 SuperCPU
+
| Game Boy / Color
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ?
|
+
| ~60fps
 
|-
 
|-
| VICE xcbm5x0
+
| GW
| Commodore - CBM-II 5x0
+
| Game & Watch
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ?
|
+
| ~58fps
 
|-
 
|-
| VICE xcbm2
+
| [[FUSE]]
| Commodore - CBM-II 6x0/7x0
+
| ZX Spectrum
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ?
|
+
| ~60fps
 
|-
 
|-
| VICE xpet
+
| VecX
| Commodore - PET
+
| Vectrex
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ?
|
+
| ~55fps
 
|-
 
|-
| VICE xplus4
+
| [[O2EM]]
| Commodore - Plus/4
+
| Odyssey ²
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ?
|
+
| ~60fps
 
|-
 
|-
| VICE xvic
+
| [[Stella]]
| Commodore - VIC-20
+
| Atari2600
| {{TBD}}
+
| {{}}
| {{TBD}}
 
|
 
|-
 
| PrBoom
 
| Doom
 
| {{TBD}}
 
 
| {{~}}
 
| {{~}}
| unstable framerate on o3ds with many slowdowns
+
| ~60fps
 
|-
 
|-
| DOSBox-SVN
+
| Atari800
| DOS
+
| Atari5200
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| bk
 
| Elektronika - BK-0010/BK-0011(M)
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| FreeChaF
 
| Fairchild ChannelF
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
|
+
| ~60fps
 
|-
 
|-
| Game Music Emu
+
| [[ProSystem]]
| Game Music Emu
+
| Atari7800
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| VecX
 
| GCE - Vectrex
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
| ~55fps n3ds, 14fps o3ds
+
| ~60fps
 
|-
 
|-
| Gong
+
| [[Handy]]
| Gong
+
| Atari Lynx
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
|
+
| ~60fps
 
|-
 
|-
| GW
+
| [[FinalBurn Alpha]] CPS3
| Handheld Electronic
+
| rowspan="2" style="text-align: center;" | [[Arcade emulators|Arcade]]
| {{✓}}
 
 
| {{~}}
 
| {{~}}
| ~58fps n3ds, 30fps o3ds
+
| {{✗}}
 +
| ~35fps/~50fps
 
|-
 
|-
| SquirrelJME
+
| [[FinalBurn Neo]] NeoGeo
| Java ME
+
| {{~}}
| {{TBD}}
+
| {{}}
| {{TBD}}
+
| ~40fps/~50fps
|
 
 
|-
 
|-
| Jump 'n Bump
+
 
| Jump 'n Bump
+
| [[4DO]]
| {{}}
+
| 3DO
| {{}}
+
| {{}}
|
+
| {{}}
 +
| ~8fps (Technically works but is unplayably slow)
 +
|}
 +
 
 +
Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.
 +
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
 +
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
 +
 
 +
===[[RetroArch]] (unofficial)===
 +
 
 +
<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
|+ New3DS performance
 +
! Core
 +
! Game/System
 +
! Working?
 +
! Old 3ds
 +
! class="unsortable"|Notes
 
|-
 
|-
| LowRes NX
+
| Virtual Jaguar
| LowRes NX
+
| Atari Jaguar
| {{✓}}
 
| {{✓}}
 
|~50-55fps o3ds, mostly playable
 
|-
 
| Lutro
 
| Lua Engine
 
| {{✓}}
 
| {{✓}}
 
|
 
|-
 
| minivmac
 
| Mac II
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
| ~10fps o3ds
+
| {{✗}}
 +
| ~10fps (Technically works but is unplayably slow)
 
|-
 
|-
| [[O2EM]]
+
| [[Yabause]]
| Magnavox - Odyssey ² / Phillips Videopac+
+
| Sega Saturn
| {{}}
+
| {{}}
| {{~}}
+
| {{}}
| ~60fps n3ds, 50fps o3ds (playable)
+
| ~5fps (Technically works but is unplayably slow)
 +
|}
 +
 
 +
====Ultimate 3DS emupack====
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! class="unsortable"|Version
 +
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
| <B>{{✓}}</B> Recommended
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| Supported Emulators
 
|-
 
|-
| FreeIntv
+
|  
| Mattel - Intellivision
+
* Nintendo 64 : DaedalusX64 0.2
| {{✓}}
+
* SNES : Snes9X 1.30
| {{✓}}
+
* NES : VirtuaNES 1.02
| some sporadic slowdowns in o3ds but playable
+
* TurboGrafx/PC Engine : TemperPCE 1.02
|-
+
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
| fMSX
+
* CHIP-8 : CHIP-3DS
| Microsoft - MSX
+
* Atari 2600 : z26 3DS
| {{TBD}}
+
* GB/GBC : GameYob 1.0.8
| {{TBD}}
+
* GBA : mGBA 0.8.4
|
+
|}
|-
+
 
| MicroW8
+
==Nintendo==
| MicroW8
+
===NES===
| {{TBD}}
+
{| class="wikitable" style="text-align:center;"
| {{TBD}}
+
! scope="col"|Name
|
+
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Bomberman
+
| [[VirtuaNES]] for 3DS
| Mr. Boom
+
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
 +
| Mid
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}<small> (New3DS)</small>
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
| ~45-60 FPS o3ds, minor slowdowns
 
 
|-
 
|-
| blueMSX
+
| 3DNES
| MSX/SVI/ColecoVision/SG-1000
+
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
| {{TBD}}
+
| Low-Mid
| {{TBD}}
 
|
 
|-
 
| [[Mednafen|Beetle PCE fast]]
 
| [[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine / CD]]
 
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
|Old 3ds 30-40 FPS, use standalone temperpce_3ds instead
 
|-
 
| QUASI88
 
| NEC - PC-8000 / PC-8800 series
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
|Neko Project II Kai (猫Project II改)
 
| rowspan="2" style="text-align: center;" | NEC - PC-98
 
| {{~}}
 
| {{TBD}}
 
| Neko Project II Kai requires you to use it's own emulation menu, requiring you to use the "Joy2Mouse" function or the c-stick. These menus are extremely small given the 3DS's screen size, but allow you to run games. Some games will have slowdown, such as the Touhou games. You may prefer to use the standalone NP2 for 3DS, as it uses the touch screen for enlarged menus, keyboard support, and allows you to use both screens.
 
|-
 
| Neko Project II
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
|~15fps old3ds
+
| {{✗}}
 +
| {{✗}}
 
|-
 
|-
| DoubleCherryGB
+
| FCEUmm3DS
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
+
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
 +
| Low
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
| based on TGBDual so nearly equal performance
 
|-
 
| [[Gambatte]]
 
| {{✓}}
 
| {{✓}}
 
| Old 3ds users may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
 
|-
 
| [[Gearboy]]
 
| {{TBD}}
 
 
| {{✗}}
 
| {{✗}}
| too slow in old3ds even for GB
 
|-
 
| [[TGB Dual]]
 
| {{✓}}
 
| {{~}}
 
| ~60fps new3ds, unstable GBC framerate in old3ds
 
|-
 
| [[mGBA]]
 
| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]]
 
| {{✓}}
 
 
| {{✗}}
 
| {{✗}}
| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present. Currently no support for tilt controls (Yoshi's Tilt n' Tumble, Warioware Twisted.
+
| {{✗}}
 +
|}
 +
 
 +
===SNES===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[gpSP]]
+
| [[SNES9x]] for 3DS
 +
| [https://github.com/Xeddius-Network/snes9x_3ds git]
 +
| Mid
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection, mGBA, or open_agb_firm are better choices
 
|-
 
| FCEUmm
 
| rowspan="3" style="text-align: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{}}<small> (New3DS)</small>
| Old 3ds 10-20 FPS
 
|-
 
| [[Nestopia]] UE
 
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| ~55-60 FPS
 
 
|-
 
|-
| [[QuickNES]]
+
| blargSNES
 +
| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]
 +
| Mid
 
| {{✓}}
 
| {{✓}}
| {{✓}}
 
| old3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
 
|-
 
| PokeMini
 
| Nintendo - Pokemon Mini
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 +
| {{~}}
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| SNES9x for 3DS
 +
|-
 
|  
 
|  
 +
* Snes9x for 3DS - runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| blargSNES
 
|-
 
|-
| [[Snes9x]] 2002 (PocketSNES)
+
|  
| rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo emulators|SNES]] / SFC
+
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
| {{✓}}
+
|}
| {{✗}}
+
 
| less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the continuation of the standalone snes9x_3ds which has better performance, and new 3DS users may also prefer it for SuperFX Chips/Mode 7 games.
+
===Game Boy / Color===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[Snes9x]] 2005 ([[CATSFC]])
+
| PlutoBoy
| {{✓}}
+
| [https://github.com/RossMeikleham/PlutoBoy git]
| {{}}
+
| Mid
| ~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
+
| {{}}
|-
 
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
 
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
 
|-
 
| [[Snes9x]] 2010 ([[Snes9x]] Next)
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{}}<small> (New3DS)</small>
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
 
 
|-
 
|-
| [[Mednafen|Beetle VB]]
+
| [[mGBA]]
| Nintendo - [[Virtual Boy emulators|Virtual Boy]]
+
| [https://github.com/mgba-emu/mgba/releases git]
| {{~}}
+
| Mid
| {{✗}}
 
| ~25-30 FPS n3ds, 7 FPS o3ds. The Red-Viper standalone emulator has much better performance.
 
|-
 
| Mu
 
| Palm OS
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| Retro8
 
| Pico-8
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
 
|-
 
| PocketCDG
 
| PocketCDG
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
|
 
 
|-
 
|-
| TyrQuake
+
| GameYob 3DS
| Quake
+
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
| {{TBD}}
+
| Mid
| {{~}}
+
| {{}}
| slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
+
| {{}}
|-
 
| vitaQuake 2
 
| Quake II
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| vitaQuake 2 Rogue
 
| Quake II - Ground Zero
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| vitaQuake 2 Xatrix
 
| Quake II - The Reckoning
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| vitaQuake 2 Zaero
 
| Quake II - Zaero
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| XRick
 
| Rick Dangerous
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
|
 
 
|-
 
|-
| ScummVM
+
| Cinoop
| ScummVM
+
| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]
| {{TBD}}
+
| Mid
| {{TBD}}
 
|
 
|-
 
| SMS Plus GX
 
| Sega - MS/GG
 
| {{TBD}}
 
| {{~}}
 
| 50-60 fps o3ds with noticeable slowdowns
 
|-
 
| [[Genesis Plus GX]] Wide
 
| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| [[Genesis Plus GX]]
 
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch
+
| {{✗}}
 +
| {{✗}}
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| GameYob
 +
|-
 +
|
 +
* GameYob - forked from a popular emulator used on the DS.  Emulates the Game Boy and Game Boy Color.  The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
 +
|}
 +
 
 +
===Game Boy Advance===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[PicoDrive]]
+
| [[mGBA]]
| Sega - MS/GG/MD/CD/32X
+
| [https://github.com/mgba-emu/mgba/releases git]
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| {{}}<small> (New3DS)</small>
| 2D games run full speed, 3D games run about 30 FPS or less. old3ds users may prefer the standalone picodrive_3ds which has better performance.
 
 
|-
 
|-
| Gearsystem
+
| CitrAGB <small> (based on [[gpSP]])</small>
| Sega - MS/GG/SG-1000
+
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]
| {{TBD}}
+
| Low
 +
| {{}}
 
| {{✗}}
 
| {{✗}}
| ~15fps o3ds
 
|-
 
| X Millennium
 
| Sharp X1
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
|[[EightyOne]] (81)
 
| Sinclair - ZX 81
 
| {{TBD}}
 
| {{~}}
 
| ~15fps o3ds
 
|-
 
| [[FUSE]]
 
| Sinclair - ZX Spectrum
 
| {{✓}}
 
| {{✓}}
 
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
 
|-
 
| NeoCD
 
| SNK - Neo Geo CD
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| [[Mednafen|Beetle NeoPop]]
 
| rowspan="2" style="text-align: center;" | [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket / Color]]
 
| {{✓}}
 
| {{~}}
 
| Old 3ds 20-30 FPS, Use Race! Instead
 
|-
 
| Race
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| PCSX ReARMed
 
| Sony - [[PlayStation emulators|PlayStation]]
 
| {{✓}}
 
| {{✗}}
 
| Can go up to ~50-60 FPS n3ds at standard resolution, 20fps o3ds. Later games can have unplayable slowdowns (Gran Turismo 2).
 
|-
 
| Super Bros. War
 
| Super Bros. War
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| Numero
 
| Texas Instruments TI-83
 
| {{TBD}}
 
| {{TBD}}
 
|
 
|-
 
| [[Opera]]
 
| The 3DO Company - 3DO
 
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
| ~8fps (Technically works but is unplayably slow)
 
 
|-
 
|-
| The Powder Toy
+
| [[GBARunner2]]
| The Powder Toy
+
| [https://github.com/Gericom/GBARunner2 git]
 +
| Mid
 +
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
|~5fps o3ds, large slowdowns on n3ds, excessively large resolution for the 3DS's screen.
 
|-
 
| Theodore
 
| Thomson - MO/TO
 
| {{✓}}
 
| {{✓}}
 
|
 
|-
 
| TIC-80
 
| TIC-80
 
| {{TBD}}
 
|{{~}}
 
| ~35fps o3ds
 
|-
 
| Uzem
 
| Uzebox
 
| {{TBD}}
 
| {{✗}}
 
| ~10fps o3ds
 
|-
 
| VaporSpec
 
| VaporSpec
 
| {{✓}}
 
| {{✓}}
 
|
 
|-
 
| WASM-4
 
| WASM-4
 
| {{TBD}}
 
 
| {{~}}
 
| {{~}}
| mixed results for o3ds, from too fast to painfully slow and crashes
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| GBARunner2
 
|-
 
|-
| Potator
+
|  
| Watara - Supervision
+
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).  Compatiblity can be a hit-or-miss but isn't that bad.
| {{✓}}
 
| {{✓}}
 
|
 
|-
 
| ECWolf
 
| Wolfestein 3D
 
| {{TBD}}
 
| {{~}}
 
|~15fps o3ds but playable
 
 
|}
 
|}
  
Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DS is less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.
 
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
 
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
 
If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without further action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch ReteroArch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.
 
Currently, RetroArch has no support for the 3DS's Gyro controls.
 
  
===[[RetroArch]] (unofficial)===
+
====Native firmware====
  
<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
+
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games.
 +
There are two ways to take advantage of this firmware:
  
{| class="wikitable sortable" style="text-align:center;"
+
{| class="wikitable" style="text-align:center;"
|+ New3DS performance
+
! scope="col"|Name
! Core
+
! scope="col"|Version
! Game/System
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! Working?
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! Old 3ds
+
! scope="col"|Active
! class="unsortable"|Notes
+
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Virtual Jaguar
+
| New Super Ultimate Injector (NSUI)
| Atari Jaguar
+
| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]
 +
| Native
 +
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
| ~10fps (Technically works but is unplayably slow)
+
| {{✓}}
 
|-
 
|-
| [[Yabause]]
+
| open_agb_firm
| Sega Saturn
+
| [https://github.com/profi200/open_agb_firm git]
 +
| Native
 +
| {{✓}}
 +
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{}}
+
| {{}}
| ~5fps (Technically works but is unplayably slow)
 
 
|}
 
|}
  
====Ultimate 3DS emupack====
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
+
! colspan=2 width="250"| NSUI
{| class="wikitable sortable" style="text-align:center;"
+
|-
{| class="wikitable sortable" style="text-align:center;"
+
|  
! class="unsortable"|Latest version
+
* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators.  The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
| <B>{{✓}}</B> Recommended
 
 
|}
 
|}
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| Supported Emulators
+
! colspan=2 width="250"| Open agb firm
 
|-
 
|-
 
|  
 
|  
* Nintendo 64 : DaedalusX64 0.2
+
* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).
* SNES : Snes9X 1.30
+
** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it.  There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
* NES : VirtuaNES 1.02
+
|}
* TurboGrafx/PC Engine : TemperPCE 1.02
+
 
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
+
===Virtual Console Injection===
* CHIP-8 : CHIP-3DS
+
Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br>
* Atari 2600 : z26 3DS
+
There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector].  It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful.
* GB/GBC : GameYob 1.0.8
 
* GBA : mGBA 0.8.4
 
|}
 
  
==Apple==
+
===Nintendo 64===
===Macintosh and Mac II===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 706: Line 520:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Mini vMac 3DS
+
| [[DaedalusX64]] 3DS
| [https://github.com/TaraHoleInIt/minivmac-3ds git]
+
| [https://github.com/masterfeizz/daedalusx64-3DS/releases git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{~}}
 
| {{✗}}
 
| {{✗}}
| {{}}
+
| {{~}}
| {{✓}}
+
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DaedalusX64
 +
|-
 +
|
 +
* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS.  While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state.  Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
 
|}
 
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
 
  
==Atari inc.==
+
===Nintendo DS===
===Atari 2600===
+
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
 
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Citra]]
 
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Z26 3DS
+
| [[TWiLight Menu++]]
| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/nop90/z26-3ds git]
+
| [https://github.com/DS-Homebrew/TWiLightMenu git]
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 +
|-
 +
| [[DeSmuME]]
 +
| [https://github.com/shutterbug2000/DeSmuME/releases git]
 
| Low
 
| Low
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| {{✗}}
 +
|-
 +
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
 +
| {{Na}}
 +
| High
 +
| {{✗}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
 
|}
 
|}
  
===Atari 5200 / 800===
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
{| class="wikitable" style="text-align:center;"
+
! colspan=2 width="250"| TWiLight Menu++
! scope="col"|Name
+
|-
! scope="col"|Latest version
+
|
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card.  The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility.  Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch).  It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
+
**[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].
! scope="col"|Active
+
Includes a bunch of popular emulators, and can be found in 
! scope="col"|[[Citra]]
+
The list includes:
! scope="col"|[[Recommended Emulators|Recommended]]
+
* GameYob - (GB/GBC)
|-
+
* jEnesisDS - (Sega Megadrive/Genesis)
| Atari800 3DS
+
* nesDS - (NES)
| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]
+
* NitroGrafx - (PC-Engine)
| Mid
+
* S8DS - (GG/MS/SG-1000)
| {{✓}}
+
* SNEmulDS - (SNES)
| {{✓}}
+
* GBARunner2 - (GBA)
| {{✓}}
+
* NGPDS - (Neo Geo Pocket)
| {{✓}}
+
* NitroSwan - (WonderSwan)
|}
+
* ColecoDS - (ColecoVision)
 +
* Nintellivision - (Intellivision)
 +
* PicoDriveTWL - (Genesis/Megadrive)
 +
* A8DS - (Atari800XL/XEGS)
 +
* StellaDS - (Atari 2600)
 +
* A5200DS - (Atari 5200)
 +
* A7800DS - (Atari 7800 ProSystem)
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DeSmuME
 +
|-
 +
|  
 +
* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| Flashcart
 +
|-
 +
|  
 +
* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.
 +
|}
 +
 
 +
===DSiWare===
 +
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file.
  
===Atari Lynx===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Citra]]
 
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Handy 3DS
+
| GodMode9
| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://github.com/nop90/Handy3DS git]
+
| [https://github.com/d0k3/GodMode9/releases git]
| Mid
+
| Native
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
|}
 
 
==Commodore==
 
===Commodore 64 / 128===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| Bread Box
+
| FBI
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
+
| [https://github.com/Steveice10/FBI/releases 2.6.1]
| Low-Mid
+
| Native
| {{}}
+
| {{}}
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
 
|-
 
|-
| VICE3DS
+
| [[TWiLight Menu++]]
| [https://github.com/badda71/vice3ds git]
+
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| Mid
+
| High
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| VICE3DS-C128
+
| DSiWare Conversion Script
| [https://www.gamebrew.org/wiki/Vice3DS-C128_3DS 0.1]
+
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
 
| Mid
 
| Mid
| {{✓}}
+
| ?
| {{✓}}
+
| {{}}
| {{}}
+
| {{~}}
| {{}} <small> (New3DS)</small>
 
 
|}
 
|}
  
===Commodore Amiga===
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
{| class="wikitable" style="text-align:center;"
+
! colspan=2 width="250"| GodMode9
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| UAE3DS
+
|
| [https://github.com/badda71/uae3DS git]
+
* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.
| Mid
+
|}
| {{✓}}
+
 
| {{~}}
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| {{✓}}
+
! colspan=2 width="250"| FBI
| {{~}}
 
 
|-
 
|-
| UAE3DSsng
+
|
| [https://github.com/badda71/uae3DSng git]
+
* Able to install <code>.cia</code> files from the SD card.
| Mid
 
| {{✓}}
 
| {{~}}
 
| ?
 
| {{✗}}
 
 
|}
 
|}
  
==GCE==
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
===Vectrex===
+
! colspan=2 width="250"| TWiLight Menu++
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| Vex3DS<small> (based on vecx)</small>
+
|
| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS git]
+
* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.
| Mid
+
* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.
| {{✓}}
+
* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.
| {{✗}}
+
|}
| {{✓}}
+
 
| {{~}}
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DSiWare Conversion Script
 +
|-
 +
|
 +
* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
 
|}
 
|}
  
==Microsoft==
+
===Virtual Boy===
===DOS===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 868: Line 686:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| 3DOS
+
| r3Ddragon
| [https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
+
| [https://github.com/mrdanielps/r3Ddragon git]
 
| Low
 
| Low
| ?
+
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{}}
+
| {{~}}<small> (slow)</small>
| {{✗}}
 
|-
 
| DOSBox-3DS
 
| [https://github.com/MrHuu/dosbox-3ds 0.0.3]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| ?
 
 
| {{✗}}
 
| {{✗}}
 
|}
 
|}
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOS
+
! colspan=2 width="250"| r3Ddragon
 
|-
 
|-
 
|  
 
|  
* 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.
+
* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.
 
|}
 
|}
  
===MSX===
+
===Pokémon Mini===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 902: Line 712:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/ fMSX3DS]
+
| PokeMini 3DS
| [https://github.com/TomiokaH01/fMSX3DS/releases 1.3.1]
+
| [https://github.com/nop90/Pokemini/releases git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| ?
 
 
| {{✓}}
 
| {{✓}}
 
|}
 
|}
  
==NEC==
+
===Game & Watch===
===PCE / CD / SuperGrafx===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 922: Line 731:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| TemperPCE for 3DS
+
| Game & Watch 3DS
| [https://github.com/bubble2k16/temperpce_3ds/releases git]
+
| [https://www.gamebrew.org/wiki/Game_and_Watch_3DS V1]
| Mid
+
| Low-Mid
| {{}}
+
| {{✗}}
 +
| {{✗}}
 +
| {{~}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}<small> (New3DS)</small>
 
| {{✓}}
 
 
|}
 
|}
  
===PC9801===
+
This is an early core build. GW is already included in the latest retroarch builds, use it instead.
 +
 
 +
==Sony==
 +
===PlayStation===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Citra]]
 
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| NP2/21 3DS
+
| PCSX-ReARMed <small> (RetroArch)</small>
| [https://www.gamebrew.org/wiki/NP2_for_3DS 0.1.3]
+
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
 
| Mid
 
| Mid
| ?
+
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}<small> (New 3ds)</small>
 +
|-
 +
| CTRX
 +
| [https://github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]
 +
| Low
 +
| {{✓}}
 +
| {{✗}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}
 
| {{~}}
 
 
|}
 
|}
  
==Nintendo==
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| PCSX-ReARMed
 +
|-
 +
|
 +
* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats.  Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary.  The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.
 +
** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
 +
|}
  
===Amiibo===
+
==SEGA==
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 +
! scope="col"|MD/Gen
 +
! scope="col"|SMS/GG
 +
! scope="col"|32X
 +
! scope="col"|CD
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 962: Line 789:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Wumiibo
+
| PicoDrive for 3DS
| [https://github.com/hax0kartik/wumiibo git]
+
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| Mid
+
| {{✓}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 +
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}<small> (New3DS)</small>
 
| {{✓}}
 
| {{✓}}
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| Wumiibo
 
 
|-
 
|-
|
+
| 3DSSMS
* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
+
| [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3]
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✗}}
 +
| Mid
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{~}}
 
|}
 
|}
  
===DS===
+
==Atari inc.==
 +
===Atari 2600===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[DeSmuME]]
+
| Z26 3DS
| [https://github.com/shutterbug2000/DeSmuME/releases git]
+
| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/nop90/z26-3ds git]
| Low
+
| Mid
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| {{✗}}
 
|-
 
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
 
| {{Na}}
 
| High
 
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{✓}}
+
| {{✓}}<small> (New 3ds)</small>
 +
|}
 +
 
 +
===Atari 5200 / 800===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[TWiLight Menu++]]
+
| Atari800 3DS
| [https://github.com/DS-Homebrew/TWiLightMenu git]
+
| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds 0.3.9a]
 
| Mid
 
| Mid
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
Line 1,009: Line 853:
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
===Atari Lynx===
! colspan=2 width="250"| DeSmuME
+
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
|  
+
| Handy 3DS
* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.
+
| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://github.com/nop90/Handy3DS git]
 +
| Mid
 +
| {{?}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{~}}
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
==NEC==
! colspan=2 width="250"| Flashcart
+
===PCE / CD / SuperGrafx===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
|  
+
| TemperPCE for 3DS
* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.
+
| [https://github.com/bubble2k16/temperpce_3ds/releases git]
 +
| Mid
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}<small> (New3DS)</small>
 +
| {{✓}}
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
===PC9801===
! colspan=2 width="250"| TWiLight Menu++
+
{| class="wikitable" style="text-align:center;"
|-
 
|
 
*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card.  The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility.  Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch).  It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. 
 
**[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].
 
Includes a bunch of popular emulators, and can be found in 
 
The list includes:
 
* A5200DS - (Atari 5200)
 
* A7800DS - (Atari 7800 ProSystem)
 
* A8DS - (Atari800XL/XEGS)
 
* AmEDS - (Amstrad CPC)
 
* ColecoDS - (ColecoVision)
 
* CrocoDC - (Amstrad CPC)
 
* GameYob - (GB/GBC)
 
* GBARunner2 - (GBA)
 
* jEnesisDS - (Sega Megadrive/Genesis)
 
* nesDS - (NES)
 
* NGPDS - (Neo Geo Pocket)
 
* Nintellivision - (Intellivision)
 
* NitroGrafx - (PC-Engine)
 
* NitroSwan - (WonderSwan)
 
* PicoDriveTWL - (Genesis/Megadrive)
 
* PokeMini - (Pokémon Mini)
 
* S8DS - (GG/MS/SG-1000)
 
* SNEmulDS - (SNES)
 
* StellaDS - (Atari 2600)
 
|}
 
 
 
===DSiWare===
 
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file.
 
 
 
{| class="wikitable" style="text-align:center;"
 
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| DSiWare Conversion Script
+
| NP2/21 3DS
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
+
| [https://www.gamebrew.org/wiki/NP2_for_3DS 0.1.3]
| Mid<!--why mid?-->
+
| Mid
 
| ?
 
| ?
 
| {{✗}}
 
| {{✗}}
 +
| {{✓}}
 
| {{~}}
 
| {{~}}
 +
|}
 +
 +
==GCE==
 +
===Vectrex===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| FBI
+
| Vex3DS<small> (based on vecx)</small>
| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]
+
| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS git]
| Native
+
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✓}}
|-
+
| {{~}}
| GodMode9
+
|}
| [https://github.com/d0k3/GodMode9/releases git]
+
 
| Native
+
==SNK Playmore==
 +
===Neo Geo Pocket / Color===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| NeoPop-SDL 3DS
 +
| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4]
 +
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|-
 
|-
| [[TWiLight Menu++]]
+
| NeoPop 3DS
| [https://github.com/DS-Homebrew/TWiLightMenu git]
+
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| High
+
| Low
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
==Microsoft==
! colspan=2 width="250"| DSiWare Conversion Script
+
===DOS===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| 3DOS
 +
| [https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
 +
| Low
 +
| ?
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✗}}
 
|-
 
|-
|
+
| DOSBox-3DS
* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
+
| [https://github.com/MrHuu/dosbox-3ds 0.0.3]
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| ?
 +
| {{✗}}
 
|}
 
|}
  
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FBI
+
! colspan=2 width="250"| 3DOS
 
|-
 
|-
|
+
|  
* Able to install <code>.cia</code> files from the SD card.
+
* 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
==Apple==
! colspan=2 width="250"| GodMode9
+
===mac 2.x===
|-
 
|
 
* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.
 
|}
 
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| TWiLight Menu++
 
|-
 
|
 
* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.
 
* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.
 
* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.
 
|}
 
 
 
===Game Boy / Color===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 1,132: Line 1,005:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Cinoop
+
| Mini vMac 3DS
| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]
+
| [https://github.com/TaraHoleInIt/minivmac-3ds git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
|}
 +
 +
==Sinclair==
 +
===ZX Spectrum===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| 3DS Spectrum
 +
| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]
 +
| Low-Mid
 
| {{✗}}
 
| {{✗}}
| {{✗}}
 
|-
 
| GameYob 3DS
 
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
 
| Mid
 
| {{✓}}
 
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
 
|-
 
|-
| GnuBoy 3DS
+
| ZXDS 3DS
| [https://github.com/RetroGamer02/gnuboy-3ds git]
+
| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1]
 
| Mid
 
| Mid
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{✓}}
+
|}
|-
+
 
| [[mGBA]]
+
==Commodore==
| [https://github.com/mgba-emu/mgba/releases git]
+
===Commodore 64 / 128===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| VICE3DS
 +
| [https://github.com/badda71/vice3ds git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>
+
| {{✓}}
 
|-
 
|-
| PlutoBoy
+
| VICE3DS-C128
| [https://github.com/RossMeikleham/PlutoBoy git]
+
| [https://www.gamebrew.org/wiki/Vice3DS-C128_3DS 0.1]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{✓}}<small> (New3DS)</small>
+
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| GameYob
 
 
|-
 
|-
|  
+
| Bread Box
* GameYob - forked from a popular emulator used on the DS.  Emulates the Game Boy and Game Boy Color.  The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
+
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
 +
| Low-Mid
 +
| {{✗}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{~}}
 
|}
 
|}
  
===Game Boy Advance===
+
===Amiga===
 
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 1,190: Line 1,088:
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| CitrAGB <small> (based on [[gpSP]])</small>
+
| UAE3DSsng
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]
+
| [https://github.com/badda71/uae3DSng git]
| Low
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
| [[GBARunner2]]
 
| [https://github.com/Gericom/GBARunner2 git]
 
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| {{✗}}
 
 
| {{~}}
 
| {{~}}
|-
+
| ?
| [[GBARunner3]]
+
| {{~}}
| [https://github.com/Gericom/GBARunner3 git]
+
|}
| {{na}}
+
 
| {{na}}
+
===Amiga 500===
| {{na}}
+
{| class="wikitable" style="text-align:center;"
| {{na}}
+
! scope="col"|Name
| {{na}}
+
! scope="col"|Version
|-
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
| [[mGBA]]
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
| [https://github.com/mgba-emu/mgba/releases git]
+
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| UAE3DS
 +
| [https://github.com/badda71/uae3DS git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
 
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
==Game engines==
! colspan=2 width="250"| GBARunner2
 
|-
 
|
 
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).  Compatiblity can be a hit-or-miss but isn't that bad.
 
|}
 
 
 
 
 
====Native firmware====
 
 
 
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them.  Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games.
 
There are two ways to take advantage of this firmware:
 
 
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 1,244: Line 1,125:
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 +
! scope="col"|Supported game(s)
 
|-
 
|-
| New Super Ultimate Injector (NSUI)
+
| OpenLara
| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]
+
| [https://github.com/XProger/OpenLara/releases git]
| Native
+
| Mid
| {{✗}}
+
| {{}}
| {{✗}}
 
| {{}}
 
 
| {{✓}}
 
| {{✓}}
 +
| ?
 +
| {{~}}
 +
| Tomb Raider 1–4
 
|-
 
|-
| open_agb_firm
+
| [[ScummVM]] 3DS
| [https://github.com/profi200/open_agb_firm git]
+
| [https://www.scummvm.org/downloads 2.7.0]
| Native
+
| High
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{✗}}
+
| ?
 
| {{✓}}
 
| {{✓}}
|}
+
| LucasArt games
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| NSUI
 
 
|-
 
|-
|  
+
| [[EasyRPG]] 3DS
* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators.  The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).
+
| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]
|}
+
| High
 
+
| {{✓}}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
| {{✓}}
! colspan=2 width="250"| Open agb firm
+
| ?
 +
| {{✓}}
 +
| RPG Maker games
 +
|-
 +
| [[OpenBOR]] 3DS
 +
| [https://github.com/MrHuu/openbor-3ds/releases git]
 +
| Mid
 +
| {{✓}}
 +
| {{✗}}
 +
| {{✓}}
 +
| {{✓}}
 +
| .pak mod games
 
|-
 
|-
|  
+
| RPG Maker
* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work).  One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).
+
| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]
** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it.  There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
+
| Low
 +
| {{✓}}
 +
| {{✗}}
 +
| ?
 +
| {{✗}}
 +
| RPG maker games
 
|}
 
|}
  
===Game & Watch===
+
===Lua Engine===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
! scope="col"|[[Citra]]
 
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Game & Watch 3DS
+
| CtrµLua 3DS
| [https://www.gamebrew.org/wiki/Game_and_Watch_3DS V1]
+
| [https://github.com/ctruLua/ctruLua/releases git]
| Low-Mid
+
| Mid
 +
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| {{~}}
 +
|-
 +
| LÖVE Potion 3DS
 +
| [https://github.com/TurtleP/LovePotion/releases git]
 +
| Mid
 +
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{~}}
 
| {{~}}
 +
|-
 +
| Lua Player Plus 3DS
 +
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
 +
| Mid
 +
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| {{~}}
 
|}
 
|}
  
This is an early core build. GW is already included in the latest retroarch builds, use it instead.
+
==Source ports==
 
 
===NES===
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest version
+
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
Line 1,307: Line 1,213:
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 +
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
 +
! scope="col"|Supported games
 
|-
 
|-
| 3DNES
+
! colspan="9"|Action
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
+
|-
| Low-Mid
+
| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS]
 +
| [https://github.com/MrHuu/cdogs-3ds git]
 +
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{}}
+
| ?
| {{}}
+
| {{}}
 +
| {{}}
 +
| Cyberdogs
 
|-
 
|-
| FCEUmm3DS
+
| [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
+
| [https://github.com/DavidSM64/Minicraft3DS git]
 
| Low
 
| Low
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| ?
 
| {{✗}}
 
| {{✗}}
| {{✗}}
+
| ?
 +
| Minicraft
 
|-
 
|-
| [[VirtuaNES]] for 3DS
+
| [https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
+
| [https://github.com/Enovale/Minicraft3DS git]
| Mid
+
| Low
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| {{}}
| {{✓}}<small> (New3DS)</small>
+
| ?
| {{✓}}
+
| ?
|}
+
| ?
 
+
| Minicraft
===Nintendo 64===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| [[DaedalusX64]] 3DS
+
| [https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>
| [https://github.com/masterfeizz/daedalusx64-3DS/releases git][https://github.com/bscarell/daedalusx643ds updated fork]
+
| [https://github.com/andre111/Minicraft3DS git]
| Mid
+
| Low
 
| {{✓}}
 
| {{✓}}
| {{~}}
 
 
| {{✗}}
 
| {{✗}}
| {{~}}
+
| ?
|}
+
| ?
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
| ?
! colspan=2 width="250"| DaedalusX64
+
| Minicraft
 
|-
 
|-
|
+
! colspan="9"|Action-Adventure
* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS.  While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state.  Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
 
|}
 
 
 
===Pokémon Mini===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| PokeMini 3DS
+
| [https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLB]
| [https://github.com/nop90/Pokemini/releases git]
+
| [https://github.com/nop90/ZeldaOLB git]
| Mid
+
| ?
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}
+
| ?
| {{✓}}
+
| ?
|}
+
| ?
 
+
| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
===SNES===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| blargSNES
+
| [https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]
| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]
+
| [https://github.com/nop90/ZeldaROTH/releases git]
| Mid
+
| ?
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{}}
| {{✓}}
+
| ?
| {{~}}
+
| ?
 +
| ?
 +
| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
 
|-
 
|-
| [[Snes9x]] for 3DS
+
| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]
| [https://github.com/matbo87/snes9x_3ds/tags git]
+
| [https://github.com/nop90/Zelda3T git]
| Mid
+
| ?
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| ?
 +
| ?
 +
| ?
 +
| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
 +
|-
 +
! colspan="9"|FPS
 +
|-
 +
| ctrDoom2D
 +
| [https://github.com/fgsfdsfgs/ctrd2d git]
 +
| Low
 
| {{✓}}
 
| {{✓}}
| {{}}<small> (New3DS)</small>
+
| {{}}
| {{✓}}
+
| ?
 +
| ?
 +
| ?
 +
| [http://doom2d.org/download/d2d/ Doom 2D]
 
|-
 
|-
| [[Snes9x]] for 3DS Stable Version
+
| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]
| [https://github.com/bubble2k16/snes9x_3ds/releases 1.30]
+
| [https://github.com/Rinnegatamante/ctrHexenII git]
| Mid
+
| Low
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{}}
| {{✓}}<small> (New3DS)</small>
+
| ?
| {{✓}}
+
| ?
|}
+
| ?
 
+
| Hexen II
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| blargSNES
 
 
|-
 
|-
|  
+
| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
+
| [https://github.com/masterfeizz/ctrQuake git]
|}
+
| ?
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
| {{✓}}
! colspan=2 width="250"| SNES9x for 3DS
+
| {{✗}}
 +
| ?
 +
| {{✓}}
 +
| {{✓}}
 +
| Quake
 
|-
 
|-
|  
+
| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]
* Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip
+
| [https://github.com/Rinnegatamante/ctrWolfen git]
* If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer
+
| Low
|}
+
| {{✓}}
 
+
| {{✗}}
===Virtual Boy===
+
| ?
{| class="wikitable" style="text-align:center;"
+
| ?
! scope="col"|Name
+
| ?
! scope="col"|Latest version
+
| Wolfenstein 3D, Spear of Destiny
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| r3Ddragon
+
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]
| [https://github.com/mrdanielps/r3Ddragon git]
+
| [https://github.com/RossMeikleham/DXX-3DS/releases git]
 
| Low
 
| Low
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{~}}<small> (slow)</small>
+
| ?
| {{✗}}
+
| {{}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
 +
| ?
 +
| Descent, Descent II
 
|-
 
|-
| Red Viper
+
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]
| [https://github.com/skyfloogle/red-viper {{Red ViperVer}}]
+
| [https://github.com/masterfeizz/EDuke3D/releases git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| ?
 
| {{✓}}
 
| {{✓}}
 
| ?
 
| ?
| {{✓}}
+
| Duke Nukem 3D
|}
 
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| r3Ddragon
 
 
|-
 
|-
|  
+
| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]
* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.
+
| [https://github.com/MrHuu/jfsw-3ds git]
|}
+
| Mid
 
+
| {{✓}}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
| {{✗}}
! colspan=2 width="250"| Red Viper
+
| ?
 +
| {{✓}}
 +
| ?
 +
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
 
|-
 
|-
|  
+
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]
* Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.
+
| [https://github.com/WinterMute/prboom git]
|}
+
| ?
 
+
| {{✓}}
===Virtual Console Injection===
+
| {{✗}}
Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br>
+
| ?
There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector].  It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful.
+
| ?
 
+
| ?
==SEGA==
+
| Doom I–II, Final Doom
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|MD/Gen
 
! scope="col"|SMS/GG
 
! scope="col"|32X
 
! scope="col"|CD
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| 3DSSMS
+
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]
| [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3]
+
| [https://github.com/elhobbs/prboom3ds git]
| {{✗}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
| ?
 
| {{✓}}
 
| {{✓}}
| {{~}}
+
| ?
 +
| Doom I–II, Final Doom
 
|-
 
|-
| PicoDrive for 3DS
+
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
+
| [https://github.com/MrHuu/Quake2CTR git]
| {{✓}}
+
| Mid
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| ?
 
| {{✓}}
 
| {{✓}}
 +
| ?
 +
| Quake II
 +
|-
 +
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]
 +
| [https://github.com/hax0kartik/wolf4sdl-3ds git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| {{✓}}<small> (New3DS)</small>
+
| ?
 
| {{✓}}
 
| {{✓}}
|}
+
| ?
 
+
| Wolfenstein 3D
==Sinclair==
+
|-
===ZX Spectrum===
+
!colspan="9"|Horror
{| class="wikitable" style="text-align:center;"
+
|-
! scope="col"|Name
+
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
! scope="col"|Latest version
+
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
|Mid
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
+
|{{✗}}
! scope="col"|Active
+
|{{✗}}
! scope="col"|[[Citra]]
+
|?
! scope="col"|[[Recommended Emulators|Recommended]]
+
|{{✓}}
 +
|?
 +
|Five Nights at Freddy's
 
|-
 
|-
| 3DS Spectrum
+
|FNaF 2 3DS<ref group=N name=FNaF3DS/>
| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]
+
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
| Low-Mid
+
|Low
| {{✗}}
+
|{{✗}}
| {{✗}}
+
|{{✗}}
| {{}}
+
|?
| {{~}}
+
|{{}}
 +
|?
 +
|Five Nights at Freddy's 2
 
|-
 
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]
+
|FNaF 3 3DS<ref group=N name=FNaF3DS/>
| [https://www.gamebrew.org/wiki/ZXDS_3DS {{ZXDS_3DSVer}}]
+
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
| Mid
+
|Low
| {{✗}}
+
|{{✗}}
| {{}}
+
|{{}}
| {{✓}}
+
|?
| {{}}
+
|{{}}
|}
+
|?
 
+
|Five Nights at Freddy's 3
==SNK Playmore==
 
===Neo Geo Pocket / Color===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| NeoPop 3DS
+
|FNaF 4 3DS<ref group=N name=FNaF3DS/>
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
+
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
| Low
+
|?
| {{}}
+
|{{}}
| {{✗}}
+
|{{✗}}
| {{}}
+
|?
| {{✗}}
+
|{{~}}
 +
|?
 +
|Five Nights at Freddy's 4
 +
|-
 +
! colspan="9"|Platform
 
|-
 
|-
| NeoPop-SDL 3DS
+
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]
| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4]
+
|[https://github.com/nop90/Abbayedesmorts-3ds git]
| Mid
+
|?
| {{✓}}
+
|{{✓}}
| {{✗}}
+
|{{✗}}
| {{✓}}
+
|?
| {{✓}} <small>(New3DS)</small>
+
|?
|}
+
|?
 
+
|L'Abbaye Des Mort
==Sony==
 
===PlayStation===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| 3DStation
+
|[https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]
| {{na}}
+
|[https://github.com/nop90/Amphetamine git]
| {{na}}
+
|?
| {{na}}
+
|{{}}
| {{na}}
+
|{{}}
| {{na}}
+
|?
 +
|?
 +
|?
 +
|Amphetamine
 
|-
 
|-
| CTRX
+
|Cave Story Engine 2
| [https://github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]
+
|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]
| Low
+
|?
| {{}}
+
|{{}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
| {{✗}}
+
|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>
| {{}}
+
|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>
 +
|{{}}<ref group=N name=cse2/>
 +
|?
 +
|Cave Story
 
|-
 
|-
| PCSX-ReARMed <small> (RetroArch)</small>
+
|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
+
|[https://github.com/lemon32767/ccleste git]
| Mid
+
|Mid
| {{✓}}
+
|{{✓}}
| {{✓}}
+
|{{✓}}
| {{✓}}<small> (New 3ds)</small>
+
|?
|}
+
|{{✓}}
 
+
|{{✓}}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
|[https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]
! colspan=2 width="250"| PCSX-ReARMed
 
 
|-
 
|-
|  
+
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]
* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats.  Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary.  The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.
+
|[https://github.com/nop90/MazeOfGalious-3ds git]
** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
+
|?
|}
+
|{{✓}}
 
+
|{{✗}}
==Uzebox==
+
|?
{| class="wikitable" style="text-align:center;"
+
|?
! scope="col"|Name
+
|?
! scope="col"|Latest version
+
|[https://mog.jorito.net The Maze of Galious remake]
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| Cuzebox 3DS
+
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]
| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]
+
|[https://github.com/MrHuu/opentitus-3ds git]
| Low
+
|Mid
| {{✓}}
+
|{{✓}}
| {{✗}}
+
|{{✗}}
| {{✓}}
+
|?
| {{~}}
+
|{{✓}}
|}
+
|{{}}
 
+
|Titus the Fox/Moktar
==Wenquxing==
 
===CC800 Simulator===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| Sim800CTR
+
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]
| [https://github.com/banxian/Sim800CTR git]
+
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]
| Low
+
|Mid
| {{✓}}
+
|{{✓}}
| {{}}
+
|{{}}
| ?
+
|{{✗}}
| ?
+
|{{✓}}
|}
+
|{{~}}
 
+
|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>
==Game engines==
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|Supported game(s)
 
 
|-
 
|-
| [[ScummVM]] 3DS
+
|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]
| [https://www.scummvm.org/downloads 2.8.0]
+
|[https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]
| High
+
|Mid
| {{✓}}
+
|{{✓}}
| {{✓}}
+
|{{✓}}
| ?
+
|{{✗}}
| {{✓}}
+
|{{✓}}
| Adventure point and click games, ex. LucasArt games
+
|{{✓}}<sup>(HW)</sup>
 +
|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>
 
|-
 
|-
| [[OpenBOR]] 3DS
+
|Sonic Mania 3DS
| [https://github.com/MrHuu/openbor-3ds/releases git]
+
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]
| Mid
+
|Mid
| {{✓}}
+
|{{✓}}
| {{✓}}
+
|{{✓}}
| {{}}
+
|{{}}
| {{}}
+
|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>
| Beats of Rage and other beat'em up games in .pak format
+
|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>
 +
|Sonic Mania (Encore DLC optional but the user must compile the port to access it)
 +
 
 
|-
 
|-
| [https://www.digitalmzx.com/ MegaZeux]
+
|[[Super Mario 64 Port]]
| [https://github.com/AliceLR/megazeux 2.93]
+
|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]
| Mid
+
|Mid
| {{✓}}
+
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
 +
|Super Mario 64
 +
|-
 +
! colspan="9"|Pinball
 +
|-
 +
| SpaceCadetPinball
 +
| [https://github.com/MrHuu/SpaceCadetPinball git]
 +
| Mid-High
 +
| {{✓}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| ?
 
 
| {{✓}}
 
| {{✓}}
| Caverns of Zeus and other zzt-like ascii games
+
| {{~}}
 +
| 3D Pinball for Windows – Space Cadet
 
|-
 
|-
| CtrµLua 3DS
+
! colspan="9"|Puzzle
| [https://github.com/ctruLua/ctruLua/releases 1.0]
+
|-
| Mid
+
| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]
 +
| [https://github.com/nop90/Hexahop-3ds git]
 +
| ?
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| ?
 
| ?
| {{~}}
+
| ?
| rowspan="3" style="text-align: center;" | LUA Engine
+
| ?
 +
| Hex-a-Hop
 
|-
 
|-
| LÖVE Potion 3DS
+
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]
| [https://github.com/TurtleP/LovePotion/releases git]
+
| [https://github.com/MrHuu/open-supaplex git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| ?
 
| ?
| {{~}}
+
| {{}}
 +
| ?
 +
| Supaplex
 +
|-
 +
! colspan="9"|RPG
 
|-
 
|-
| Lua Player Plus 3DS
+
| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
+
| [https://github.com/MrHuu/devilutionX-3ds git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| ?
 
| ?
| {{~}}
+
| {{✓}}
 +
| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>
 +
| Diablo, Diablo: Hellfire
 
|-
 
|-
| CPyMO
+
| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]
| [https://github.com/Strrationalism/CPyMO v1.1.9]
+
| [https://github.com/nop90/Meritous-3ds git]
| Mid
+
| ?
| {{✓}}
 
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| ?
 
| ?
 
| ?
 
| ?
 
| ?
| PyMO Visual Novel / AVG Game Engine
+
| Meritous
 
|-
 
|-
| [[EasyRPG]] 3DS
+
| RSC-C
| [https://easyrpg.org/player/downloads/#release-other 0.8]
+
| [https://github.com/2003scape/rsc-c git]
| High
+
| ?
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 +
| {{~}}<ref group=N name=CitraNoAudio/>
 +
| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>
 
| ?
 
| ?
| {{✓}}
+
| [https://rsc.vet RSC Preservation (OpenRSC)]
| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games
+
|-
 +
! colspan="9"|Sandbox
 
|-
 
|-
| RPG Maker
+
| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]
| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]
+
| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]
 
| Low
 
| Low
| {{✓}}
+
| ?
 
| {{✗}}
 
| {{✗}}
 
| ?
 
| ?
 +
| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>
 
| {{✗}}
 
| {{✗}}
 +
| Grand Theft Auto III
 
|-
 
|-
| OpenLara
+
! colspan="9"|Visual novel
| [https://github.com/XProger/OpenLara/releases git]
+
|-
 +
| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]
 +
| [https://github.com/LukeZGD/DDLC-LOVE git]
 
| Mid
 
| Mid
 
| {{✓}}
 
| {{✓}}
 +
| {{✗}}
 +
| {{~}}<ref group=N name=CitraNoAudio/>
 
| {{✓}}
 
| {{✓}}
| ?
+
| {{}}
| {{~}}
+
| Doki Doki Literature Club!
| Tomb Raider 1–4
+
|}
 +
<references group=N/>
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| SM64 3DS port
 +
|-
 +
|
 +
* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port).  Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable.  You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).
 
|}
 
|}
  
==Source ports==
+
==Game Creation Systems (GCS)==
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
Line 1,753: Line 1,655:
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
 
! scope="col"|Supported games
 
|-
 
! colspan="9"|Action
 
 
|-
 
|-
| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS]
+
| MegaZeux
| [https://github.com/MrHuu/cdogs-3ds git]
+
| [https://github.com/AliceLR/megazeux git]
| Mid
+
| N/A
| {{✓}}
 
| {{✗}}
 
| ?
 
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| Cyberdogs
 
|-
 
| [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>
 
| [https://github.com/DavidSM64/Minicraft3DS git]
 
| Low
 
| {{✓}}
 
| {{✗}}
 
 
| ?
 
| ?
| {{}}
+
| {{~}}
 +
|}
 +
 
 +
==Fantasy Computers==
 +
===Pico-8===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Latest Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| Fake-08
 +
| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]
 +
| Mid
 +
| {{✓}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| Minicraft
 
|-
 
| [https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>
 
| [https://github.com/Enovale/Minicraft3DS git]
 
| Low
 
 
| {{✓}}
 
| {{✓}}
| {{✗}}
+
|}
| ?
+
 
| ?
+
===TIC-80===
| ?
+
{| class="wikitable" style="text-align:center;"
| Minicraft
+
! scope="col"|Name
 +
! scope="col"|Latest Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>
+
| TIC-80
| [https://github.com/andre111/Minicraft3DS git]
+
| [https://github.com/nesbox/TIC-80/releases git]
| Low
+
| Mid
 +
| {{✓}}
 +
| {{✓}}
 +
| {{✓}}
 
| {{✓}}
 
| {{✓}}
| {{✗}}
+
|}
| ?
+
 
| ?
+
==Others==
| ?
+
===Amiibo===
| Minicraft
+
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
! colspan="9"|Action-Adventure
+
| Wumiibo
|-
+
| [https://github.com/hax0kartik/wumiibo git]
| [https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLB]
+
| Mid
| [https://github.com/nop90/ZeldaOLB git]
+
| {{✓}}
| ?
 
 
| {{✓}}
 
| {{✓}}
| {{✗}}
 
| ?
 
| ?
 
| ?
 
| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
 
|-
 
| [https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]
 
| [https://github.com/nop90/ZeldaROTH/releases git]
 
| ?
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{}}
| ?
+
|}
| ?
+
 
| ?
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
+
! colspan=2 width="250"| Wumiibo
 +
|-
 +
|
 +
* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
 +
|}
 +
 
 +
===Uzebox===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]
+
| Cuzebox 3DS
| [https://github.com/nop90/Zelda3T git]
+
| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]
| ?
+
| Low
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| ?
+
| {{✓}}
| ?
+
| {{~}}
| ?
+
|}
| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
+
 
 +
===CC800 Simulator===
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
! colspan="9"|FPS
+
| Sim800CTR
|-
+
| [https://github.com/banxian/Sim800CTR git]
| ctrDoom2D
 
| [https://github.com/fgsfdsfgs/ctrd2d git]
 
 
| Low
 
| Low
 
| {{✓}}
 
| {{✓}}
Line 1,839: Line 1,767:
 
| ?
 
| ?
 
| ?
 
| ?
| ?
+
|}
| [http://doom2d.org/download/d2d/ Doom 2D]
+
 
|-
+
===CHIP-8===
| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]
+
{| class="wikitable" style="text-align:center;"
| [https://github.com/Rinnegatamante/ctrHexenII git]
+
! scope="col"|Name
| Low
+
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Citra]]
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 +
|-
 +
| Chip-3DS
 +
| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]
 +
| Mid
 +
| ?
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
| ?
 
| ?
 
| ?
 
| Hexen II
 
 
|-
 
|-
| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]
+
| Chip8-2DS
| [https://github.com/masterfeizz/ctrQuake git]
+
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
 
| ?
 
| ?
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
| ?
 
 
| {{✓}}
 
| {{✓}}
| {{}}
+
| {{~}}
| Quake
 
 
|-
 
|-
| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]
+
| Chip8-CTRU
| [https://github.com/Rinnegatamante/ctrWolfen git]
+
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| Low
+
| ?
 +
| ?
 +
| {{✗}}
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
|-
 +
| 3DS-Chip8
 +
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
 
| ?
 
| ?
 
| ?
 
| ?
| ?
+
| {{✗}}
| Wolfenstein 3D, Spear of Destiny
 
|-
 
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]
 
| [https://github.com/RossMeikleham/DXX-3DS/releases git]
 
| Low
 
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 +
|-
 +
| octochip-8
 +
| [https://github.com/UnwokenOcto/octochip-8 git]
 
| ?
 
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
 
| ?
 
| Descent, Descent II
 
|-
 
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]
 
| [https://github.com/masterfeizz/EDuke3D/releases git]
 
| Mid
 
 
| {{✓}}
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| ?
 
| ?
| {{✓}}
 
 
| ?
 
| ?
| Duke Nukem 3D
 
|-
 
| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]
 
| [https://github.com/MrHuu/jfsw-3ds git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| {{✓}}
 
| ?
 
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
 
|-
 
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]
 
| [https://github.com/WinterMute/prboom git]
 
| ?
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| ?
 
| ?
 
| Doom I–II, Final Doom
 
|-
 
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]
 
| [https://github.com/elhobbs/prboom3ds git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| {{✓}}
 
| ?
 
| Doom I–II, Final Doom
 
|-
 
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]
 
| [https://github.com/MrHuu/Quake2CTR git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| {{✓}}
 
| ?
 
| Quake II
 
|-
 
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]
 
| [https://github.com/hax0kartik/wolf4sdl-3ds git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| {{✓}}
 
| ?
 
| Wolfenstein 3D
 
|-
 
!colspan="9"|Horror
 
|-
 
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
 
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
 
|Mid
 
|{{✗}}
 
|{{✗}}
 
|?
 
|{{✓}}
 
|{{✓}}
 
|Five Nights at Freddy's
 
|-
 
|FNaF 2 3DS<ref group=N name=FNaF3DS/>
 
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
 
|Low
 
|{{✗}}
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{~}}
 
|Five Nights at Freddy's 2
 
|-
 
|FNaF 3 3DS<ref group=N name=FNaF3DS/>
 
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
 
|Low
 
|{{✗}}
 
|{{✗}}
 
|?
 
|{{✗}}
 
|?
 
|Five Nights at Freddy's 3
 
|-
 
|FNaF 4 3DS<ref group=N name=FNaF3DS/>
 
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
 
|?
 
|{{✗}}
 
|{{✗}}
 
|?
 
|{{~}}
 
|?
 
|Five Nights at Freddy's 4
 
|-
 
! colspan="9"|Pinball
 
|-
 
| SpaceCadetPinball
 
| [https://github.com/MrHuu/SpaceCadetPinball git]
 
| Mid-High
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{~}}
 
| 3D Pinball for Windows – Space Cadet
 
|-
 
! colspan="9"|Platform
 
|-
 
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]
 
|[https://github.com/nop90/Abbayedesmorts-3ds git]
 
|?
 
|{{✓}}
 
|{{✗}}
 
|?
 
|?
 
|?
 
|L'Abbaye Des Mort
 
|-
 
|[https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]
 
|[https://github.com/nop90/Amphetamine git]
 
|?
 
|{{✓}}
 
|{{✗}}
 
|?
 
|?
 
|?
 
|Amphetamine
 
|-
 
|Cave Story Engine 2
 
|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]
 
|?
 
|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
 
|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>
 
|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>
 
|{{✓}}<ref group=N name=cse2/>
 
|?
 
|Cave Story
 
|-
 
|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]
 
|[https://github.com/lemon32767/ccleste git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|?
 
|{{✓}}
 
|{{✓}}
 
|[https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]
 
|-
 
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]
 
|[https://github.com/nop90/MazeOfGalious-3ds git]
 
|?
 
|{{✓}}
 
|{{✗}}
 
|?
 
|?
 
|?
 
|[https://mog.jorito.net The Maze of Galious remake]
 
|-
 
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]
 
|[https://github.com/MrHuu/opentitus-3ds git]
 
|Mid
 
|{{✓}}
 
|{{✗}}
 
|?
 
|{{✓}}
 
|{{✓}}
 
|Titus the Fox/Moktar
 
|-
 
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]
 
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✓}}
 
|{{~}}
 
|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>
 
|-
 
|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]
 
|[https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}<sup>(HW)</sup>
 
|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>
 
|-
 
|Sonic Mania 3DS
 
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>
 
|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>
 
|Sonic Mania (Encore DLC optional but the user must compile the port to access it)
 
 
|-
 
|[[Super Mario 64 Port]]
 
|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]
 
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
 
|Super Mario 64
 
|-
 
! colspan="9"|Puzzle
 
|-
 
| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]
 
| [https://github.com/nop90/Hexahop-3ds git]
 
| ?
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| ?
 
| ?
 
| Hex-a-Hop
 
|-
 
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]
 
| [https://github.com/MrHuu/open-supaplex git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| ?
 
| {{✓}}
 
| ?
 
| Supaplex
 
|-
 
! colspan="9"|RPG
 
|-
 
| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]
 
| [https://github.com/MrHuu/devilutionX-3ds git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| {{✓}}
 
| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>
 
| Diablo, Diablo: Hellfire
 
|-
 
| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]
 
| [https://github.com/nop90/Meritous-3ds git]
 
| ?
 
| {{✓}}
 
| {{✗}}
 
| ?
 
| ?
 
| ?
 
| Meritous
 
|-
 
| RSC-C
 
| [https://github.com/2003scape/rsc-c git]
 
| ?
 
| {{✓}}
 
| {{✓}}
 
| {{~}}<ref group=N name=CitraNoAudio/>
 
| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>
 
| ?
 
| [https://rsc.vet RSC Preservation (OpenRSC)]
 
|-
 
! colspan="9"|Sandbox
 
|-
 
| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]
 
| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]
 
| Low
 
| ?
 
| {{✗}}
 
| ?
 
| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>
 
| {{✗}}
 
| Grand Theft Auto III
 
|-
 
! colspan="9"|Visual novel
 
|-
 
| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]
 
| [https://github.com/LukeZGD/DDLC-LOVE git]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| {{~}}<ref group=N name=CitraNoAudio/>
 
| {{✓}}
 
| {{✓}}
 
| Doki Doki Literature Club!
 
|}
 
<references group=N/>
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| SM64 3DS port
 
|-
 
|
 
* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port).  Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable.  You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).
 
|}
 
 
==Fantasy Computers==
 
 
===CHIP-8===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [https://github.com/xerpi/CHIP-3DS Chip-3DS]
 
| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| {{✓}}
 
| {{~}}
 
|-
 
| Chip8-2DS
 
| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| {{✓}}
 
| {{~}}
 
|-
 
| chip8-3ds
 
| [https://github.com/505e06b2/chip8-3ds 1.0]
 
| Mid
 
| {{✓}}
 
| {{~}}
 
| {{✓}}
 
| {{✓}}
 
|-
 
| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]
 
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
 
| Mid
 
| {{✓}}
 
| {{✗}}
 
| {{✓}}
 
| {{✗}}
 
|-
 
| octochip-8
 
| [https://github.com/UnwokenOcto/octochip-8 git]
 
| Mid
 
| {{✓}}
 
| {{~}}
 
| {{✓}}
 
| {{~}}
 
|}
 
 
===Pico-8===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| Fake-08
 
| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|}
 
 
===TIC-80===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| TIC-80
 
| [https://github.com/nesbox/TIC-80/releases git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|}
 
 
===UXN/Varvara===
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Latest Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Citra]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [https://github.com/asiekierka/uxnds uxnds-3DS]
 
| [https://github.com/asiekierka/uxnds/releases 0.4.10]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
 
|}
 
|}
  

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