Editing Emulators on 3DS
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| [[FinalBurn Neo]] | | [[FinalBurn Neo]] | ||
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| {{TBD}} | | {{TBD}} | ||
− | | | + | | {{TBD}} |
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| [[MAME]] 2000 | | [[MAME]] 2000 | ||
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|Neko Project II Kai (猫Project II改) | |Neko Project II Kai (猫Project II改) | ||
| rowspan="2" style="text-align: center;" | NEC - PC-98 | | rowspan="2" style="text-align: center;" | NEC - PC-98 | ||
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| {{TBD}} | | {{TBD}} | ||
− | | | + | | {{TBD}} |
+ | | | ||
|- | |- | ||
| Neko Project II | | Neko Project II | ||
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| DoubleCherryGB | | DoubleCherryGB | ||
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]] | | rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]] | ||
− | | {{ | + | | {{TBD}} |
− | | {{ | + | | {{TBD}} |
− | | | + | | |
|- | |- | ||
| [[Gambatte]] | | [[Gambatte]] | ||
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
− | | | + | | You may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++. |
|- | |- | ||
| [[Gearboy]] | | [[Gearboy]] | ||
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| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
− | | acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present | + | | acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present |
|- | |- | ||
| [[gpSP]] | | [[gpSP]] | ||
| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
− | | ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection | + | | ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection or open_agb_firm are better choices |
|- | |- | ||
| FCEUmm | | FCEUmm | ||
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| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
− | | less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer | + | | less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the standalone snes9x_3ds which has better performance. |
|- | |- | ||
| [[Snes9x]] 2005 ([[CATSFC]]) | | [[Snes9x]] 2005 ([[CATSFC]]) | ||
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| {{~}} | | {{~}} | ||
| {{✗}} | | {{✗}} | ||
− | | ~25-30 FPS n3ds, 7 FPS o3ds | + | | ~25-30 FPS n3ds, 7 FPS o3ds |
|- | |- | ||
| Mu | | Mu | ||
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| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
− | | | + | | ~50-60 FPS n3ds at standard resolution, 20fps o3ds |
|- | |- | ||
− | | Super Bros | + | | Super Bros Wars |
− | | Super Bros | + | | Super Bros Wars |
| {{TBD}} | | {{TBD}} | ||
| {{TBD}} | | {{TBD}} | ||
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|- | |- | ||
− | | [[Opera]] | + | | [[4DO|Opera]] |
| The 3DO Company - 3DO | | The 3DO Company - 3DO | ||
| {{✗}} | | {{✗}} | ||
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| The Powder Toy | | The Powder Toy | ||
| The Powder Toy | | The Powder Toy | ||
+ | | {{TBD}} | ||
| {{✗}} | | {{✗}} | ||
− | + | |~5fps o3ds | |
− | |~5fps o3ds | ||
|- | |- | ||
| Theodore | | Theodore | ||
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Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration. | Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration. | ||
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. | Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. | ||
− | If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without | + | If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without furter action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch retroarch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working. |
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===[[RetroArch]] (unofficial)=== | ===[[RetroArch]] (unofficial)=== | ||
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* GB/GBC : GameYob 1.0.8 | * GB/GBC : GameYob 1.0.8 | ||
* GBA : mGBA 0.8.4 | * GBA : mGBA 0.8.4 | ||
+ | |} | ||
+ | |||
+ | ==Acorn== | ||
+ | ===BBC Micro=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! scope="col"|Name | ||
+ | ! scope="col"|Version | ||
+ | ! scope="col"|[[Emulation Accuracy|Accuracy]] | ||
+ | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
+ | ! scope="col"|Active | ||
+ | ! scope="col"|[[Citra]] | ||
+ | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
+ | |- | ||
+ | | BeebEm 3DS | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
+ | | <abbr title="To be announced">TBA</abbr> | ||
|} | |} | ||
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! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | | [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/ | + | | fMSX3DS |
− | + | | [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/ 1.2] | |
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
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| DSiWare Conversion Script | | DSiWare Conversion Script | ||
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script] | | [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script] | ||
− | | Mid | + | | Mid |
| ? | | ? | ||
| {{✗}} | | {{✗}} | ||
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| FBI | | FBI | ||
− | | [https:// | + | | [https://github.com/Steveice10/FBI/releases 2.6.1] |
| Native | | Native | ||
| {{✓}} | | {{✓}} | ||
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| {{~}}<small> (slow)</small> | | {{~}}<small> (slow)</small> | ||
| {{✗}} | | {{✗}} | ||
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− | * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately | + | * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened. |
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|} | |} | ||
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| {{~}} | | {{~}} | ||
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− | | | + | | ZXDS 3DS |
| [https://www.gamebrew.org/wiki/ZXDS_3DS {{ZXDS_3DSVer}}] | | [https://www.gamebrew.org/wiki/ZXDS_3DS {{ZXDS_3DSVer}}] | ||
| Mid | | Mid | ||
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| [[ScummVM]] 3DS | | [[ScummVM]] 3DS | ||
− | | [https://www.scummvm.org/downloads 2. | + | | [https://www.scummvm.org/downloads 2.7.0] |
| High | | High | ||
| {{✓}} | | {{✓}} | ||
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| [https://github.com/asiekierka/uxnds uxnds-3DS] | | [https://github.com/asiekierka/uxnds uxnds-3DS] | ||
− | | [https://github.com/asiekierka/uxnds/releases 0.4. | + | | [https://github.com/asiekierka/uxnds/releases 0.4.9] |
| Mid | | Mid | ||
| {{✓}} | | {{✓}} |