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Show new changes starting from 13:45, 15 August 2022
   
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13 August 2022

     12:45  Nintendo Entertainment System emulators‎‎ (2 changes | history) . . (+260). . [Ahayri‎ (2×)]
     
12:45 (cur | prev) . . (+261). . Ahayri (talk | contribs)
     
12:38 (cur | prev) . . (-1). . Ahayri (talk | contribs) (The CPU is instruction-cycle accurate, but not sub-instruction cycle accurate (TODO ). While this inaccuracy doesn’t affect most games, there are some that that rely on sub-instruction level timings)

11 August 2022

     23:14  Master System emulators‎ (diff | hist) . . (+52). . 172.68.50.186 (talk) (Emulators) (Tags: Mobile edit, Mobile web edit)
     23:13  SG-1000 emulators‎ (diff | hist) . . (+52). . 172.68.50.186 (talk) (Emulators) (Tags: Mobile edit, Mobile web edit)
     22:53  Nintendo Entertainment System emulators‎ (diff | hist) . . (+104). . 172.68.50.226 (talk) (Tags: Mobile edit, Mobile web edit)
     22:50  Atari 8-bit‎ (diff | hist) . . (+104). . 172.68.51.45 (talk) (Tags: Mobile edit, Mobile web edit)
     22:49  Atari 7800 emulators‎ (diff | hist) . . (+52). . 141.101.68.164 (talk) (Emulators) (Tags: Mobile edit, Mobile web edit)