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13 August 2022
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12:45 | Nintendo Entertainment System emulators (2 changes | history) . . (+260) . . [Ahayri (2×)] | |||
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12:45 (cur | prev) . . (+261) . . Ahayri (talk | contribs) | ||||
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12:38 (cur | prev) . . (-1) . . Ahayri (talk | contribs) (The CPU is instruction-cycle accurate, but not sub-instruction cycle accurate (TODO ). While this inaccuracy doesn’t affect most games, there are some that that rely on sub-instruction level timings) |
11 August 2022
23:14 | Master System emulators (diff | hist) . . (+52) . . 172.68.50.186 (talk) (→Emulators) (Tags: Mobile edit, Mobile web edit) |
23:13 | SG-1000 emulators (diff | hist) . . (+52) . . 172.68.50.186 (talk) (→Emulators) (Tags: Mobile edit, Mobile web edit) |
22:53 | Nintendo Entertainment System emulators (diff | hist) . . (+104) . . 172.68.50.226 (talk) (Tags: Mobile edit, Mobile web edit) |
22:50 | Atari 8-bit (diff | hist) . . (+104) . . 172.68.51.45 (talk) (Tags: Mobile edit, Mobile web edit) |
22:49 | Atari 7800 emulators (diff | hist) . . (+52) . . 141.101.68.164 (talk) (→Emulators) (Tags: Mobile edit, Mobile web edit) |