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Yuzu

254 bytes added, 12:45, 16 January 2022
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|license = GNU GPLv2
|support = [https://www.patreon.com/yuzuteam Patreon], [https://yuzu-emu.org/donate/ email]
|compatibility = [https://yuzu-emu.org/game Official listList]
|bios = [[Emulator_Files#Nintendo_Switch|Required]]
}}
|-
|align=center|{{Icon|Win|Lin}}
|'''[https://pineappleea.github.io/ Early Access Builds(built by pinEApple)]'''<br><small>Patreon releases</small>
|-
|colspan="3"|<hr/>
==Overview==
The titles ''The Binding of Isaac: Afterbirth+, Puyo Puyo Tetris'' and ''Cave Story+'' formed the first group of games to boot on this emulator.<ref>{{cite web|title=First games are running!|url=https://yuzu-emu.org/entry/first-games-are-running/|author=JMC47|dateHistory==April 15, 2018|accessdate=April 16yuzu reached in-game on several Nintendo Switch exclusives in November 2019, 2018}}</ref> On late [https://ttwitter.cocom/2ctw1wBN3S April 2018], yuzu booted its first Switch exclusive, ''1-2-Switch''. On [https:yuzuemu/status/t.co/8FY1zFoM7X July 20181195079948635164679 Pokémon Sword and Shield go in-game](November 14, yuzu was able to run its first 3D rendered game, ''Minecraft: Story Mode''2019)</ref> and has been improving in compatibility by the day with active developers ever since.
Be sure ''The Binding of Isaac: Afterbirth+'', ''Puyo Puyo Tetris'', and ''Cave Story+'' were the first games to read this first insightful [boot.<ref>{{cite web|title=First games are running!|url=https://yuzu-emu.org/entry/yuzufirst-progressgames-reportare-running/|author=JMC47|date=April 15, 2018|accessdate=April 16, 2018-p1}}</ref> In late [https://t.co/ progress blog report2ctw1wBN3S April 2018] (July 14, 2018)yuzu booted its first Switch exclusive, which details the background and efforts at the reverse''1-2-engineering and emulation work required to get yuzu up and running and a small bundle of games and apps to work better over timeSwitch''. It also covers a significant number of surprising similarities between the hardware and operating systems of the [[Nintendo_3DS_emulators|3DS]https://t.co/8FY1zFoM7X Three months later] and Switch. Thus, a lot of the code made for the 3DS emulator [[Citra]] yuzu was also shared and re-interpreted for yuzuable to run its first 3D rendered game, ''Minecraft: Story Mode''.
yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August<ref>[https://twitter.com/yuzuemu/status/1027066281441341440 First 3D Graphics] (August 8, 2018)</ref>. This awaited exclusive game brought a lot of interest in the project. yuzu covered all the August change in another detailed [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p3p1/ This progress report] (September 11from July 2018 details the extensive work required to research the Switch and get yuzu up and running, 2018)chronicling the compatibility status of a small bundle of games and apps over time. The post also covers a surprising number of similarities between the hardware and firmware of the [[Nintendo_3DS_emulators|3DS]] and Switch, and why portions of [[Citra]] were reused in yuzu.
As of November 2019, yuzu is now started showing some 3D rendering on ''Super Mario Odyssey'' in-game in several Nintendo Switch exclusivesearly August 2018.<ref>[https://twitter.com/yuzuemu/status/1195079948635164679 Pokémon Sword and Shield go in-game1027066281441341440 First 3D Graphics] (November 14August 8, 20192018)</ref> and keep improving it's compatibility day by day with active developersThis long-awaited exclusive brought a lot of interest in the project. The team covered all the changes that month in [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p3/ another progress report] from September 2018.
In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slowdown, so the developers recommend enabling audio stretching in order to mitigate it.<ref>[https://www.youtube.com/watch?v=rbNd67vIO78 Yuzu Multicore Released | This Update is INSANELY FAST (May 11, 2020)]</ref>
In July of 2021, yuzu's shader decompiler was rewritten, allowing the generation of pipeline cache for Vulkan users and providing a considerable performance boost.
 
In October of 2021, resolution scaling was added to the emulator that allowed it to render games up to 6x the original resolution or 0.5x on the low end. It also added AMD FidelityFX™ Super Resolution as a window adaptation filter among others.<ref>[https://yuzu-emu.org/entry/yuzu-art/ New Feature Release - Resolution Scaler (October 24, 2021)]</ref>
==References==
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