Difference between pages "Xbox emulators" and "Main Page"

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{{Infobox console
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{| style="width:100%; background:#f6f6f6; margin-top: 0.6em; border:1px solid #ccc; padding: 0 10%;"
|title = Xbox
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| style="width:61%; color:#000;" |
|logo = Xbox-and-Controller-S.png
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<!--        "WELCOME TO EMUGEN" AND ARTICLE COUNT        -->
|developer = [[:Microsoft]]
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{| style="width:100px; border:none; background:none;"
|type = [[:Category:Consoles|Home video game console]]
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| style="text-align:center; white-space:nowrap; color:#000;" |
|generation = [[:Category:Sixth-generation video game consoles|Sixth generation]]
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<div style="font-size:162%; border:none; padding:.1em; color:#000;">Welcome to the Emulation General wiki,</div>
|release = 2001
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<div style="top:+0.2em; font-size:95%;">the wiki dedicated to all things emulation.</div>
|discontinued = 2009
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<div id="articlecount" style="width:100%; text-align:center; font-size:85%;">There are [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles already. Why not explore them?</div>
|successor = [[Xbox 360 emulators|Xbox 360]]
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|}
|emulated = {{~}}
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}}
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<!--        PORTAL LIST ON RIGHT-HAND SIDE        -->
The '''[[wikipedia:Xbox (console)|Xbox]]''' is a sixth-generation console released by Microsoft on November 15, 2001. Known as the DirectXbox during development, it is notable for the specs having similarities to a PC, namely as a result of using familiar components around the [[wikipedia:x86|x86]] architecture. It had a custom Pentium III CPU at 733 MHz with 64 MB of RAM, and a custom Nvidia GPU codenamed NV2A at 233 MHz. The Xbox was often said to be the most powerful console from the sixth generation, and Sega later designed the '''[https://segaretro.org/Sega_Chihiro Chihiro arcade system]''' with the same components. It retailed at {{inflation|USD|299.99|2001}}.
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*'''[https://4chan.org/vg/emugen Current Thread]'''
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*[{{ArchiveURL}} Thread Archive]
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<!--        EMULATION GENERAL        -->
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{| style="width: 100%; background: none;"
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| style="padding:2px;" | <h2 id="mp-tfa-h2" style="margin:3px; background:#cef2e0; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:left; color:#000; padding:0.2em 0.4em;">Information</h2>
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<div style="padding:2px 5px">
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[[File:EMULATION.jpg|220px|left]]
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This wiki is dedicated to all things related to video game emulation. Please read the '''[[General problems FAQ]]''' before asking questions.
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Questions and comments about the wiki should be asked on the message board.
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For info on console hardware and restoration, see the [[gametech:|Game Tech Wiki]].
  
The Xbox was a modest seller, and helped create a brand for Microsoft that would give [[Xbox 360 emulators|its successor]] a stronger market share in the west; despite Microsoft's best efforts the original Xbox and succeeding consoles from the company have never gained a foothold in Japan for various reasons.<ref name="Censored_Gaming">{{cite web|url=https://youtu.be/DmCHJmi_st4|title=Why The Xbox Failed In Japan|publisher=Youtube|accessdate=2018-07-25|date=2018-07-16}}</ref> It had a number of advantages over other sixth-gen consoles at the time; it was the only console to include a hard disk,<ref group=N>The [[PlayStation 2 emulators|PlayStation 2]] also had a hard disk accessory, but the Xbox had it built-in on all models. Consoles in the seventh generation and onward began to include internal storage in varying forms.</ref> meaning it was the first to be able to rip CDs, and it was the first and only console of the lineup to include a unified online service called Xbox Live,<ref group=N>The [[Sega Dreamcast emulators|Dreamcast]] had Sega Net in North America and Dreamarena in Europe, but Xbox Live was the same for all regions.</ref> prompting Sony to create the [[Wikipedia:PlayStation Network|PlayStation Network]] the next generation.
 
  
Early in its lifespan, the Xbox had [[wikipedia:Xbox modding|an unusually active modding scene]] compared to the other consoles (often vindicated by the incredibly short warranty). Upon the first jailbreak by [[wikipedia:Andrew Huang (hacker)|Andrew Huang]], the scene ultimately delivered no comprehensive emulation until the mid-2010s,<ref group=N>The Xbox would have been too difficult to emulate at the time anyway as its specs often rivaled that of consumer PCs, and it was alleged that many developers received legal threats from Microsoft to dissuade them from trying.</ref> where developers have continued to have issues owing to the fact that, alongside the poorly documented hardware, many of the Xbox's games either came from Windows or were then released for Windows afterward (though it does retain a few exclusives). However, the Xbox emulation scene has been resurging with two emulators at the forefront since mid-2017. Its developers continue to say there's no competition between them, as they're both open-source and have different goals and methods.<ref>[https://www.reddit.com/r/emulation/comments/8ymp6n/cxbxreloaded_just_hit_v01/e2ckmpl/ JayFoxRox's statement] (representing XQEMU). Reddit (2018-07-14).</ref><ref>[https://www.reddit.com/r/emulation/comments/6mwizs/cxbx_running_xbox_dashboard_4817_with_audio/dk7jnif/ SoullessSentinel's statement] (representing Cxbx-Reloaded). Reddit (2017-07-13).</ref>
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If you're looking for ways to contribute, you can [[GetInvolved|start here]].
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''Notice:'' [[Talk:Main Page#Data Loss (2021-07-03)|The wiki has experienced a data loss.]]
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</div>
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<!--        NEWS        -->
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{{News}}
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==Emulators==
 
==Emulators==
:'''Note:''' [http://xboxdevwiki.net/Emulators xboxdevwiki's own list of emulators] contain over 20 different emulator projects, most of which were abandoned not long after they started. Only about 2 or 4 emulators have been making progress.
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{|width="100%"
{| class="wikitable" style="text-align:center;"
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|- valign="top"
! scope="col"|Name
+
|width="33%"|
! scope="col"|Platform(s)
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<font size="3"><b>[[Arcade emulators|Arcade]]</b></font> [[File:PacmanGhost.png|20px]]
! scope="col"|Latest Version
+
* [[Arcade LaserDisc emulators|Arcade LaserDisc]]
! scope="col"|Chihiro
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* [[Discrete Circuitry-Based Arcade Games|Discrete Circuitry-Based]]
! scope="col"|Active
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* [[Neo Geo and variants|Neo-Geo MVS]]
! scope="col"|[[Recommended Emulators|Recommended]]
+
* [[Sega Model 1]]
|-
+
* [[Sega Model 2]]
! scope="col" colspan="6"|PC / x86
+
* [[Sega Model 3]]
|-
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* [[Sega_Saturn_emulators|Sega ST-V]]
|[[Cxbx-Reloaded]]
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* [[Sega NAOMI and variants]]
|align=left|{{Icon|Windows}}
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* [[GameCube emulators|Triforce]]
|[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded 0.1]
+
* [[Taito Type X and variants]]  
|{{~}} <small>(WIP)</small>
+
 
|{{✓}}
+
<font size="3"><b>[[List of computers|Personal Computers]]</b></font> [[File:Crt-monitor.png|22px]]
|{{~}}
+
* [[Desk-Size Computers / Supercomputers / Mainframes]]
|-
+
* [[Portable Computers (Miscellaneous)]]
|[[xemu]]
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* [[Intel CPUs]] ([[Windows 95/98/ME emulators|Windows 9x series]])
|align=left|{{Icon|Windows|Linux|macOS}}
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* [[PLATO Computer System|PLATO]]  
|[https://github.com/mborgerson/xemu/wiki#download {{XemuVer}}-build]
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* [[Altair 8800|MITS Altair 8800]] 
|{{~}} <small>(WIP)</small>
+
* [[Apple I emulators|Apple I]]
|{{✓}}
+
* [[Apple II Line|Apple ][ Line]]
|{{~}}
+
* [[apple /// Line|apple /// Line]]
|-
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* [[Apple IIGS emulators|Apple IIGS]]
|[[XQEMU]]
+
* [[Macintosh line]]
|align=left|{{Icon|Windows|Linux|macOS}}
+
* [[Atari 8-bit|Atari 8-bit (400, 800, XL, XE)]]
|[https://github.com/xqemu/xqemu Git]
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* [[Atari ST Line]]
|{{~}} <small>(WIP)</small>
+
* [[Sinclair ZX81 emulators|Sinclair ZX81]] 
|{{✗}}
+
* [[ZX Spectrum Line]] 
|{{✗}}
+
* [[NEC PC-6000 series]] 
|-
+
* [[NEC PC-8800 series]] 
|[[StrikeBox]]
+
* [[NEC PC-9800 series]] 
|align=left|{{Icon|Windows|Linux}}
+
* [[BBC Micro emulators|BBC Micro]] 
|[https://github.com/StrikerX3/StrikeBox Git]
+
* [[Commodore 64 emulators|Commodore 64/65]] 
|{{✗}}
+
* [[Commodore 128 emulators|Commodore 128]]
|{{✗}}
+
* [[Fujitsu FM-7 emulators|Fujitsu FM-7]]  
|{{✗}}
+
* [[FM Towns emulators|Fujitsu FM Towns]]
|-
+
* [[Camputers Lynx emulators|Camputers Lynx]]
|[[Cxbx]]
+
* [[MSX emulators|MSX]] 
|align=left|{{Icon|Windows}}
+
* [[Amstrad CPC emulators|Amstrad CPC]]
|[https://github.com/Echelon9/cxbx-shogun Git]
+
* [[Amiga Line]]
|{{✗}}
+
* [[Sharp X1 emulators|Sharp X1]]
|{{✗}}
+
* [[Sharp X68000 emulators|Sharp X68000]]
|{{✗}}
+
 
|-
+
<font size="3"><b>[[Multi-system emulators]]</b></font>
|[http://dxbx-emu.com/ Dxbx]
+
* [[MAME]]
|align=left|{{Icon|Windows}}
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* [[MESS]]
|[http://sourceforge.net/projects/dxbx/files/dxbx/ 0.5]
+
* [[Mednafen]]
|{{✗}}
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|width="33%"|
|{{✗}}
+
 
|{{✗}}
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<font size="3"><b>[[Atari]] Consoles</b></font> [[image:atari logo.png|21px]]
|-
+
* [[Atari 2600 emulators|Atari 2600]]     
|[http://xenoborg-emu.blogspot.com/ Xenoborg]
+
* [[Atari 5200 emulators|Atari 5200]]
|align=left|{{Icon|Windows}}
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* [[Atari 7800 emulators|Atari 7800]]
|r19
+
* [[Atari 8-bit#Atari XEGS|Atari XEGS]]
|{{✗}}
+
* [[Atari Jaguar emulators|Atari Jaguar]]
|{{✗}}
+
 
|{{✗}}
+
<font size="3"><b>[[Atari]] Handhelds</b></font> [[image:Atari-Lynx-I-Handheld.png|30px]]
|-
+
* [[Atari Lynx emulators|Atari Lynx]]
|Xeon
+
 
|align=left|{{Icon|Windows}}
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<font size="3"><b>[[Nintendo]] Consoles</b></font> [[File:n64 logo.png|21px]]
|[http://www.emulator-zone.com/doc.php/xbox/xeon.html 1.0]
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* [[Nintendo Entertainment System emulators|NES / Famicom]]
|{{✗}}
+
* [[Super Nintendo emulators|Super Nintendo / Super Famicom]]
|{{✗}}
+
* [[Nintendo 64 emulators|Nintendo 64]]
|{{✗}}
+
* [[GameCube emulators|GameCube]]
|-
+
* [[Wii emulators|Wii]]
|[[MAME]]
+
* [[Wii U emulators|Wii U]] ([[Amiibo]])
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
+
* [[Nintendo Switch emulators|Switch]] ([[Amiibo]])
|[http://www.mamedev.org/release.html {{MAMEVer}}]
+
 
|{{~}}
+
<font size="3"><b>[[Nintendo]] Handhelds</b></font> [[File:Gameboy Advance.png|30px]]
|{{✓}}
+
* [[Game &amp; Watch]]
|{{✗}}
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* [[Game Boy/Game Boy Color emulators|Game Boy/Color]]
|-
+
* [[Virtual Boy emulators|Virtual Boy]]
! scope="col" colspan="6"|Consoles
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* [[Pokémon mini emulators|Pokémon mini]]
|-
+
* [[Game Boy Advance emulators|Game Boy Advance]] ([[GBA e-Reader emulators|e-Reader]])
|[[FU|Fusion]]
+
* [[Nintendo DS emulators|Nintendo DS]] ([[Nintendo DSi emulators|DSi]])
|align=left|{{Icon|360}}
+
* [[Nintendo 3DS emulators|Nintendo 3DS]] ([[Amiibo]])
|1.7
+
 
|{{✗}}
+
<font size="3"><b>[[Sega]] Consoles</b></font> [[File:dreamcast logo.png|23px|link=Category:Sega consoles]]
|{{✗}}
+
* [[SG-1000 emulators|SG-1000]]
|{{✓}}
+
* [[Master System emulators|Master System]]
|-
+
* [[Sega Genesis emulators|Genesis / Mega Drive, CD &amp; 32X]]
|[[Fission]]
+
* [[Sega Pico|Pico]]
|align=left|{{Icon|XB1}}
+
* [[Sega Saturn emulators|Saturn]]
|?
+
* [[Sega Dreamcast emulators|Dreamcast]]
|{{✗}}
+
 
|{{✓}}
+
<font size="3"><b>[[Sega]] Handhelds</b></font> [[File:Game Gear.png|28px]]
|{{✓}}
+
* [[Master System emulators|Game Gear]]
 +
* [[Sega VMU emulators|VMU / VMS]]
 +
 
 +
<font size="3"><b>NEC Consoles</b></font> [[File:NEC.png|30px]]
 +
* [[PC Engine (TurboGrafx-16) emulators|PC Engine / TurboGrafx-16, CD]]
 +
* [[PC-FX emulators|PC-FX]]
 +
 
 +
|width="33%"|
 +
<font size="3"><b>[[Sony]] Consoles</b></font> [[File:playstation logo.png|25px]]
 +
* [[PlayStation emulators|PlayStation]]
 +
* [[PlayStation 2 emulators|PlayStation 2]]
 +
* [[PlayStation 3 emulators|PlayStation 3]]
 +
* [[PlayStation 4 emulators|PlayStation 4]]
 +
* <span title="No Playable Emulators">[[PlayStation 5]] <sup>&Dagger;</sup></span>
 +
 
 +
<font size="3"><b>[[Sony]] Handhelds</b></font> [[File:Sony-PSP.png|30px]]
 +
* [[PocketStation emulators|PocketStation]]
 +
* [[PlayStation Portable emulators|PlayStation Portable]]
 +
* [[PlayStation Vita emulators|PlayStation Vita]]
 +
 
 +
<font size="3"><b>[[Microsoft]] Consoles</b></font> [[File:xbox logo.png|23px]]
 +
* [[Xbox emulators|Xbox]]
 +
* [[Xbox 360 emulators|Xbox 360]]
 +
* <span title="No Playable Emulators">[[Xbox One emulators|Xbox One]] <sup>&Dagger;</sup></span>
 +
* <span title="No Playable Emulators">[[Xbox Series X and Series S|Xbox Series X/S]] <sup>&Dagger;</sup></span>
 +
 
 +
<font size="3"><b>Other 90s Consoles</b></font><!-- Sorted by release -->
 +
* [[Neo Geo emulators|Neo Geo AES/CD]] <!-- 1990 -->
 +
* [[Philips CD-i emulators|Philips CD-i]] <!-- 1991 -->
 +
* <span title="No Playable Emulators">[[Pioneer LaserActive]] <sup>&Dagger;</sup></span> <!-- August 1993 -->
 +
* [[3DO emulators|3DO]] <!-- October 1993 -->
 +
* [[Amiga_emulators#Commodore_CDTV|Commodore CDTV]]
 +
* [[Amiga_emulators#Amiga_CD32|Amiga CD<sup>32</sup>]]
 +
 
 +
<font size="3"><b>Other 90s Handhelds</b></font>
 +
* [[Neo Geo Pocket emulators|Neo-Geo Pocket/Color]]
 +
* [[WonderSwan emulators|WonderSwan/Color]]
 +
* [[Tiger LCD Handhelds]]
 +
 
 +
<font size="3"><b>First/Second Generation Consoles</b></font>
 +
* [[Magnavox Odyssey emulators|Magnavox Odyssey]]  
 +
* [[Fairchild_Channel_F_emulators|Fairchild Channel F]] 
 +
* [[APF_MP1000_emulators|APF MP1000]]
 +
* [[Magnavox_Odyssey²_emulators|Magnavox Odyssey²]] 
 +
* [[Intellivision emulators|Intellivision]]
 +
* [[Emerson Arcadia 2001 emulators|Emerson Arcadia 2001]]
 +
* [[ColecoVision emulators|ColecoVision]]  
 +
* [[Vectrex emulators|Vectrex]]
 +
* [[First and Second Generations of video game consoles|1970s/1980s Console Boom]]
 +
* [[Strange and Forgotten Console emulators|Strange and Forgotten Consoles]] (1980-2000)
 +
 
 +
<font size="3"><b>Mobile Phones</b></font>
 +
* [[Cellphone emulators|Cellphones]]
 +
* [[Cellphone emulators#N-Gage (Nokia)|N-Gage]]
 +
* [[Android emulators|Android]]
 +
* <span title="No Playable Emulators">[[IOS emulators|iOS]] <sup>&Dagger;</sup></span>
 +
|}
 +
 
 +
==Emulating On Other Systems==
 +
{|width="100%"
 +
|- valign="top"
 +
|
 +
<font size="2"><b>On Consoles</b></font>
 +
* [[Emulators on Wii]]
 +
* [[Emulators on Switch]]
 +
* [[Emulators on PS2]]
 +
* [[Emulators on PS3]]
 +
 
 +
<font size="2"><b>On Linux</b></font>
 +
* [[Distro-agnostic_emulator_packages_for_Linux|Emulation on Linux]]
 +
* [[Emulation on Ubuntu]]
 +
* [[Emulation on Fedora]]
 +
 
 +
|width="33%"|
 +
<font size="2"><b>On Handhelds</b></font>
 +
* [[Emulators on GBA]]
 +
* [[Emulators on DS]]
 +
* [[Emulators on 3DS]]
 +
* [[Emulators on Gizmondo]]
 +
* [[Emulators on PSP]]
 +
* [[Emulators on Vita]]
 +
 
 +
|width="33%"|
 +
<font size="2"><b>Official Emulators</b></font>
 +
* [[Official Nintendo Emulators]]
 +
* [[Official Sony Emulators]]
 +
* [[Emulators in Games]]
 +
 
 +
<font size="2"><b>Other</b></font>
 +
* [[Emulating on a web browser|Emulators on Browsers]]
 +
* [[Emulators on TI Calculators]]
 +
* [[Virtual Reality|Emulators with VR support]]
 +
* [[Emulation Boxes]]
 
|}
 
|}
  
===Comparisons===
+
==Not Really Emulators==
Since May 2017, serious strides have been happening in the Xbox emulation scene with Cxbx-Reloaded and XQEMU making major progress. Cxbx-Reloaded went in-game for ''Jet Set Radio Future'' with a somewhat decent framerate.<ref name="Bahax Emulation">{{cite web|url=https://www.youtube.com/watch?v=K_5dIUPs0_I|title=Cxbx Reloaded - JSRF(Semi-Playable/35~60 FPS)|publisher=Youtube|accessdate=2018-05-11|date=2017-05-10}}</ref> Many more original Xbox games have been able to get in-game and, in some cases, at decent speeds on XQEMU.<ref name="Reddit">{{cite web|url=https://www.reddit.com/r/emulation/comments/6c93rg/xqemu_more_games_ingame/dhuakqc/|title=XQEMU - more games ingame|publisher=Reddit|accessdate=2017-06-11|date=2017-05-23}}</ref><ref name="JGG_3">{{cite web|url=https://m.youtube.com/watch?v=J20hlsOUFq0 |title=XQEMU Xbox Emulator - MechAssault Ingame! |publisher=Youtube|accessdate=2018-06-23|date=2018-06-22}}</ref>
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{|width="100%"
 +
|- valign="top"
 +
|
 +
<font size="2"><b>[[Compatibility layers|Compatibility Layers]]</b></font>
 +
* [[Wine]]
 +
* [[Proton]]
 +
* [[TeknoParrot]]
  
====PC====
+
<font size="2"><b>Simulators</b></font>
;[[Cxbx-Reloaded]]:A fork of [[Cxbx]] that's been having a good development momentum since mid-2016. It's built for x86_64 machines and includes a ton of improvements to its [[High/Low_level_emulation|HLE]] kernel, some from code originating in Dxbx and other related forks. While it has HLE support for the GPU and other parts (eg. audio) to make many games run fast, [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 XQEMU's LLE implementation was introduced] in April 2018 and is expected to help even further. Almost 100+ games are playable and 250+ games ingame. See [https://github.com/Cxbx-Reloaded/game-compatibility/issues this compatibility list] for more information.
+
* [[Pinball]]
;[[xemu]]: A low-level emulator by Matt Borgerson continuing much of the work done on [[XQEMU]]. Focuses on stability, performance, and ease of use. Almost 150+ games reported playable See the [https://xemu.app official game compatibility list].
+
* [[Game & Watch]]
;[[XQEMU]]: A low-level emulator based on [[QEMU]]. It can emulate the BIOS and many games at very slow speeds but is sometimes faster than Cxbx with acceptable graphics. Audio has not been tested but has been assumed to be emulated, just not forwarded to the audio hardware for some reason. See [http://xboxdevwiki.net/XQEMU this compatibility list] that was taken from John GodGames' 2015 list, and [https://docs.google.com/spreadsheets/d/1sVtQ9SNPathKAMCqfYtvJQP0bs0UeLzP9otPHvZDMwE/htmlview#gid=709879345 this Google spreadsheet].
+
* [[Magnavox Odyssey]]
;[[StrikeBox]]: Beginning low-level emulator that just initializes an x86 system and runs whatever is in the ROM. Not much works for this currently. It was uploaded to GitHub on [https://github.com/StrikerX3/OpenXBOX/commit/16013a6529eec37e997cd0ad1d5495cb83456014 Dec 5, 2017] by mborgerson, a well-known XQEMU contributor who in early 2018 is still focused on streamlining XQEMU's QEMU codebase. So expect more progress from XQEMU than StrikeBox in the meantime.
 
;[[Cxbx]]: One of the first Xbox emulators, started as an ahead-of-time compiler for Xbox executables. Can boot around 56 games, with around a dozen in an already playable state. See [http://shogun3d-cxbx.blogspot.com/2009/11/cxbx-compatibility-list-updated.html this compatibility list].
 
:;Dxbx: A port of Cxbx to Delphi, expanded with a redesigned symbol detection engine, and many rendering improvements, a new pixel shader converter, etc.
 
;Xeon: Can emulate Halo CE to the point where the first stage is semi-playable. The walls and ground are pitch black, and the game crashes after you complete the first stage or right after you select the difficulty on modern versions of Windows.
 
;[[MAME]]: Existing x86 emulation in MAME has given way to an <code>xbox</code> driver... that they've marked overall as <span style="color:darkred">not working</span> and sound as unimplemented (graphics are OK though).
 
  
====Consoles====
+
|width="33%"|
;[[FU|Fusion]]:The internal name for backwards compatibility on the [[Xbox 360 emulators|Xbox 360]]. It supports [[wikipedia:List_of_Xbox_games_compatible_with_Xbox_360|a specific list of games]] that, while some work right off the bat, may need additional patches to play properly. It also requires your console to have system storage. Some games still have issues with graphical glitches and slowdowns to errors that can make standard gameplay basically impossible. There is more information and references/video(s) about this BC support [http://xboxdevwiki.net/Xbox_360_Backward_Compatibility#References_and_links here].
+
<font size="2"><b>[[Frontends]]</b></font>
;[[Fission]]:The internal name for backward compatibility on the [[Xbox One emulators|Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]]. With [[wikipedia:List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox|a smaller amount of supported games]], likely due to issues surrounding licensing,<ref group=N>Which can be a number of reasons, including but not limited to developers and publishers going defunct, movie and toy tie-in licenses for branded content expiring, and music royalties.</ref> it allows the ones that do work to run at twice the Original Xbox's standard resolution (480p) on both Xbox One (S) and Xbox Series S consoles (up to 960p), and more than quadrouple on Xbox One X and Xbox Series X consoles (up to 2160p).
+
* [[RetroArch]]
 +
* [[Lakka]]
 +
* [[RetroPie]]
 +
* [[TWiLight Menu++]]
  
==Emulation issues==
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<font size="2"><b>[[FPGA]]</b></font>
[[File:Xbox_looking-good.png|thumb|250px|The pitfalls of Xbox emulation]]
+
* [[MiSTer]]
The Xbox is infamous in the emulation scene for being the worst case of false advertising. For the projects currently available and active there's a high barrier to entry for the effort involved, and it's the same reason why consoles using off-the-shelf hardware (or reused hardware) are easier to emulate. To users, being "basically a PC" and "x86-based" is a selling point despite that not being the case as the Xbox has a number of proprietary elements that are nothing like standard PC hardware (like the eighth-gen "x86-based" consoles). Many aspects of the Xbox's architecture aren't openly documented, making it a major pain to have to figure it all out.<ref name="ngemu">{{cite web|url=http://ngemu.com/threads/why-is-xbox-emulation-premature.132032/|title=Why is XBOX emulation premature?|publisher=ngemu|accessdate=2017-05-22|date=2010-02-15}}</ref><ref name="Microsoft1">{{cite web|url=https://msdn.microsoft.com/en-us/library/xbf3tbeh(v=vs.140).aspx|title=/LTCG (Link-time Code Generation)|publisher=Microsoft|accessdate=2017-05-22}}</ref><ref name="Microsoft2">{{cite web|url=https://msdn.microsoft.com/en-us/library/bb985904.aspx|title=Under The Hood: Link-time Code Generation|publisher=Microsoft|accessdate=2017-05-22}}</ref><ref name="FrameRater">{{cite web|url=https://www.youtube.com/watch?v=97mQcus7wFI|title=Xbox Emulation: The History & Roadblocks | A Documentary by FrameRater|publisher=Youtube|accessdate=2018-03-13|date=2018-03-08}}</ref><ref>{{cite web|url=https://www.reddit.com/r/emulation/comments/6dl94y/why_is_there_a_lack_of_original_xbox_emulation/|title=Why is there a lack of Original Xbox emulation?|publisher=Reddit|accessdate=2017-06-11|date=2017-05-29}}</ref> For example the APU, one of two sound processors on the [http://xboxdevwiki.net/MCPX MCPX southbridge chip] of the Xbox chipset, is [https://github.com/JayFoxRox/xqemu-espes/pull/24 incredibly powerful and uses complex processing steps] that are difficult to figure out using clean-room reverse engineering.
 
  
The good news is the efforts currently underway are starting to see real effects. While it's true that Cxbx-Reloaded will have the upper hand with a primarily HLE-based approach on Windows, XQEMU will have the advantage of going by the book. XQEMU also has the potential to tap into hardware acceleration that Cxbx-Reloaded would have to write a kernel mode driver for, and SoullessSentinel wrote "''I don't think our users would like the idea of disabling security features such as driver signature enforcement and installing an untrusted kernel driver just for an emulator.''"<ref name=accel>[https://www.reddit.com/r/emulation/comments/6a958p/cxbx_reloaded_xbox_emulator_panzer_dragoon_orta/dhetzrd/ Cxbx-Reloaded (Xbox Emulator) - Panzer Dragoon Orta (In-Game)]. Reddit (2017-05-10).</ref>
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<font size="2"><b>[[Preservation projects]]</b></font>
<!-- The Nouveau project for Linux may be of help figuring out the GeForce hardware in the Xbox{{Cite}} -->
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* [[Flashpoint]]
  
==Chihiro==
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|width="33%"|
The Chihiro arcade system was produced by Sega in 2003. It consists of an Xbox motherboard (with double the RAM as with devkits) with additional boards for handling arcade I/O (Sega JVS standard). As the inner workings of the Xbox are better understood, Chihiro emulation support and accuracy will improve.
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<font size="2"><b>[[Game Engine Recreations and Source Ports]]</b></font>
 +
* [[ScummVM]]
 +
* [[ResidualVM]]
 +
* [[EasyRPG]]
  
==Resources==
+
<font size="2"><b>Miscellaneous</b></font>
*[http://xboxdevwiki.net/ XboxDevWiki], for Xbox hardware documentation
+
* [[Flash]]
*[https://discordapp.com/invite/26Xjx23 Xbox Emulation Discord server] (For general and development discussions on OG Xbox emulation, especially for Cxbx-Reloaded, but also XQEMU, StrikeBox, and any legacy emulators.)
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* [[Hypervisors]]
 +
* [[Wrappers]]
 +
|}
  
==Notes==
+
==FAQs==
<references group=N />
+
{|width="100%"
 +
|- valign="top"
 +
|width="33%"|
 +
* [[General problems FAQ|General Problems FAQ]]
 +
 
 +
* [[Auto-load next disc]]
 +
* [[Black frame insertion]]
 +
* [[Building RetroArch]]
 +
* [[Dummies Guide: RetroArch]]
 +
* [[Using RetroArch]]
 +
* [[Computer specs|Computer Specifications]]
 +
* [[Decapping]]
 +
* [[Resolution|Console Display Resolutions]]
 +
* [[Controllers]]
 +
* [[Cue sheet (.cue)]]
 +
* [[Display FAQ|Displays]]
 +
* [[Emulation Accuracy]]
 +
|width="33%"|
 +
* [[Emulator Problems FAQ]]
 +
* [[Emulator Files|Files and BIOS for Emulators]]
 +
* [[Licensing]]
 +
* [[List of filetypes|Filetypes]]
 +
* [[Famicom Color Palette]]
 +
* [[Frames per second]]
 +
* [[Game problems FAQ]]
 +
* [[High/Low level emulation]]
 +
* [[Input lag]]
 +
* [[Netplay]]
 +
* [[List of notable ports|Notable Ports]]
 +
* [[Overclocking]]
 +
|width="33%"|
 +
* [[Port Forwarding Guide For Netplay]]
 +
* [[Recommended N64 plugins]]
 +
* [[Recommended PS1 Plugins]]
 +
* [[Recording Video]]
 +
* [[Ripping Games]]
 +
* [[ROM & ISO Sites]]
 +
* [[Save Converters]]
 +
* [[Save Disk Space for ISOs]]
 +
* [[Scam Emulators]]
 +
* [[Shader caches]]
 +
* [[Support emulation projects]]
 +
* [[File Hashes|Verifying Dumps]]
 +
* [[Vsync]]
 +
|}
 +
 
 +
{|width="100%"
 +
|- valign="top"
 +
|style="padding:0.5em;" width="33%"|
 +
 
 +
==Shaders/Filters==
 +
* [[CRT Shaders]]
 +
* [[Dithering]]
 +
* [[List of shaders and filters|List of Shaders and Filters]]
 +
* [[NTSC Filters]]
 +
* [[Shaders and Filters]]
 +
* [[Texture filtering]]
 +
|style="padding:0.5em;" width="33%"|
 +
 
 +
==Modding==
 +
* [[60 FPS Cheat Codes|60 FPS Hacks]]
 +
* [[Achievements Support]]
 +
* [[Save Disk Space for ISOs|Alter Dumps to Save Disk Space]]
 +
* [[Cheats and Patches]]
 +
* [[Modding Consoles/Flashcarts]]
 +
* [[Mods, Hacks and Fan-Translations]]
 +
* [[Apply ROM Hacks and Translations]]
 +
* [[ROM Hacking Resources]]
 +
* [[Texture Packs]]
 +
* [[Widescreen Hack|Widescreen Hacks]]
 +
|style="padding:0.5em;" width="33%"|
 +
 
 +
==Miscellaneous==
 +
* [[Console-specific development wikis]]
 +
* [[Emulation Books and Articles]]
 +
* [[Emulators on Patreon]]
 +
* [[History of emulation]]
 +
|}
  
==References==
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[[Category:Consoles]]
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[[Category:Content]]
[[Category:Microsoft consoles]]
 
[[Category:Xbox emulators]]
 
[[Category:Sixth-generation video game consoles]]
 

Revision as of 06:32, 4 July 2021

Welcome to the Emulation General wiki,
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Emulators

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Multi-system emulators

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Frontends

FPGA

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Game Engine Recreations and Source Ports

Miscellaneous

FAQs

Shaders/Filters

Modding

Miscellaneous