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Wii emulators

3,403 bytes added, 15:14, 7 May 2017
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Dolphin is capable of running the system menu firmware. To get the system menu BIOS, one needs to use [http://www.wiibrew.org/wiki/BootMii BootMii] to dump the NAND of the Wii and place the contents in the user's <code>Dolphin Emulator</code> folder in <code>My Documents</code>.
==Connectivity=====Wi-Fi Connection===
{{main|Dolphin Online}}
This was the first Nintendo console to make online a standard feature. The service was discontinued May 20, 2014 for most games.<ref>http://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw</ref> However, custom servers exist using [https://wiimmfi.de Wiimmfi], but mostly popular titles are restored.
Dolphin has limited capacity to utilize the Wi-Fi connection of games. It's difficult to get this feature emulated because of the state of disconnection. Wiimmfi might not work in Dolphin. However, recently, Dolphin can connect to the ''Wii Shop Channel''.<ref>https://dolphin-emu.org/blog/2017/03/16/proof-of-purchase</ref>
==3DS/=DS Connectivity===An unadvertised feature of the Wii is being able to connect to the [[Nintendo DS]]s(and by extension, the DSi and the 3DS through their respective retro-compatibility features). A few DS titles <ref>[[Wikipedia:Mii#Nintendo DS]]</ref> can do it, such as including but not limited to: * ''Mii Channel'' (hidden feature that can be used in conjunction with a 3DS's Mii Maker application or some DS games<ref>[[Wikipedia) * ''Pokémon Battle Revolution''* ''Final Fantasy Crystal Chronicles:Mii#Echoes of Fate''* ''Super Paper Mario'' * ''Nintendo Channel''  Unlike with GameCube/GBA connectivity, this feature is still not emulated yet. So far, neither Dolphin, nor any Nintendo DS]]</ref>emulator so far supports this feature. ==Controllers=====Wiimote===The main selling point of the Wii - motion control devices relying on gyroscopic sensors to detect motion, and an IR sensor plus a "Wii Sensor Bar" on the top or bottom of the TV screen (which is just 2 red LEDs, and you can easily use two candles on each side of the screen to get the exact same effect)to detect the screen and simulate pointers. Optionally, a nunchuck with an analog pad can be plugged to the Wiimote, and it also has its own gyroscopic controls. Some other, yet less common add-ons may be plugged in too. You can simulate these controls with one of these modes:* ''Pokémon Battle Revolution'Real Wiimote:'''Controlled only with an actual, physical Wiimote, connected to the PC with Bluetooth. You may need to hold 1+2 on the Wiimote before clicking "Pair" in Dolphin.* '''Emulated Wiimote:''' Controlled only with keyboard or gamepad controls you set up in the configuation. Considering the motion controls were basic enough for the first Wiimote, there's just options to set the directions for "Tilt", "Swing" and "Shake". The IR sensor is mapped to the mouse by default, though the option to go towards the screen is empty by default but available for remapping. The Nunchuck has its own motion controls. Depending on the game, you can just set up a few of these (typically, a button dedicated for shaking) and leave the rest empty. With presets, you can have each game use its own configuration. There's settings for sideways and vertical Wiimote positions.* ''Nintendo Channel'Hybrid Wiimote:'''Allows for using both emulated controls and real Wiimote controls. Can be useful to control the IR pointer with a mouse in case there's no sensor bar. Up to 4 Wiimotes can be added. If they desynch and disconnect, they can be reconnected by pressing Alt+F5~8. ===Wiimote+===Enhanced incarnation of the Wiimote with better motion detection. No It was used to great effect for improved swordplay in WiiSports Resort and The Legend of Zelda Skyward Sword. However, DSwith this improvement comes additional complexity for setting up the gyroscopic controls. As of now, the official Dolphin builds only allow for using a '''real''' Wiimotion Plus controller to control these games, with no option for an emulated Wiimote+ with keyboard or 3DS emulator supports gamepad controls. "Emulated Wiimote" only covers gyroscopic controls for the regular Wiimote model. It's also very low on the list of priorities for the developers right now; they won't do it, but at least will consider if someone else did it in a way "good enough" for them. However, one old unofficial branch from 2011 by jpeterson offered emulated Wiimotion+ with a somewhat intimidating setup menu for all the bindings, which is why it's best used with the real thing under the "Hybrid Wiimote" setting. Links for it and its source are dead, sadly enough. It was recently ported by a kind soul to the connectionlatest version of Dolphin (git#54dcd3a) and may be downloaded from [http://mega.nz/#!wEMGRRSQ!vv8EDy7EGISBk0GBHjTfiexQ4rBevEJS-BPYlZwBT8E here] along with a Xbox 360 controller preset optimised for Skyward Sword.
==Resources==
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