Editing Template talk:Icon

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:I've added a few logo suggestions. It seems that when any logo for Chrome OS comes up, it's just the standard Chrome logo, so we'd need a way to distinguish it from <code>Web</code>. -[[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 20:13, 18 January 2020 (UTC)
 
:I've added a few logo suggestions. It seems that when any logo for Chrome OS comes up, it's just the standard Chrome logo, so we'd need a way to distinguish it from <code>Web</code>. -[[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 20:13, 18 January 2020 (UTC)
  
==Too many icons problem==
+
==To many icons problem==
 
It seems the template misses when there's to many icons (this is RetroArch platforms) like this:
 
It seems the template misses when there's to many icons (this is RetroArch platforms) like this:
  
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Render:{{Icon|XB1|Xbox|SteamLink|ATV}}{{Icon|PS4|PS3|PS2}}{{Icon|PSV|PSP}}{{Icon|NX|GCN|WiiU|Wii|3DS}}
 
Render:{{Icon|XB1|Xbox|SteamLink|ATV}}{{Icon|PS4|PS3|PS2}}{{Icon|PSV|PSP}}{{Icon|NX|GCN|WiiU|Wii|3DS}}
 
 
:That is by design, though there might be an argument against having more (namely that too many would bloat the Platforms column). I limited it to 6 so that we could get the pages switched over but it should be easy to add more by just copying the last if and increasing the numbers by one. This is similar to how LilShootDawg added additional image parameters to the infobox templates so that he could show an entire product line. -[[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 22:03, 25 February 2020 (UTC)
 

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