Difference between pages "MelonDS" and "Nestopia"

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{{lowercase title}}
 
 
{{Infobox emulator
 
{{Infobox emulator
|title = melonDS
+
|title = Nestopia UE
|logo = MelonDS.png
+
|logo = nestopia.gif
|logowidth = 80
+
|logowidth = 250
|version = {{MelonDSVer}}
+
|version = {{NestopiaVer}}
 
|active = Yes
 
|active = Yes
|platform = [[Emulators on PC|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android OS|Android]]<small> (Unofficial)</small><br/>[[Emulators on Switch|Nintendo Switch]]<br/>[[Emulators on Vita|PlayStation Vita]]
+
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>FreeBSD<br/>OpenBSD
|target = [[Nintendo DS emulators|Nintendo DS]]
+
|target = [[Nintendo Entertainment System emulators|NES]]<br/>[[Nintendo Entertainment System emulators|Famicom]]<br/>[[Nintendo Entertainment System emulators|Famicom Disk System]]
|developer = [https://github.com/Arisotura Arisotura]<br/><small>[https://github.com/Arisotura/melonDS/graphs/contributors Repository contributors]</small>
+
|prog-lang = C++
|accuracy = Medium-Accurate
+
|developer = Martin Freij<br/>Ryan Danbrook
|website = [http://melonds.kuribo64.net/ melonds.kuribo64.net]
+
|accuracy = Cycle-Accurate
|support = [https://www.patreon.com/staplebutter Patreon]
+
|website = [http://0ldsk00l.ca/nestopia/ 0ldsk00l.ca]
|prog-lang = C, C++
+
|license = GNU GPLv2
|license = GNU GPLv3
+
|source = [https://github.com/rdanbrook/nestopia GitHub]
|source = [https://github.com/Arisotura/melonDS GitHub]
 
|bios          = [[Emulator_Files#Nintendo_DS_.2F_DSi|Required for DSi]]
 
 
}}
 
}}
  
'''melonDS''' is a free and open-source [[Nintendo DS emulators|Nintendo DS]]/[[Nintendo DSi emulators|DSi emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It is developed by Arisotura (formerly known as StapleButter), a former contributor to DeSmuME, and has been available as a [[libretro]] core since version 0.6.
+
'''Nestopia UE''' is an open-source [[Nintendo Entertainment System emulators|Famicom (NES)]] and Famicom Disk System (FDS) emulator written in C++. Nestopia allows graphical enhancements such as texture scaling and TV filters, as well as netplay support. It's one of the most popular and most compatible emulators around.  
  
 
==Downloads==
 
==Downloads==
 
{| cellpadding="4"
 
{| cellpadding="4"
 
|-
 
|-
|align=center|{{Icon|Win|Lin|Mac}}
+
|align=center|{{Icon|Win-big}}
|'''[http://melonds.kuribo64.net/downloads.php Official Builds]'''<br/><small>Also available on [https://github.com/Arisotura/melonDS/releases Github]</small>
+
|'''[http://sourceforge.net/projects/nestopiaue/files/ Nestopia UE Stable Builds]'''<br/><small>at sourceforge</small>
|-
 
|align=center|{{Icon|Win|Lin|Mac}}
 
|'''[https://github.com/Arisotura/melonDS/actions Dev Builds]'''
 
 
|-
 
|-
 
|colspan="3"|<hr/>
 
|colspan="3"|<hr/>
 
|-
 
|-
|align=center|{{Icon|Android-big}}
+
|align=center|{{Icon|Win-big}}
|'''[https://github.com/rafaelvcaetano/melonDS-android Source]''' '''[https://play.google.com/store/apps/details?id=me.magnum.melonds Play Store]''' <br/> Unofficial melonDS Android port
+
|[http://www.emucr.com/search/label/Nestopia Nestopia UE Dev Builds]<br/><small>Compiled by emucr</small>
|-
 
|colspan="3"|<hr/>
 
|-
 
|align=center|{{Icon|NX-big}}
 
|'''[https://github.com/RSDuck/melonDS/releases Release 6]<br>[https://gbatemp.net/threads/melonds-for-switch-continuation.570021/ GBATemp Thread]'''<br><small> Ported by Hydr8gon, and currently maintained by Generic (aka RSDuck), who added an ARM64 JIT and other improvements. (Unofficial)</small><!--I don't know what the current status is for the Switch Port in terms of compatibility-->
 
|-
 
|align=center|{{Icon|Vita}}
 
|[https://github.com/Rinnegatamante/melonDS-Vita Vita port]<br><small>No longer maintained</small>
 
 
|}
 
|}
  
 
==Overview==
 
==Overview==
As of 0.9.1, melonDS offers:
+
According to TASVideos, Nestopia is ranked as the fifth most accurate NES emulator, with 1.40 scoring a score of 82.3%.<ref>http://tasvideos.org/EmulatorResources/NESAccuracyTests.html</ref> Other NES/FDS emulators, such as [[Mesen]] and [[puNES]], have higher scores on these tests. However, these test ROMs don't test everything that matters for accurate emulation (and in some cases, test stuff that doesn't matter for emulating any games). So the test results may be a bit misleading, but that does not mean it is not a high accuracy emulator.
* Nearly complete core (CPU, video, audio, ...)
 
* JIT recompiler for fast emulation
 
* OpenGL renderer, 3D upscaling
 
* RTC, microphone, lid close/open
 
* Joystick support
 
* Savestates
 
* Various display position/sizing/rotation modes
 
* (WIP) Wifi: local multiplayer, online connectivity
 
* (WIP) DSi emulation
 
* DLDI
 
* (WIP) GBA slot add-ons
 
...and more are planned.
 
 
 
Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential.
 
 
 
==Cheats/BIOS==
 
* <B> [https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711 Cheats Database]</B>
 
* <B> [https://archive.org/details/ds-firmware_dsi-nand-and-firmware DSi NAND/BIOS + Firmware]</B>
 
 
 
==Issues==
 
Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since shown potential.
 
 
 
There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks.
 
 
 
The OpenGL renderer is still being worked on, meaning that there's a slight chance some models/textures may not render correctly.
 
 
 
==melonDSi==
 
On October 15, 2019, Arisotura released [http://melonds.kuribo64.net/comments.php?id=103 the beta version of an emulator called melonDSi], an experimental melonDS branch for DSi emulation. So far, it's able to boot into the home screen of the DSi's firmware and boot some DSiWare, DSi-Enhanced games and other features (cameras, DSP, new wifi, etc.) aren't supported yet.  It used to have required a lot of files to be dumped in order to work (most of which were console-unique), however it has been reworked to require less files (namely, the DSi ARM7 & ARM9 BIOS, the DSi Firmware, and a NAND dump). It has since been merged into the master branch and is available on melonDS 0.9.
 
 
 
==Getting started==
 
From the README on GitHub:
 
 
 
:''melonDS requires BIOS/firmware copies from a DS. Files required:''
 
:*''bios7.bin, 16KB: ARM7 BIOS''
 
:*''bios9.bin, 4KB: ARM9 BIOS''
 
:*''firmware.bin, 128/256/512KB: firmware''
 
:''Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.''
 
:''DS BIOS dumps from a 3DS can be used with no compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.''
 
 
 
These files can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|here]]. If you do choose to look elsewhere online for system files, be warned that there are old hacked dumps floating around that breaks if the WFC configurations are altered.
 
 
 
In order to use the OpenGL renderer, you must have at least OpenGL 3.1.
 
More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ].
 
 
 
To use melonDS in DSi mode, you need extra files which can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|on this page.]]
 
 
 
==Gallery==
 
<gallery>
 
Metroid2X.png|Top: 2x the native resolution without OpenGL. <br>Bottom: 2x the native resolution with OpenGL
 
Chibi4x.png|Top: Native software render. <br>Bottom: 4x the native resolution with OpenGL
 
</gallery>
 
  
<!--==References==
+
==References==
<references/>-->
+
{{reflist}}
  
==External links==
+
{{Nes}}
* [https://emucross.com/the-one-that-flourished/ The One That Flourished: A Look at melonDS 0.8] (By [[Dolphin]] tester [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], aka Justin M. Chadwick. 6 June 2019.)
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category:Console emulators]]
 
[[Category:Console emulators]]
[[Category:Handheld console emulators]]
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[[Category:Home console emulators]]
[[Category:Windows emulation software]]
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[[Category:Nintendo Entertainment System emulators]]
 +
[[Category:Netplay]]
 +
[[Category:Windows emulation software‏‎]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
 
[[Category:Android emulation software]]
 
[[Category:Switch emulation software]]
 
[[Category:PlayStation Vita emulation software]]
 
[[Category:Nintendo DS emulators]]
 
[[Category:Nintendo DSi emulators]]
 

Revision as of 04:36, 19 October 2021

Nestopia UE
Nestopia.gif
Developer(s) Martin Freij
Ryan Danbrook
Latest version 1.52.1
Active Yes
Platform(s) Windows
Linux
FreeBSD
OpenBSD
Emulates NES
Famicom
Famicom Disk System
Accuracy Cycle-Accurate
Website 0ldsk00l.ca
Programmed in C++
License GNU GPLv2
Source code GitHub

Nestopia UE is an open-source Famicom (NES) and Famicom Disk System (FDS) emulator written in C++. Nestopia allows graphical enhancements such as texture scaling and TV filters, as well as netplay support. It's one of the most popular and most compatible emulators around.

Downloads

Windows Nestopia UE Stable Builds
at sourceforge

Windows Nestopia UE Dev Builds
Compiled by emucr

Overview

According to TASVideos, Nestopia is ranked as the fifth most accurate NES emulator, with 1.40 scoring a score of 82.3%.[1] Other NES/FDS emulators, such as Mesen and puNES, have higher scores on these tests. However, these test ROMs don't test everything that matters for accurate emulation (and in some cases, test stuff that doesn't matter for emulating any games). So the test results may be a bit misleading, but that does not mean it is not a high accuracy emulator.

References