Editing Template:Infobox emulator

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::If the project is defunct and no longer in development, what happened to the project? '''Do not use for active projects (obviously).'''
 
::If the project is defunct and no longer in development, what happened to the project? '''Do not use for active projects (obviously).'''
 
;<code>platform</code> <small>(replaces <code>third</code>)</small>
 
;<code>platform</code> <small>(replaces <code>third</code>)</small>
:What platforms does the emulator run on? Often called the host in virtualization. Required because it's gotta run somewhere. If the emulator has a libretro core, include libretro (but do not use RetroArch in place of libretro).
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:What platforms does the emulator run on? Often called the host in virtualization. Required because it's gotta run somewhere. List the operating systems and consoles (if it has a standalone package for them), otherwise put libretro if they have libretro cores.
:'''List clearly the operating systems and consoles the emulator's standalone package runs on, including the names of the platforms.''' Do not use "multi-platform" as a replacement for a clear list of platforms, and do not justify it with the fact that it's used on the console page. That usage is different because, in that context, it signifies that the number of platforms the emulator is available for is too many to show in an overview, and that the full list would make the table too wide on smaller displays. When transferred to the emulator's page itself however, this doesn't apply because the infobox is a fixed width and can handle the list.
 
 
;<code>architecture</code>
 
;<code>architecture</code>
 
:What architecture is the emulator coded for? Not to be confused with the target architecture, which will always be the same so long as you target the same device.
 
:What architecture is the emulator coded for? Not to be confused with the target architecture, which will always be the same so long as you target the same device.

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