Difference between revisions of "TGB Dual"
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==Ports and forks== | ==Ports and forks== | ||
The emulator is very old and obsolete nowadays. Still, there were recent tries to update the codebase and support new features. First, there was shinichiro.h's SDL port, which added no new features. After that came a few forks: | The emulator is very old and obsolete nowadays. Still, there were recent tries to update the codebase and support new features. First, there was shinichiro.h's SDL port, which added no new features. After that came a few forks: | ||
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===TGB Dual Kai=== | ===TGB Dual Kai=== | ||
This fork was made by gameboym on his blog and mainly adds settings and a debugger. After about a year of development, the fork went dead in 2013. | This fork was made by gameboym on his blog and mainly adds settings and a debugger. After about a year of development, the fork went dead in 2013. | ||
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#Type in a number between 1024 and 65535 in the Timeout field (1024 usually works just fine) | #Type in a number between 1024 and 65535 in the Timeout field (1024 usually works just fine) | ||
#Click connect and wait | #Click connect and wait | ||
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'''If you're connecting:''' | '''If you're connecting:''' | ||
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#The status section will change to some other illegible gibberish and a status bar will appear (AFAIK, haven't used it in a very long time so I don't remember) | #The status section will change to some other illegible gibberish and a status bar will appear (AFAIK, haven't used it in a very long time so I don't remember) | ||
#Once the connection has been established, the game will start for both people and a small rudimentary chat box will appear. Enjoy! | #Once the connection has been established, the game will start for both people and a small rudimentary chat box will appear. Enjoy! | ||
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Worth noting: the game will be choppy/laggy, and will still be somewhat playable at 150 ms. Anything beyond will respond too slowly to be playable. Be warned. | Worth noting: the game will be choppy/laggy, and will still be somewhat playable at 150 ms. Anything beyond will respond too slowly to be playable. Be warned. | ||
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[[Category:Emulators]] | [[Category:Emulators]] | ||
+ | [[Category:Consoles' emulators]] | ||
+ | [[Category:Handheld consoles' emulators]] | ||
[[Category:Game Boy/Game Boy Color emulators]] | [[Category:Game Boy/Game Boy Color emulators]] | ||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
+ | [[Category:Linux emulation software]] | ||
[[Category:Netplay]] | [[Category:Netplay]] |
Revision as of 00:06, 1 August 2021
Developer(s) | GIGO and Hii (Windows) shinichiro.h (SDL) |
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Latest version | v8.3.1 / "L" v1.2 |
Active | No |
Platform(s) | Windows, Linux (SDL) |
Emulates | Game Boy/Color |
Website | GIGO's shinichiro.h's |
Source code | v8.3 Source Code (GPL) SDL Source Code |
TGB Dual is a Japanese Game Boy/Game Boy Color emulator. It was the first to support link cable emulation (through TCP/IP), later followed by VBA Link and then modern emulators. It is also available as a libretro core in RetroArch, based on unofficial Linux SDL port. The most common version which was translated to English by the author is ver. 7, but later an unofficial translation of v8.3.1 surfaced.
Download
TGB Dual "L" v1.2 Official site, Github | ||
TGB Dual Kai v1.1.4.1 Official site, Github | ||
TGB Dual Vol. 8.3.1 |
Ports and forks
The emulator is very old and obsolete nowadays. Still, there were recent tries to update the codebase and support new features. First, there was shinichiro.h's SDL port, which added no new features. After that came a few forks:
TGB Dual Kai
This fork was made by gameboym on his blog and mainly adds settings and a debugger. After about a year of development, the fork went dead in 2013.
TGB Dual "L"
At first, a try at a pseudo-official continuation with ver. 9 release, the author named libertyernie soon found out about the Kai fork and added his enhancements to the newer codebase as TGB Dual "L". New features are a full translation from Japanese, Goomba Color files compatibility and mirror mode.
Plugins
TGB Dual supports plugins for additional devices. On the official site, there is a download for them. They are for the Barcode Reade, Pocket Printer and IR linking. As all documentation is in Japanese. The Barcode Boy implementation just generates random data until a valid barcode is accepted, as discovered by Shonumi in his reverse engineering work for GBE+.
Netplay
You will need a VPN to netplay with this emulator. Download hamachi or Comodo VPN. Unless you can figure out what ports does this emulator use, there is no other way to play this over the internet besides VPNs.
How to | |
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If you're hosting:
If you're connecting:
Worth noting: the game will be choppy/laggy, and will still be somewhat playable at 150 ms. Anything beyond will respond too slowly to be playable. Be warned. |