Supermodel

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Revision as of 17:41, 16 December 2021 by 198.41.231.119 (talk)
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Supermodel
Logo Supermodel.png
Developer(s) Stefano Teso (sthief), Bart Trzynadlowski (trzy), Ville Linde (vlinde), Ian (dukeeeey)
Latest version 0.2a
Active Yes
Platform(s) Windows
Linux
macOS
Emulates Sega Model 3
Website www.supermodel3.com
Programmed in C++
License GNU GPL
Source code SourceForge

Supermodel is a free and open-source Sega Model 3 emulator written in C++.

Download

Windows Official Supermodel forum thread
Registration required
Windows Linux macOS Official SourceForge's source files only
Click on the 'Download Snapshot' tab button
Windows Past releases

Windows Windows XP build
Compiled by Emu-France
Windows French Language build
Compiled by Emu-France

Compile builds:

Frontend

It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).

  • Sega Model 3 UI - New 2019 open-source frontend for Windows made by Nuexzz. He has also previously created a similarly styled Sega Model 2 UI for the inactive, closed-source Sega Model 2 emulator called Model 2 Emulator.

Old frontends:

  • SuperModel-UI:
- Emu-France (French language. SuperModel-UI v0.9.151. Updated: 16/09/2013.)
- Emu-France (French language. SuperModel-UI Snapshots v1.0. Updated: 29/02/2012.)

Overview

The original Supermodel effort was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.

Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and Xbox 360 controllers.