Difference between revisions of "Supermodel"

From Emulation General Wiki
Jump to navigation Jump to search
m (Overview)
(31 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
{{Infobox emulator
 
{{Infobox emulator
 
|title = Supermodel
 
|title = Supermodel
|logo =  
+
|logo = Logo_Supermodel.png
|logowidth =  
+
|logowidth = 270px
 
|version = 0.2a
 
|version = 0.2a
 
|active = Yes
 
|active = Yes
|platform = Windows, Linux, macOS
+
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]
 
|target = [[Sega Model 3]]
 
|target = [[Sega Model 3]]
|developer = sthief, trzy, vlinde, dukeeeey
+
|developer = Stefano Teso <small>(sthief)</small>, Bart Trzynadlowski <small>(trzy)</small>, Ville Linde <small>(vlinde)</small>, Ian <small>(dukeeeey)</small>
 
|prog-lang = C++
 
|prog-lang = C++
 
|website = [https://www.supermodel3.com www.supermodel3.com]
 
|website = [https://www.supermodel3.com www.supermodel3.com]
|source = [https://sourceforge.net/p/model3emu/code/HEAD/tree/ SourceForge] <br/>[https://www.supermodel3.com/Files/Supermodel_0.2a_src.zip 0.2a] <small>(Old)</small>
+
|license = GNU GPL
 +
|source = [https://sourceforge.net/p/model3emu/code/HEAD/tree/ SourceForge]
 
}}
 
}}
'''Supermodel''' is an open-source [[Sega Model 3]] emulator written in C++.
+
'''Supermodel''' is a free and open-source [[Sega Model 3]] emulator written in C++.
  
==Downloads==
+
==Download==
'''Recommended places to download the latest builds:'''
+
{| cellpadding="4"
* [https://sourceforge.net/p/model3emu/code/HEAD/tree/ Official SourceForge's source files only] (Click on the 'Download Snapshot' tab button)
+
|-
* [http://supermodel3.com/Forum/viewtopic.php?f=3&t=1138 Official Supermodel forum thread] (Changelog only)
+
|align=center|{{Icon|Win-big}}
:- [http://supermodel3.com/Forum/viewtopic.php?f=3&t=1206 Official Supermodel forum thread] (Up to SVN 741)
+
|[https://www.supermodel3.com/Download.html SVN Builds]
* [http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/4198-supermodel-wip/ Emu-France] (French language)
+
|-
:- [http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/7359-supermodel-wip-xp/ Emu-France] (Windows XP version)
+
|align=center|{{Icon|Win|Lin|Mac}}
 +
|[https://sourceforge.net/p/model3emu/code/HEAD/tree/ Official SourceForge's source files only]<br><small>Click on the 'Download Snapshot' tab button</small>
 +
|-
 +
|colspan="3"|<hr/>
 +
|-
 +
|align=center|{{Icon|Win-big}}
 +
|[https://www.mediafire.com/folder/jqqg6jzzp6dfi/Supermodel+Releases Past releases]
 +
|-
 +
|align=center|{{Icon|Win-big}}
 +
|[http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/7359-supermodel-wip-xp/ Windows XP build]<br><small>Compiled by Emu-France</small>
 +
|-
 +
|align=center|{{Icon|Win-big}}
 +
|[http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/4198-supermodel-wip/ French Language build]<br><small>Compiled by Emu-France</small>
 +
|}
  
 
'''Compile builds:'''
 
'''Compile builds:'''
Line 28: Line 42:
 
===Frontend===
 
===Frontend===
 
It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).
 
It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).
First check the [https://www.supermodel3.com/Help.html official Supermodel Command-Line Interface setup guide].
 
  
* [http://www.emuline.org/topic/208-emu-sega-model-3-supermodel-r755-xinputaudio-fixnvramconfig-pad/ Emuline.org thread] (French language. Download files require an user account.)
+
* [https://www.supermodel3.com/Forum/viewtopic.php?f=3&t=1636 Sega Model 3 UI] - New 2019 open-source frontend for Windows made by Nuexzz. He has also previously created a similarly styled [http://forum.arcadecontrols.com/index.php/topic,159733.msg1680224.html#msg1680224 Sega Model 2 UI] for the inactive, closed-source [[Sega Model 2]] emulator called '''Model 2 Emulator'''.
  
 
'''Old frontends:'''
 
'''Old frontends:'''
Line 38: Line 51:
  
 
==Overview==
 
==Overview==
The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde?), Stefano Teso (sthief?), and Bart Trzynadlowski (trzy?) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by [http://nebula.emulatronia.com/ ElSemi] (Coder of old emulators like Nebula, CPS3 emulator and Model 2 emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.
+
The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by [http://nebula.emulatronia.com/ ElSemi] (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.
  
Supermodel uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers.
+
Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers. Options to increase the internal resolution and play at widescreen resolutions are available, and are exposed when using the UI frontend.
 +
 
 +
To increase emulation performance, Supermodel underclocks the emulated PowerPC CPU by default, to 49 MHz. As Model 3 games were generally not CPU-bottlenecked, this avoids wasting native CPU time on emulating idle cycles, and has very little effect on most games. Users on less-powerful computers can underclock the emulated CPU to as low as 25 MHz and maintain playability in some games. Likewise, other users may wish to run the emulator at the proper speed of 66 MHz for a more accurate experience. The clock speed can be changed using PowerPCFrequency in the config file or by passing the -ppc-frequency argument.
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 +
[[Category:Arcade emulators]]
 
[[Category:Windows emulation software]]
 
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:macOS emulation software]]
 
[[Category:macOS emulation software]]

Revision as of 23:35, 20 February 2022

Supermodel
Logo Supermodel.png
Developer(s) Stefano Teso (sthief), Bart Trzynadlowski (trzy), Ville Linde (vlinde), Ian (dukeeeey)
Latest version 0.2a
Active Yes
Platform(s) Windows
Linux
macOS
Emulates Sega Model 3
Website www.supermodel3.com
Programmed in C++
License GNU GPL
Source code SourceForge

Supermodel is a free and open-source Sega Model 3 emulator written in C++.

Download

Windows SVN Builds
Windows Linux macOS Official SourceForge's source files only
Click on the 'Download Snapshot' tab button

Windows Past releases
Windows Windows XP build
Compiled by Emu-France
Windows French Language build
Compiled by Emu-France

Compile builds:

Frontend

It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).

  • Sega Model 3 UI - New 2019 open-source frontend for Windows made by Nuexzz. He has also previously created a similarly styled Sega Model 2 UI for the inactive, closed-source Sega Model 2 emulator called Model 2 Emulator.

Old frontends:

  • SuperModel-UI:
- Emu-France (French language. SuperModel-UI v0.9.151. Updated: 16/09/2013.)
- Emu-France (French language. SuperModel-UI Snapshots v1.0. Updated: 29/02/2012.)

Overview

The original Supermodel effort was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.

Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and Xbox 360 controllers. Options to increase the internal resolution and play at widescreen resolutions are available, and are exposed when using the UI frontend.

To increase emulation performance, Supermodel underclocks the emulated PowerPC CPU by default, to 49 MHz. As Model 3 games were generally not CPU-bottlenecked, this avoids wasting native CPU time on emulating idle cycles, and has very little effect on most games. Users on less-powerful computers can underclock the emulated CPU to as low as 25 MHz and maintain playability in some games. Likewise, other users may wish to run the emulator at the proper speed of 66 MHz for a more accurate experience. The clock speed can be changed using PowerPCFrequency in the config file or by passing the -ppc-frequency argument.