Difference between pages "Macintosh line" and "Talk:PlayStation emulators"

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{{Infobox console
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==PCSX-R==
|title = Apple Macintosh
 
|logo = Macintosh.jpeg
 
|developer = [[Apple Inc.|Apple Computer, Inc.]]
 
|type = [[:Category:Computers|Computers]]
 
|release = 1984
 
|discontinued =
 
|predecessor = [[Apple II Line|Apple ][]], [[Apple Lisa emulators|Lisa]]
 
|successor =
 
|emulated = {{✓}}
 
}}
 
The '''[[wikipedia:Macintosh|Macintosh]]''' is a family of personal computers designed, manufactured, and sold by Apple Inc. since January 1984. The original Macintosh was the first mass-market personal computer that featured a graphical user interface, built-in screen, and mouse, eschewing the command-line interface and/or BASIC interpreter that had been the mainstay for home computers since the late '70s. Apple offered the Macintosh alongside its popular [[Apple II Line|Apple II]] family of computers for almost ten years before those were discontinued in 1993.
 
  
Throughout its history the Macintosh has spanned four CPU instruction set architectures that represent the four commonly known generations. From its launch in 1984 up until 1996, Apple sold Macintoshes with the Motorola 68k family of CPUs. In the early 90s, Apple partnered with Motorola and IBM to combine IBM's POWER with Motorola's 88k to produce the PowerPC (PPC) architecture they used in Macs from 1994-2007, naming some of them accordingly as Power Macintosh. They switched to x86 in 2007, justifying it with the explanation that PPC failed to be competitive with Intel's Pentium M series. And in 2020 have started a transition from x86 to ARM, further integrating with its more popular iOS mobile spinoff.
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We need to do something about PCSXR. The page sings the praise of the emulator too highly. I consider it only moderately better than epsxe, but it is still a plugin and glitchy mess.  
  
Macintosh computers have always included a platform-exclusive operating system that never had a consistent name.<ref group=N> It used to be called System or System Software until version 7.6, when it was renamed Mac OS in 1997. Version 10 was named Mac OS X in 2000, and when version 10.8 was released in 2012, it was shortened to OS X and then macOS when version 10.12 was released in 2016. Don't try to make sense of this.</ref> An important divide relevant for Mac emulation is "Old World" vs. "New World" motherboard ROMs, with Old World used for System 1-7 on 68k/PPC targets, and New World generally used for Mac OS 8-10 PPC targets, since New World ROMs were stored with the OS, they are available legally from Apple for free online in OS updates. A quick way to distinguish an Old World from a New World Mac is that all New World Macs have onboard USB ports, while no Old World Macs do. Mac OS 8.5 dropped support for 68k CPUs. Mac OS X, which has UNIX underpinnings different from its predecessor, was introduced in 1999 requiring a PowerPC G3 at minimum,<ref group=N>With the exception of one orphaned early G3 laptop. Though that didn't stop some users from programming OS X bootloaders for most PCI-based Macs, especially those with G3/G4 upgrades.</ref> and ported to x86 in 2006. With version 11 in 2020, macOS is now being ported to ARM (like its mobile cousin [[iOS emulators|iOS]]).
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Many recent builds are broken too. At the very least we should find the latest one that works right and link to that one. --[[Special:Contributions/173.206.82.252|173.206.82.252]] 22:26, 13 April 2014 (EDT)
  
A ton of Macintosh emulators have appeared over the years, some early in the system's release (mostly for competing m68k microcomputers) and others as late as a few years ago. As a PC platform in its own right with its own userbase and varying degrees of unique software and hardware features, most major emulators of other platforms maintain a macOS port, or are ported to macOS by external collaborators, in addition to a number of emulators originating on the Mac over the years. It should be noted that we do not aim to be the last word on Mac emulation; there's a community called E-Maculation that covers this more thoroughly, as they offer builds for many of the emulators shown here on their forums. We'll either be further ahead or severely behind.
+
:Oh, wow, a very old message from four years ago... Yeah, I think we all kinda agree about PCSX-R being a plugin-based mess and I see that its ongoing development is stuttering a bit. However, good news is RetroArch has got that good Beetle PSX core (still not perfect compatibility for everything); MEDNAFEN is excellent but unfortunately has got no debugging tools for ANY of its core (not good for romhacking or bugfixes). It's very strange that, despite all this time and the burgeoning field, there is not a very large number of recommended PSX emulators for desktop PC's.
 +
:To me, Avocado seems very promising and is being well made and relatively easy to use, I imagine. But it's being made solely by a Polish developer so progress will not be very fast. We see on the main page that the PCSX-R fork bundled with the PGXP graphical enhancement plugin is good. [[User:ObiKKa|ObiKKa]] ([[User talk:ObiKKa|talk]]) 03:20, 7 December 2018 (EST)
  
==Emulators==
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== ZXE-D: Legend of Plasmalite ==
===68k===
+
 
{| class="wikitable" style="text-align:center;"
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It should be noted that this game cannot be emulated by any emulator because it uses an external device (assemblable robots with parts) which connects to the memory card slot to show an exact replica of your robot during gameplay. No efforts have ever been made, and nobody is interested or maybe documentation/device availability is lacking.
|-
+
 
! scope="col"|Name
+
== PSXACT ==
! scope="col"|Platform(s)
+
 
! scope="col"|Latest Version
+
Can anyone find evidence to this project still being active? The github page linked 404s and google isn't helping me.
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
+
:It moved to gitlab.
! scope="col"|Active
+
 
! scope="col"|[[Recommended Emulators|Recommended]]
+
== Miss important historical PSX emulator! ==
|-
+
 
!colspan="6"|PC / x86
+
"Connectix VGS" was the first commercial emulator for PS1 and therefore deserves to be included in this list.
|-
+
 
|Basilisk II
+
:Done. Thanks for suggestion! [[User:WebMint|WebMint]] ([[User talk:WebMint|talk]])
|align=left|{{Icon|Windows|Linux|macOS}}
+
 
|[https://github.com/cebix/macemu 1.0 R5]
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== PCSX-Redux ==
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|Mini vMac
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://www.gryphel.com/c/minivmac/download.html 36.04]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|[[Clock Signal]]
 
|align=left|{{Icon|Linux|macOS|FreeBSD}}
 
|[https://github.com/TomHarte/CLK/releases {{clkver}}]
 
|{{✓}} ||{{✓}} ||{{TBD}}
 
|-
 
|<abbr title="PC Emulator">PCE</abbr>
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[http://www.hampa.ch/pce/download.html 0.2.2]
 
|{{✓}} ||{{✗}} ||{{TBD}}
 
|-
 
|[[Ardi Executor]]
 
|align=left|{{Icon|DOS|Linux|NextStep|Windows}}
 
|[https://www.emaculation.com/doku.php/executor 2.1.17]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
|[[MAME]]
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://www.mamedev.org/release.html {{MAMEVer}}]
 
|{{✓}} ||{{✓}} ||{{✗}}
 
|-
 
|vMac
 
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[http://www.vmac.org/ 0.19]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
!colspan="6"|Consoles
 
|-
 
|Mini vMac
 
|align=left|{{Icon|Pyra}}
 
|[https://pyra-handheld.com/repo/apps/33 36.04]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
!colspan="6"|Consoles
 
|-
 
|Basilisk II
 
|align=left|{{Icon|PSP}}
 
|[https://github.com/PSP-Archive/Basilisk-II-PSP/releases git]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|}
 
  
;Basilisk II
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Can anyone add PCSX-Redux (https://github.com/grumpycoders/pcsx-redux), which is another fork of PCSX?
:An emulator targeting the "Mac Classic" and "Mac II" lines, capable of booting System 6.0.7 to OS 8.1 depending on ROM. The successor to Basilisk, a similar emulator for Linux and BeOS, it works by providing replacement drivers for components that would normally be hardware (a sort of HLE approach). Aside from the usual Windows, macOS, and Linux ports, Basilisk II also received an acclaimed (homebrew) PSP port.
 
  
;Mini vMac
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Also, can anyone tell me why they disabled the Edit function on the whole page of PlayStation_emulators?
:The successor to vMac, an older emulator. Targets the Macintosh Plus (capable of booting Systems 3 to 7.5.5), but can be built targeting other models (128K, 512Ke, SE, SE FDHD, Classic, or [buggy] II).
 
  
;[[MAME]]
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== Duckstation now available as libretro core ==
:To say it's a multi-system emulator would be an understatement. It covers a wide range of electronic history, with its namesake being arcade machines. Just typing in "Macintosh" will list basically everything Mac-related like the original Macintosh 128K (unfortunately labelled as Not Working) and the Macintosh II (which is OK). [https://github.com/mamedev/mame/blob/0f028a8bd2afcb32ccdab0291eb3a798a98a1afc/src/mame/machine/mac.cpp#L14 See the full list here.]
 
  
;PCE <small>(PC Emulator)</small>
+
Good afternoon, everyone. I noticed DuckStation added libretro support a few days back, according to their commit log on GitHub. I tried to edit this information here myself, but it seems the whole page is edit-protected. So, could someone please mark DuckStation (desktop) as libretro-compatible? Thanks. [[User:Duckplc|Duckplc]] ([[User talk:Duckplc|talk]]) 15:41, 5 July 2020 (UTC)
:A multi-system emulator. Computers it targets include the Macintosh Plus, SE and Classic. Stables used to release every two years but stopped in 2013. A snapshot exists for December 2018 however, which suggests that the project isn't completely dead.
 
  
;Clock Signal
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== Mednafen PSX and Beetle should be split in the table ==
:A multi-system emulator with full-hardware [[Emulation Accuracy#Cycle accuracy|cycle-accurate]] emulation of the Macintosh Plus.
 
  
;[[Ardi Executor]]
+
As it stands now, I believe the table is somewhat misleading to newcomers, since it doesn't make it clear that libretro's Beetle PSX core is heavily modified from the Mednafen core. This distinction is mentioned below the table, but could be made clear right away in the able itself. My proposal would be to add an additional row for Beetle PSX. [[User:Duckplc|Duckplc]] ([[User talk:Duckplc|talk]]) 15:45, 5 July 2020 (UTC)
:A formerly payware compatibility layer targeting System 1 to 6. Requires no ROM images or other copyrighted Apple code, as it instead translates Macintosh API calls into equivalent Win32 or POSIX API calls similarly to [[Wine]]. Compatibility is limited however, and as such some games and applications which depend on Mac System Extensions may not work properly.
 
  
===PowerPC===
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== pSXfin reference is broken ==
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="6"|PC / x86
 
|-
 
|SheepShaver
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/cebix/macemu 2.4]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|Classic Environment
 
|align=left|{{Icon|macOS}} (PPC)
 
|Mac OS X v10.4 "Tiger"
 
|{{✗}} ||{{✗}} ||{{✓}}
 
|-
 
|Rosetta
 
|align=left|{{Icon|macOS}}
 
|Mac OS X 10.6 "Snow Leopard" (Intel)
 
|{{✗}} ||{{✗}} ||{{✓}}
 
|-
 
|[[QEMU]]
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|4.0.0
 
|{{✓}} ||{{✓}} ||{{TBD}}
 
|-
 
|PearPC
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/sebastianbiallas/pearpc 0.6.0]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
|}
 
  
;SheepShaver
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The footnote reference to a compatibility list for pSXfin is broken<br>
:An open-source "run-time environment" that includes a PowerPC emulator for non-PowerPC host systems. Originally commercial software named ShapeShifter, it is the companion app of the 68k Mac emulator Basilisk II. It boots System 7.5.2 through (due to a lack of MMU emulation) OS 9.0.4, runs most Mac applications at full speed on any modern PC, and can interface with and copy files to and from host hardware. It hasn't seen significant development in a while, not to mention that it is riddled with hacks and workarounds, which accounts for why some applications such as the default bundled Internet Explorer flat-out crash. Like Basilisk and vMac, it needs a firmware image from a working Mac.
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http://psx.silvanthalas.com/psx.html<br>
 +
A working link is on the page for pSXfin itself<br>
 +
https://web.archive.org/web/20170706063016/http://psx.silvanthalas.com/psx.html
  
;PearPC
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== PCSX-Reloaded (PCSXR) Is Still Active In-Development ==
:This emulator had been developed since 2004, and is capable of booting OS X 10.1-10.4, but not prior Mac OSs, nor OS X's Classic environment. It was the subject of controversy when a closed-source emulator, CherryOS, was revealed to have used [[source code|code]] stolen from PearPC. PearPC lacks a GUI (all that's available is the "Change CD" button), so using a frontend may be necessary.
 
  
;[[QEMU]]
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PCSX-Reloaded (PCSXR) is still active in-development. (https://ci.appveyor.com/project/iCatButler/pcsxr/build/artifacts)
:Best known for its use as an x86 hypervisor, QEMU also emulates a wide range of CPU architectures. In 2015, a Google Summer of Code event brought PowerPC Macintosh support from a curiosity to a possibility and it now supports [https://docs.google.com/spreadsheets/d/1T0kkk8WpQ-eWBIdxBnXWCfeyClVVLJyXvvF2NED2U6Q/view a specific range of versions] as of 2017. Like PearPC, QEMU is run from a shell.
 
  
;Rosetta
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== Adding ares ==
:Apple's official PowerPC emulator for x86-based Macs included in Tiger (10.4.4). Though it wasn't included in Snow Leopard, it was still possible to transfer it from a previous Leopard install. It was removed entirely in OS X Lion. Rosetta uses QuickTransit technology licensed from Transitive Corporation, and works transparently from the end-user, leading Apple to market it as "the most amazing software you'll never see." as it, unlike most emulators, does not have a user interface. Rosetta works best on software that isn't system-intensive, such as office applications; games and other software applications which rely on kexts, libraries or certain instructions may not work properly if at all. A compatibility list is available [https://web.archive.org/web/20060208152806/http://guides.macrumors.com/Rosetta_incompatibilities here].
 
  
===x86===
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I've been adding ares entries to all the relevant emulator pages, but this one is protected. ares gives itself a 1/4 star rating (in terms of how many titles are playable, not actual accuracy), so it certainly would not be a recommended emulator, but I think it's still worth adding. I recommend something like this gets added:
  
{| class="wikitable" style="text-align:center;"
+
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
! scope="col"|Latest Version
+
! scope="col"|Version
 +
! scope="col"|Plugins
 +
! scope="col"|[[libretro|Libretro Core]]
 +
! scope="col"|<abbr title="Resizable Internal Resolution">RIR</abbr>
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
!colspan="6"|PC / x86
+
|[[ares]]
|-
+
|align=left|{{Icon|Windows|Linux|macOS}}
|Rosetta 2
+
|[https://github.com/higan-emu/ares/releases/ {{aresVer}}]
|align=left|{{Icon|macOS}}
+
|?
|macOS 11 “Big Sur” (Apple Silicon)
+
|{{✗}}
|{{✗}} ||{{✓}} ||{{✓}}
+
|?
|-
+
|?
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✗}}
 
|}
 
|}
  
==Emulation issues==
+
[[User:BlaBlaCra|BlaBlaCra]] ([[User talk:BlaBlaCra|talk]]) 21:36, 11 October 2021 (UTC)
Currently, no 3rd-party Macintosh emulators support hardware graphics acceleration, due to [https://www.emaculation.com/forum/viewtopic.php?t=8396 certain CPU instructions left unimplemented in their upstream PPC softcores]. This means no GLIDE, RAVE, nor OpenGL. Fortunately, though as was generally the case in every platform of the period significant visual and feature differences exist between the two, the majority of Mac-exclusive software using these APIs also included software fallback renderers.
 
 
 
==Resources==
 
* [https://www.emaculation.com/doku.php '''E-Maculation'''] - This links to their wiki, but they also have a forum that's "super busy." They provide setup guides and builds when the emulators themselves don't.
 
* [http://macintoshgarden.org/guides#Selecting_an_Emulator Macintosh Garden] (They feature many abandonware games. This page shows guides with links to installing any of the three covered emulators, two for the 68K line called ''Basilisk II'' & ''Mini vMac''; and one for the PowerPC called ''SheepShaver''.)
 
* [https://www.bungie.net/en/Forums/Post/2886439?page=0&sort=0&showBanned=0&path=0 Pathways into Emulators - A Guide to Pre-Halo Bungie Games] (www.bungie.net forums. Mar 17 2011. Includes guide links for running ''Basilisk II'' on Windows, mac OS and Linux.)
 
 
 
==Notes==
 
<references group=N />
 
 
 
{{Apple}}
 
 
 
[[Category:Computers]]
 

Revision as of 21:36, 11 October 2021

PCSX-R

We need to do something about PCSXR. The page sings the praise of the emulator too highly. I consider it only moderately better than epsxe, but it is still a plugin and glitchy mess.

Many recent builds are broken too. At the very least we should find the latest one that works right and link to that one. --173.206.82.252 22:26, 13 April 2014 (EDT)

Oh, wow, a very old message from four years ago... Yeah, I think we all kinda agree about PCSX-R being a plugin-based mess and I see that its ongoing development is stuttering a bit. However, good news is RetroArch has got that good Beetle PSX core (still not perfect compatibility for everything); MEDNAFEN is excellent but unfortunately has got no debugging tools for ANY of its core (not good for romhacking or bugfixes). It's very strange that, despite all this time and the burgeoning field, there is not a very large number of recommended PSX emulators for desktop PC's.
To me, Avocado seems very promising and is being well made and relatively easy to use, I imagine. But it's being made solely by a Polish developer so progress will not be very fast. We see on the main page that the PCSX-R fork bundled with the PGXP graphical enhancement plugin is good. ObiKKa (talk) 03:20, 7 December 2018 (EST)

ZXE-D: Legend of Plasmalite

It should be noted that this game cannot be emulated by any emulator because it uses an external device (assemblable robots with parts) which connects to the memory card slot to show an exact replica of your robot during gameplay. No efforts have ever been made, and nobody is interested or maybe documentation/device availability is lacking.

PSXACT

Can anyone find evidence to this project still being active? The github page linked 404s and google isn't helping me.

It moved to gitlab.

Miss important historical PSX emulator!

"Connectix VGS" was the first commercial emulator for PS1 and therefore deserves to be included in this list.

Done. Thanks for suggestion! WebMint (talk)

PCSX-Redux

Can anyone add PCSX-Redux (https://github.com/grumpycoders/pcsx-redux), which is another fork of PCSX?

Also, can anyone tell me why they disabled the Edit function on the whole page of PlayStation_emulators?

Duckstation now available as libretro core

Good afternoon, everyone. I noticed DuckStation added libretro support a few days back, according to their commit log on GitHub. I tried to edit this information here myself, but it seems the whole page is edit-protected. So, could someone please mark DuckStation (desktop) as libretro-compatible? Thanks. Duckplc (talk) 15:41, 5 July 2020 (UTC)

Mednafen PSX and Beetle should be split in the table

As it stands now, I believe the table is somewhat misleading to newcomers, since it doesn't make it clear that libretro's Beetle PSX core is heavily modified from the Mednafen core. This distinction is mentioned below the table, but could be made clear right away in the able itself. My proposal would be to add an additional row for Beetle PSX. Duckplc (talk) 15:45, 5 July 2020 (UTC)

pSXfin reference is broken

The footnote reference to a compatibility list for pSXfin is broken
http://psx.silvanthalas.com/psx.html
A working link is on the page for pSXfin itself
https://web.archive.org/web/20170706063016/http://psx.silvanthalas.com/psx.html

PCSX-Reloaded (PCSXR) Is Still Active In-Development

PCSX-Reloaded (PCSXR) is still active in-development. (https://ci.appveyor.com/project/iCatButler/pcsxr/build/artifacts)

Adding ares

I've been adding ares entries to all the relevant emulator pages, but this one is protected. ares gives itself a 1/4 star rating (in terms of how many titles are playable, not actual accuracy), so it certainly would not be a recommended emulator, but I think it's still worth adding. I recommend something like this gets added:

Name Platform(s) Version Plugins Libretro Core RIR Accuracy FLOSS Active Recommended
ares Windows Linux macOS v137 ? ? ?

BlaBlaCra (talk) 21:36, 11 October 2021 (UTC)