Difference between pages "PocketStation emulators" and "J2ME Loader"

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(Emulators)
(Tags: Mobile edit, Mobile web edit)
 
(Overview)
(Tags: Mobile edit, Mobile web edit)
 
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{{Infobox console
+
{{stub}}
|title = PocketStation
+
{{Infobox emulator
|logo = Sony-PocketStation.png
+
|logo = JL.png
|developer = [[:Sony]]
+
|logowidth    = 150px
|type = Memory Card peripheral
+
|version = {{JLVer}}
|generation = [[:Category:Fifth-generation video game consoles|Fifth generation]]
+
|active = Yes
|release = 1999
+
|platform = [[Emulators on Android|Android]]
|discontinued = 2002
+
|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Java 2 Micro Edition]]
|successor = [[PlayStation Portable emulators|PlayStation Portable]]
+
|developer = [https://github.com/nikita36078 Nikita Shakarun]
|emulated = {{✓}}
+
|support = [https://www.paypal.me/nikita36078 PayPal]
 +
[https://money.yandex.ru/to/41001670387745 Yandex Money]
 +
|license = Apache 2.0
 +
|source = [https://github.com/nikita36078/J2ME-Loader/releases GitHub]
 +
|website = [https://github.com/nikita36078/J2ME-Loader GitHub]
 +
|prog-lang = Java
 
}}
 
}}
  
The '''[[gametech:PocketStation|PocketStation]]''' is a memory card peripheral made by Sony Computer Entertainment for the [[PlayStation emulators|PlayStation]] that was released in Japan on January 23, 1999. It had a ARM7T CPU with 2KB of RAM. Software for the PocketStation was typically distributed as PlayStation CD-ROM extras, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming. 60 games in total were compatible with the PocketStation.
+
'''J2ME Loader''' is a open-source [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Java 2 Micro Edition]] emulator for [[Emulators on Android|Android]]. Written in Java. It supports most 2D games and also 3D with some limitations (Mascot Capsule 3D games don't work). Emulator has a virtual keyboard, individual settings for each application, scaling support. This project is a fork of [https://github.com/NaikSoftware/J2meLoader J2meLoader].
  
==Emulators==
+
==Overview==
{| class="wikitable" style="text-align:center;"
+
Released in 2017, the emulator is currently capable of playing around lot of games, more than 97% of the J2ME Library. This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost difficult to port. This is common with [[JL-Mod]] emulator as well.
 +
 
 +
==Futures==
 +
 
 +
* Fast emulation.
 +
* High compatibility.
 +
* Bluetooth API support.
 +
* Touchscreen input support.
 +
* Supports different keyboard layouts and customization.
 +
* Individual settings for each application.
 +
* Highly accurate, with the right frame rate (FPS Support) for each game, as well as vibration.
 +
* Hardware acceleration Support (but games won't run too fast).
 +
* Accelerometer support.
 +
* Scaling support.
 +
* Support shader filters (PPSSPP).
 +
* Support Extension .jar/.jad
 +
* Force fullscreen support.
 +
And many more!
 +
 
 +
==Download==
 +
{| cellpadding="4"
 
|-
 
|-
! scope="col"|Name
+
|align=center|{{Icon|APK-big}}
! scope="col"|Platform(s)
+
|'''[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Automatic Builds]'''
! scope="col"|Latest Version
 
! scope="col"|[[libretro|Libretro Core]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
 
|-
 
|-
! colspan="12"|PC / x86
+
|align=center|{{Icon|APK-big}}
 +
|'''[https://github.com/nikita36078/J2ME-Loader/releases Stable Releases]'''
 
|-
 
|-
|[[MAME]]
+
|align=center|{{Icon|APK-big}}
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
+
|'''[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader 1.7.2]'''
|[http://www.mamedev.org/release.html {{MAMEVer}}]
 
|{{✓}}
 
|High
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|[[No$|No$GBA]]
 
|align=left|{{Icon|Windows|DOS}}
 
|[http://problemkaputt.de/gba.htm {{No$GBAVer}}]
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|[[PK201]]
 
|align=left|{{Icon|Windows}}
 
|[http://drhell.web.fc2.com/pocket/pk201_200428.zip Build 20/04/28]
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|-
 
|[[PKEmu]]
 
|align=left|{{Icon|Windows}}
 
|[http://www.zophar.net/download_file/13336 1.1 Private Beta]
 
|{{✗}}
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
|pockystation
 
|align=left|{{Icon|Windows}}
 
|[https://github.com/simias/pockystation Git]
 
|{{✓}} <small>([https://github.com/simias/pockystation-libretro Git])</small>
 
|?
 
|?
 
|{{✗}}
 
|{{✗}}
 
|-
 
!colspan="12"|Mobile / ARM
 
|-
 
|[[PK201]]
 
|align=left|{{Icon|Android}}
 
|[https://play.google.com/store/apps/details?id=com.dokutajigokusai.pk201 21/07/09]
 
|{{✗}}
 
|?
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
 
|}
 
|}
  
[[Category:Consoles]]
+
==Compatibility List==
[[Category:Sony consoles]]
+
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Touchscreen) List of The Tested Java Games (Touchscreen)]</B>
[[Category:Fifth-generation video game consoles]]
+
 
[[Category:Peripherals/Accessories]]
+
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Non-Touchscreen) List of The Tested Java Games (Non Touchscreen)]</B>
[[Category:PocketStation emulators|*]]
+
 
 +
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Java-Games-with-Bugs List of The Java Games with Bugs]</B>
 +
 
 +
==External links==
 +
* [https://github.com/nikita36078/J2ME-Loader Official git repository]
 +
* [https://discord.com/invite/Ag4rcpz Discord server]
 +
* [http://4pda.ru/forum/index.php?showtopic=824201 4pda.ru Discussion]
 +
* [https://forum.xda-developers.com/android/apps-games/app-j2me-loader-t3777889 Xda-dev Discussion]
 +
 
 +
[[Category:Mobiles emulators]]
 +
[[Category:Cellphone emulators]]
 +
[[Category:Android emulation software]]

Revision as of 06:19, 14 August 2021

J2ME Loader
JL.png
Developer(s) Nikita Shakarun
Latest version 1.7.9
Active Yes
Platform(s) Android
Emulates Java 2 Micro Edition
Website GitHub
Support ($) PayPal

Yandex Money

Programmed in Java
License Apache 2.0
Source code GitHub

J2ME Loader is a open-source Java 2 Micro Edition emulator for Android. Written in Java. It supports most 2D games and also 3D with some limitations (Mascot Capsule 3D games don't work). Emulator has a virtual keyboard, individual settings for each application, scaling support. This project is a fork of J2meLoader.

Overview

Released in 2017, the emulator is currently capable of playing around lot of games, more than 97% of the J2ME Library. This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost difficult to port. This is common with JL-Mod emulator as well.

Futures

  • Fast emulation.
  • High compatibility.
  • Bluetooth API support.
  • Touchscreen input support.
  • Supports different keyboard layouts and customization.
  • Individual settings for each application.
  • Highly accurate, with the right frame rate (FPS Support) for each game, as well as vibration.
  • Hardware acceleration Support (but games won't run too fast).
  • Accelerometer support.
  • Scaling support.
  • Support shader filters (PPSSPP).
  • Support Extension .jar/.jad
  • Force fullscreen support.

And many more!

Download

Android Automatic Builds
Android Stable Releases
Android 1.7.2

Compatibility List

List of The Tested Java Games (Touchscreen)

List of The Tested Java Games (Non Touchscreen)

List of The Java Games with Bugs

External links