Difference between revisions of "Super Mario 64 port"

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Super Mario 64 Port is an open-source port of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code. Ever since this port, there have been several forks of it that enhance it or port it to other consoles.
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'''Super Mario 64 Port''' is an open-source port of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code. Ever since this port, there have been several forks of it that enhance it or port it to other consoles.
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[[Category:Game_engine_recreations]]

Revision as of 08:16, 9 August 2021

Super Mario 64 Port
Developer(s) sm64-port
Latest version N/A
Active Yes
Platform(s) Multi-platform
Emulates Super Mario 64
Source code GitHub

Super Mario 64 Port is an open-source port of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code. Ever since this port, there have been several forks of it that enhance it or port it to other consoles.