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Show new changes starting from 19:04, 23 April 2024
   
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22 April 2024

     12:59  Game engine recreations and source ports‎ (diff | hist) . . (+325). . Ahayri (talk | contribs) (Platform)

21 April 2024

     23:28  Game engine recreations and source ports‎‎ (2 changes | history) . . (+514). . [NejiHyuga900‎ (2×)]
     
23:28 (cur | prev) . . (+212). . NejiHyuga900 (talk | contribs) (Sim: Adding a PS VIta port of RCT Classic but it has its issues like long load times and graphical glitches. It can switch between the default speedhack mode (glitches bad) or safe mode but overall, currently hard to recommend at its current state.)
     
23:11 (cur | prev) . . (+302). . NejiHyuga900 (talk | contribs) (Action-adventure: Adding Tomb Raider 1 & 2 Classic Collection for Vita)

19 April 2024

 m   13:43  Game engine recreations and source ports‎ (diff | hist) . . (+107). . Phredreeke (talk | contribs) (Various: I'm too OCD not to point this out, and this is the least intrusive way I can think to do it)

18 April 2024

     22:15  Game engine recreations and source ports‎ (diff | hist) . . (-749). . 172.68.174.40 (talk) (add PsyDoom. and link to the doom wiki. Remove redundant doom ports.)

16 April 2024

     10:16  Source Ports on macOS‎ (diff | hist) . . (+97). . Xianmo (talk | contribs) (Add Ion Fury: Aftershock)

13 April 2024

     21:11  Game engine recreations and source ports‎ (diff | hist) . . (+34). . 172.69.23.203 (talk)

10 April 2024

     18:04  Source Ports on macOS‎‎ (3 changes | history) . . (+118). . [Xianmo‎ (3×)]
 m   
18:04 (cur | prev) . . (0). . Xianmo (talk | contribs) (Change war1gus to recommended, because the extractor tool now extracts all game data correctly.)
     
17:55 (cur | prev) . . (-261). . Xianmo (talk | contribs) (Remove Hiigara. The dev has moved to the Tenhauser Gate project.)
     
17:26 (cur | prev) . . (+379). . Xianmo (talk | contribs) (Add Stalker Call of Pripyat)

7 April 2024

     16:12  Source Ports on macOS‎‎ (3 changes | history) . . (+1,122). . [Xianmo‎; Phredreeke‎ (2×)]
 m   
16:12 (cur | prev) . . (+596). . Phredreeke (talk | contribs) (GZDoom no longer supports PowerPC or x86-32)
     
16:09 (cur | prev) . . (+149). . Phredreeke (talk | contribs) (Source Port List)
     
09:32 (cur | prev) . . (+377). . Xianmo (talk | contribs) (Add unreal gold beta)

5 April 2024

     14:06  Game engine recreations and source ports‎ (diff | hist) . . (+182). . Ipomoea (talk | contribs) (Racing: Open1560 for Midtown Madness 1)

3 April 2024

     08:01  Game engine recreations and source ports‎ (diff | hist) . . (+222). . Ipomoea (talk | contribs) (RPG: Ragnarok / Valhalla)

2 April 2024

 m   03:25  Game engine recreations and source ports‎ (diff | hist) . . (-1). . Skylark (talk | contribs) (Action-adventure: Capitalize link's awakening)

1 April 2024

     08:00  Game engine recreations and source ports‎‎ (2 changes | history) . . (+521). . [172.69.23.203‎; 172.68.174.228‎]
     
08:00 (cur | prev) . . (+52). . 172.68.174.228 (talk) (See also)
     
07:50 (cur | prev) . . (+469). . 172.69.23.203 (talk) (See also)

31 March 2024

     11:23  Game engine recreations and source ports‎‎ (2 changes | history) . . (+235). . [Ipomoea‎; Ilyagredasov‎]
     
11:23 (cur | prev) . . (+196). . Ipomoea (talk | contribs) (RPG: Ambermoon)
     
04:33 (cur | prev) . . (+39). . Ilyagredasov (talk | contribs) (Bullet Hell)

26 March 2024

 m   02:09  EasyRPG‎ (diff | hist) . . (+5). . Chipsum (talk | contribs)

25 March 2024

     19:20  Game engine recreations and source ports‎ (diff | hist) . . (+173). . 162.158.94.88 (talk) (Miscellaneous: LSD: Revamped)