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List of notable NES ports and remakes

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{| class="wikitable" style="text-align: center;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Notes|-|Crystalis|GBC|GBC: Adds some extras like one dungeon. Horrible port though (sound, graphics, narrow field of vision).|-|Digital Devil Story: Megami Tensei<br/>Digital Devil Story: Megami Tensei II|SNES|SFC: Compilation titled ''Kyūyaku Megami Tensei''. Improved graphics, updated music. Extra features and altered/added areas. Japan only.|-|Dragon Quest I<br/>Dragon Quest II|SNES, GBC|SFC: Compilation. Includes U.S. NES enhancements. Updated graphics and game balance. Japan only. GBC: Compilation. Improved graphics from NES version, SFC version's game balance and events. Mobile: Based on the GBC versions with the improved sprites from the SFC versions of DQ6/DQ3R. No battle animations. Japan only. Android/iOS: New English translation. Based on the mobile version.|-|Dragon Quest III|SNES, GBC|SFC: Full remake. Updated graphics and game balance. Includes U.S. NES enhancements. Japan only. GBC: Improved graphics from the NES version with the SFC version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events). Mobile: Based on the SFC version. Uses the engine from the mobile versions of DQ1/DQ2. No battle animations. Japan only. Android/iOS: New English translation. Based on the mobile version.|-|Dragon Quest IV|PS1, NDS, iOS, Android|PS1: Updated graphics. Japan only. NDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party chat added (officially Japan exclusive). New Multi-5 localizations. iOS/Android: Direct port of DS version. English-only localization. Party chat translated. |-|DuckTales|PS3, Xbox360, Wii U, PC|Remade in HD as ''DuckTales Remastered'' for PS3, 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), new levels, both newly arranged and original NES music, an art gallery, and the other unlockables. Altered progression forces the player to traverse all parts of all levels. A patch was released to allow cutscenes to be skipped.|-|Final Fantasy 1 + 2|PS1, GBA (R), PSP (R)|MSX: Updated graphics (FF1 only) PS1: Updated graphics and sound, most bugs fixed, new music added for minibosses, Fiends and Chaos, HP of all bosses doubled, easy mode added GBA, PSP: Original difficulty level removed, bonus dungeons|-|Final Fantasy 3|NDS, PSP|Full 3D remake.|-|Fire Emblem: Shadow Dragon and the Blade of Light|SNES, NDS (R)|SFC: Remade as the first chapter of ''Fire Emblem: Mystery of the Emblem'' with upgraded graphics and improved balance. The remake also continues the storyline. NDS: The SFC remake was divided to two releases - ''Fire Emblem: Shadow Dragon'' with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery of the Emblem'' for the DS, covering the rest of the storyline as well as including the ''BS Fire Emblem'' maps as bonus content accessed via Wi-Fi (content is actually on-cartridge). Introduces character customization.|-|Kirby's Adventure|GBA (R), 3DS|GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics. 3DS: Slowdown and flickering fixed, 3D feature added|-|The Legend of Zelda|Satallaview, Gamecube (E), GBA|Satallaview: Titled ''BS Legend of Zelda''. Updated graphics, smaller overworld map, timer. Japan only GC & GBA: Emulated versions. Improved grammar.|-|Mega Man 1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6|PS1, PS2, Gamecube, Xbox, PS4, Xbox One, 3DS, PC, PSP (R)|MD: ''Mega Man: The Wily Wars'', a compilation/enhanced port of Mega Man 1-3 plus a new set of levels unlocked after beating the three games. Includes updated audio and an inconsistent 16-bit graphical overhaul. Has a manual saving system along with passwords. Areas that had massive sprite flickering in the NES versions now slow down considerably instead (leading to an imbalanced Yellow Devil fight). PS1: ''Rockman Complete Works'', individually released ports of all six NES games. Extra gameplay modes added. Museum and Database options. Vibration and PocketStation support. Automatic saving. Arranged music in addition to original music (the earlier games have less arranged tracks). Slowdown removed. Officially released in Japan only. PS2/GC/Xbox: ''Mega Man Anniversary Collection'', a U.S. compilation of the Complete Works versions minus some features. Includes other Mega Man games not released on NES. The Xbox versions include arranged music. The GC version has inverted A/B buttons. The PS2 version has input lag. Each version has different exclusive video extras. PS4/XB1/3DS/PC: ''Mega Man Legacy Collection'', a compilation of the NES versions of all six games. Includes the Museum and Database features from the Complete Works versions. Also includes various overlays and filters. Some versions may have input lag. The US version of Mega Man V in the 3DS version has frame-rate issues whereas the Japanese Rockman 5 does not have this problem. The release is a port/emulation hybrid of sorts. PSP: ''Mega Man Powered-Up (PSP)'', a full remake of Mega Man in 2.5D with a chibi artstyle, remixed music, and voice acting. Includes two new Robot Master levels and a new opening level. True widescreen. Construction mode. Option to play with new or original level layouts (original layouts use a 4:3 aspect ratio and NES music). Unlockable playable characters, features, and moves from later games in the series.|-|Metroid|Gamecube (E), GBA (R)|GC: Emulated. Unlocked in ''Metroid Prime'' if a GBA with ''Metroid: Fusion'' is connected to the system GBA: Remade as ''Metroid: Zero Mission'', updated graphics & sound, cutscenes, expanded story and world. The original NES Metroid is also included as an unlockable which also saves the player's password.|-|Ninja Gaiden|PCE, SNES|PCE: Updated graphics (but poor use of scrolling), new music; Japan only SNES: Increased palettes, updated music based on OST|-|Ninja Gaiden II: The Dark Sword of Chaos|SNES|SNES: Increased palettes, updated music based on OST|-|Ninja Gaiden III: The Ancient Ship of Doom|SNES|SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version|-|River City Ransom (Downtown Nekketsu Monogatari)|PCE, GBA|PCE: Improved graphics, updated music. Japan only GBA: Improved graphics, updated music. Save feature and various bonus features.|-|Super Mario Bros./The Lost Levels|SNES, GBC|SNES: Improved graphics, sample-based music, saving, inaccurate physics GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size|-|Super Mario Bros. 2|SNES, GBA|Improved graphics, sample-based music, saving GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size|-|Super Mario Bros. 3|SNES, GBA|Improved graphics, sample-based music, saving GBA Only: e-Reader support, replays, smaller screen size|-|Zelda II: The Adventure of Link|Gamecube (E)|Potentially seizure-inducing effects replaced|} #REDIRECT [[Category:Notable List of notable ports]]

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