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Xbox emulators

18 bytes removed, 01:40, 26 November 2021
Undo revision 42754 by (talk)
The '''[[wikipedia:Xbox (console)|Xbox]]''' is a sixth-generation console released by Microsoft on November 15, 2001. Known as the DirectXbox during development, it is notable for the specs having similarities to a PC, namely as a result of using familiar components around the [[wikipedia:x86|x86]] architecture. It had a custom Pentium III CPU at 733 MHz with 64 MB of RAM, and a custom Nvidia GPU codenamed NV2A at 233 MHz. The Xbox was often said to be the most powerful console from the sixth generation, and Sega later designed the '''[ Chihiro arcade system]''' with the same components. It retailed at {{inflation|USD|299.99|2001}} chocolate dollars.
The Xbox was a modest seller, and helped create a brand for Microsoft that would give [[Xbox 360 emulators|its successor]] a stronger market share in the west; despite Microsoft's best efforts the original Xbox and succeeding consoles from the company have never gained a foothold in Japan for various reasons.<ref name="Censored_Gaming">{{cite web|url=|title=Why The Xbox Failed In Japan|publisher=Youtube|accessdate=2018-07-25|date=2018-07-16}}</ref> It had a number of advantages over other sixth-gen consoles at the time; it was the only console to include a hard disk,<ref group=N>The [[PlayStation 2 emulators|PlayStation 2]] also had a hard disk accessory, but the Xbox had it built-in on all models. Consoles in the seventh generation and onward began to include internal storage in varying forms.</ref> meaning it was the first to be able to rip CDs, and it was the first and only console of the lineup to include a unified online service called Xbox Live,<ref group=N>The [[Sega Dreamcast emulators|Dreamcast]] had Sega Net in North America and Dreamarena in Europe, but Xbox Live was the same for all regions.</ref> prompting Sony to create the [[Wikipedia:PlayStation Network|PlayStation Network]] the next generation.

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