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PlayStation emulators

216 bytes added, 12:32, 11 July 2013
Emulation issues:
==Emulation issues:==
===Z buffer===
Several problems occur when running PS1 games at resolutions higher than the internal native resolution. The PS1 hardware didn't have a [https://en.wikipedia.org/wiki/Z-buffering z-buffer]. That means The lack of a z-buffer causes things like polygons popping over others. Tekken character limbs is a good example to see that PS1 games will have jittery . Jittering textures and warping polygons, which are much more apparent if you increase another problem. The jitter is caused by low-precision fixed-point (to the internal resolutionnative res, essentially) math. The And more accurate math where relevant helps, ie [http://emulation-general.wikia.com/wiki/Recommended_PSX_Plugins#Graphics GTE Accuracy] option can help this, but . Though it can cause other issues as well. Notably often create holes between polygonsin the seams.
[[Category:Consoles]]
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