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- 20:18, 2 July 2023 (diff | hist) (+40) Recommended N64 plugins (Replaced all instances of zilmar's RSP with Project64 RSP to reflect the recent renaming of that plugin. Also revamped the Project64 setups section somewhat. Some other minor changes throughout.)
- 14:42, 27 January 2023 (diff | hist) (-13) m Talk:Nintendo 64 emulators (→Comparison table is getting crowded)
- 14:41, 27 January 2023 (diff | hist) (+362) Talk:Nintendo 64 emulators (→Comparison table is getting crowded)
- 05:11, 25 January 2023 (diff | hist) (+85) Ares (Clarification on ares's N64 RDP emulation)
- 00:11, 20 December 2022 (diff | hist) (+548) Talk:Nintendo 64 emulators (→Ares recommended?: new section)
- 17:53, 13 December 2022 (diff | hist) (+318) Simple64 (Added a note on simple64's slower performance)
- 05:00, 10 December 2022 (diff | hist) (-79) CRT shaders (Update on CRT-Guest-Advanced)
- 18:13, 30 November 2022 (diff | hist) (+93) Mupen64Plus (Update on RMG as a Mupen64Plus frontend)
- 09:31, 30 November 2022 (diff | hist) (+34) Vsync (Added some more examples of emulators that utilize Dynamic Rate Control) (current)
- 01:01, 30 November 2022 (diff | hist) (+468) Nintendo 64 emulators (More info on Project64 nightlies and recent regressions)
- 06:22, 16 November 2022 (diff | hist) (+121) Nintendo 64 emulators (Update on RMG)
- 00:02, 17 October 2022 (diff | hist) (0) m NanoBoyAdvance (How about we not descend into dumb edit warfare over dumb shit no one cares about and settle on a compromise)
- 18:50, 26 September 2022 (diff | hist) (+193) Talk:Nintendo 64 emulators (→What's Depth output?)
- 02:29, 23 September 2022 (diff | hist) (+3) m Nintendo 64 emulators (→Transfer Pak emulation)
- 02:28, 23 September 2022 (diff | hist) (+956) Nintendo 64 emulators (Added information on how to get the Game Boy Tower in the Pokemon Stadium games working, as well as some expansions elsewhere)
- 16:05, 22 August 2022 (diff | hist) (+1) m M64p (changed "compatibility list" to "known issues list")
- 16:02, 22 August 2022 (diff | hist) (+1,221) M64p (More info on m64p's major timing changes and some cautions regarding the highly volatile nature of the situation as it currently stands)
- 18:58, 5 August 2022 (diff | hist) (+515) Nintendo 64 emulators (Added mention of Project64's donation nagging and Rosalie's installer that gets rid of it)
- 17:47, 5 August 2022 (diff | hist) (+268) Nintendo 64 emulators (A bit more info on Mupen64Plus plugins and RMG's compatibility with them)
- 17:23, 5 August 2022 (diff | hist) (+367) Nintendo 64 emulators (More info on m64p's lack of a dynarec)
- 05:35, 1 August 2022 (diff | hist) (0) Nintendo 64 emulators (Moved m64p (Final GLideN64) down to "somewhat recommended" and Cen64 down to "not recommended" - RMG is more up-to-date and overall better for GLideN64, and Cen64 is currently extremely barebones and unfit for general use)
- 05:20, 1 August 2022 (diff | hist) (+159) Nintendo 64 emulators (More accurate information on the current status of Cen64)
- 21:30, 29 July 2022 (diff | hist) (+275) CRT shaders (Updated info on crt-guest-advanced reflecting new updates)
- 09:03, 26 July 2022 (diff | hist) (+312) Nintendo 64 emulators (Expanded info on m64p)
- 22:48, 18 July 2022 (diff | hist) (+759) Nintendo 64 emulators (Updated N64 timing issues section to reflect new developments)
- 22:01, 17 July 2022 (diff | hist) (+1,747) Recommended N64 plugins (Added an Overview section explaining the "profiles" under Recommended Setups)
- 21:19, 17 July 2022 (diff | hist) (-14) Recommended N64 plugins (zilmar's RSP is known to have some issues in LLE, so it doesn't make sense to recommend it for the Accuracy setup)
- 21:14, 17 July 2022 (diff | hist) (+32) m Recommended N64 plugins (→Recommended Plugins)
- 21:03, 17 July 2022 (diff | hist) (+425) Recommended N64 plugins (Rewrote portions of Rice Video section, added a few other tidbits elsewhere)
- 09:03, 17 July 2022 (diff | hist) (+54) Recommended N64 plugins (more on Project64 Video and Glide64 Final)
- 08:43, 17 July 2022 (diff | hist) (+323) Recommended N64 plugins (Added notice about potential regressions in Project64 Video)
- 09:24, 14 July 2022 (diff | hist) (-26) CRT shaders (Merged guest-dr-venom into guest-advanced. Decided there's no reason for it to have its own section when it's essentially just an earlier version of the same shader)
- 03:59, 12 July 2022 (diff | hist) (+228) CRT shaders (Added Sony Megatron screenshot, and updated the Royale shot for consistency with the others)
- 03:52, 12 July 2022 (diff | hist) (0) N File:Sony-megatron.png
- 03:52, 12 July 2022 (diff | hist) (0) N File:Crt-royale.png
- 03:30, 12 July 2022 (diff | hist) (+716) CRT shaders (Added a bunch of screenshots showing off various CRT shaders with mostly default settings)
- 03:19, 12 July 2022 (diff | hist) (0) N File:Crt-zfast.png
- 03:19, 12 July 2022 (diff | hist) (0) N File:Crt-lottes-multipass.png
- 03:18, 12 July 2022 (diff | hist) (0) N File:Crt-guest-dr-venom.png
- 03:18, 12 July 2022 (diff | hist) (0) N File:GTU.png
- 03:18, 12 July 2022 (diff | hist) (0) N File:Crt-easymode.png
- 03:17, 12 July 2022 (diff | hist) (0) N File:Crt-caligari-sm.png
- 00:55, 12 July 2022 (diff | hist) (-4) m CRT shaders (→Sony Megatron)
- 00:51, 12 July 2022 (diff | hist) (+10) m CRT shaders (→ZFast_CRT)
- 00:50, 12 July 2022 (diff | hist) (+1,484) CRT shaders (Complete overhaul of Types section - updated various links to reflect the migration to slang shaders, added new information, and shifted some things around)
- 18:59, 11 July 2022 (diff | hist) (+1,777) CRT shaders (Begin work on section explaining phosphor mask emulation, part 1)
- 08:54, 11 July 2022 (diff | hist) (+2,329) CRT shaders (Added sections on CRT-Guest-Advanced and Sony Megatron)
- 07:48, 11 July 2022 (diff | hist) (+421) CRT shaders (Added note regarding RetroArch's shader repos)
- 08:02, 10 July 2022 (diff | hist) (+2) CRT shaders (oops)
- 08:02, 10 July 2022 (diff | hist) (+518) CRT shaders (Added links to the main shaders repos, as well as some info on the shader types)
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