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Sega Dreamcast emulators

1,015 bytes added, 18:39, 21 May 2020
Emulators
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Open-Source
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="10"|PC/ x86
|-
|[[DEmul]]
|align=left|{{Icon|Windows}}
|[http://forum.emu-russia.net/viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 180428]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[reicast#Libretro_coreredream]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast|Beetle DCFlycast]]|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/libretroflyinghead/beetle-dc flycast Git]|{{✓}} ||{{~✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[Flycast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} |[https://github.com/libretro/flycast Git]|{{✓}} ||{{}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|align=left|{{Icon|Windows, |Linux}}
|[http://builds.reicast.com/ Dev Builds]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[redream]]|Windows, Linux, macOS|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✓}} ||{{✓}}
|-
|[[nullDC]]
|align=left|{{Icon|Windows}}
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{✓}} ||{{✓}} ||{{✗~}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}
|-
|[[Makaron]]
|align=left|{{Icon|Windows}}
|[https://www.zophar.net/dreamcast/makaron.html T12/5]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗~}} ||{{✗}} ||{{✗}}
|-
|[httpshttp://segaretrowashemu.org/Chankast ChankastWashingtonDC]|Windowsalign=left|{{Icon|Linux}}|[httphttps://chanka.emulatroniagithub.com/FrameSetDC_Down.htm 0.25washingtondc-emu/washingtondc Git]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[http://www.lxdream.org Lxdream]|align=left|{{Icon|Linux, |macOS}}
|[http://www.lxdream.org/download.php 0.9.1]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|WashingtonDC|Linux|[https://githubsegaretro.comorg/washingtondc-emu/washingtondc GitChankast Chankast]|align=left|{{Icon|Windows}} |[http://chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{~}} ||{{✓}} ||{{✓~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
!colspan="10"|Mobile/ ARM
|-
|[[reicast#Libretro_core|Beetle DCredream]]|[[align=left|{{Icon|Android emulators|Android]], mobileLinuxARM}}|[https://githubplay.google.com/libretrostore/apps/details?id=io.recompiled.redream 1.1.81 (Android)]<br />[https://redream.io/beetle-dc Gitdownload Dev (Raspberry Pi)]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~✓}}|-|[[reicast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Android|iOS|Linux|Pandora}} |[https://github.com/libretro/flycast Git]|{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|[[Android emulatorsalign=left|{{Icon|Android]]}}
|[http://builds.reicast.com/ Dev Builds]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[redream]]|[[Android emulators|Android]]|[https://redream.io/download {?}]|{{✗}} ||{{✗~}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-
|}
===Comparisons===
;[[DEmul]]:Has the highest compatibility and accuracy, but is Windows-onlyand closed-source. It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators.;[[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https://redream.io/compatibility 8085+% of the Dreamcast library] (no Windows CE support), has a good user interface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1.;[[reicast]]:Made by the creator of NullDC. Runs on Android, Windows, and Linux.:;[[reicast#Libretro_core|Beetle DC]]:[[libretro]] fork similar to [[Mednafen]]'s PCEIs closed-fast source and PCE-accuracy cores that backport changes from [https://github.com/flyinghead/reicast-emulator flyinghead's fork] of reicast. It aims to be compliant has a payware premium version with OpenGL 2 and OpenGL ES 2 so that it can continue to run on mobile devices and midhigh-tier PCs. This fork [https://github.com/libretro/flycast/issues/136 partially supports] Naomi and Atomiswave hardwaredefinition rendering
;[[nullDC]]:Can run a lot of games at great speed on mid-end PC but is no longer developed.
:;[[reicast]]:Eventually nullDC's author forked his own project into reicast, with the main objective to widen platform availability to smartphones and tablets. While wider availability is generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run on these platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in Reicast development, and the codebase remained virtually untouched for years before the RetroArch team began working with it as part of a "Reicast core", later named Flycast.
:;[[reicast#Libretro_core|Flycast]]:Fork of reicast avaliable as an standalone emulator and as an [[libretro]] core. libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and Dreamcast VMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME's popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to crack). Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.
 
;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
Windows CE games emulation is still poor and slow.
===Poor VMU emulationemulators===<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can leverage the screen of the VMU while the game is running, none of them allow you to play the minigames developed for it so playing those minigames would require another emulator. The problem  ElysianVMU is there aren't any a complete lists of Dreamcast VMU emulators, and the emulators that can be found are poorly documentedemulator:[http://evmu.elysianshadows.com/ ElysianVMU]
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
 
==VMU emulators==
Emulating the Dreamcast VMU is possible via use of this emulator:
[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link of ElysianVMU]
 
[http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to the forum thread about it]
==References==
Anonymous user

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