Difference between revisions of "Save converters"

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(Nintendo 64)
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==Nintendo 64==
 
==Nintendo 64==
  
* [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] Converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files.
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* [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] Converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
  
 
[[Category:FAQs]]
 
[[Category:FAQs]]

Revision as of 13:59, 5 August 2014

Save converters can change a save from one format to another. Emulators can sometimes use a different file format.

PlayStation 1

PlayStation 1<->PlayStation Portable

PlayStation 2

Game Boy Advance

  • gbaconv Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).

Nintendo DS

Nintendo 64

  • pj64tosrm Converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. DexDrive and Adaptoid64 saves are not supported yet.