Difference between revisions of "Save converters"
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(Made clarifications. Removed dead link because there is no wayback machine version of it. Formatting uniformity fixes.) |
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==Nintendo DS== | ==Nintendo DS== | ||
* http://shunyweb.info/convert.php | * http://shunyweb.info/convert.php | ||
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+ | ==Nintendo 64== | ||
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+ | * [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] Converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. | ||
[[Category:FAQs]] | [[Category:FAQs]] |
Revision as of 13:54, 5 August 2014
Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
Contents
PlayStation 1
PlayStation 1<->PlayStation Portable
- PS1<->PSP Save Converter - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa.
PlayStation 2
Game Boy Advance
- gbaconv Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
Nintendo DS
Nintendo 64
- pj64tosrm Converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files.