Difference between revisions of "Save converters"
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(Made clarifications. Removed dead link because there is no wayback machine version of it. Formatting uniformity fixes.) |
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Save converters can change a save from one format to another. Emulators can sometimes use a different file format. | Save converters can change a save from one format to another. Emulators can sometimes use a different file format. | ||
+ | ==PlayStation 1== | ||
+ | * [http://www.emucr.com/search/label/MemcardRex MemCard Rex] | ||
− | == | + | ===PlayStation 1<->PlayStation Portable=== |
− | = | + | * [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa. |
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− | == | + | ==PlayStation 2== |
− | [ | + | * [http://www.csclub.uwaterloo.ca:11068/mymc/ mymc] |
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− | http://www.csclub.uwaterloo.ca:11068/mymc/ | ||
==Game Boy Advance== | ==Game Boy Advance== | ||
− | + | * [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O). | |
− | Converts GBA battery saves between [[VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O). | ||
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==Nintendo DS== | ==Nintendo DS== | ||
− | http:// | + | * http://shunyweb.info/convert.php |
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[[Category:FAQs]] | [[Category:FAQs]] |
Revision as of 02:37, 27 July 2014
Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
Contents
PlayStation 1
PlayStation 1<->PlayStation Portable
- PS1<->PSP Save Converter - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa.
PlayStation 2
Game Boy Advance
- gbaconv Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).