Difference between revisions of "Save converters"

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(Added converter for Retron 5 files)
(Added Nintendo Switch Online)
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==Game Boy Advance==
 
==Game Boy Advance==
* [https://savefileconverter.com/#/gba/gameshark https://savefileconverter.com/#/gba/gameshark] Convert GBA Gameshark saves to/from raw/battery saves
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* [https://savefileconverter.com/#/gba/gameshark https://savefileconverter.com/#/gba/gameshark] Convert GBA Gameshark (.sps) saves to/from raw/battery saves
* [https://savefileconverter.com/#/gba/gameshark-sp https://savefileconverter.com/#/gba/gameshark-sp] Convert GBA Gameshark SP saves to/from raw/battery saves
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* [https://savefileconverter.com/#/gba/gameshark-sp https://savefileconverter.com/#/gba/gameshark-sp] Convert GBA Gameshark SP (.gsv) saves to/from raw/battery saves
* [https://savefileconverter.com/#/gba/action-replay https://savefileconverter.com/#/gba/action-replay] Convert GBA Action Replay saves to/from raw/battery saves
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* [https://savefileconverter.com/#/gba/action-replay https://savefileconverter.com/#/gba/action-replay] Convert GBA Action Replay (.xps) saves to/from raw/battery saves
 
* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
 
* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
  
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* [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
 
* [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
 
* It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
 
* It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
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==Sega CD==
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* [https://savefileconverter.com/#/sega-cd https://savefileconverter.com/#/sega-cd] Change the size of Sega CD backup RAM files: different emulators support different sizes. Also allows you to convert an internal memory file to a RAM cart file or vice versa. And you can split out and recombine the saves within any file as needed.
  
 
==Wii Virtual Console==
 
==Wii Virtual Console==
* [https://savefileconverter.com/#/wii https://savefileconverter.com/#/wii] Convert Wii Virtual Console files into formats loadable by emulators (NES/SNES/N64/TG-16/SMS/Genesis/Neo Geo/C64)
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* [https://savefileconverter.com/#/wii https://savefileconverter.com/#/wii] Convert Wii Virtual Console files (*.bin) into formats loadable by emulators (NES/SNES/N64/TG-16/SMS/Genesis/Neo Geo/C64)
  
 
==MiSTer==
 
==MiSTer==
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==Flash cartridges==
 
==Flash cartridges==
* [https://savefileconverter.com/#/flash-carts https://savefileconverter.com/#/flash-carts] Convert saves from flash carts (e.g. Everdrive/EZ Flash) to/from emulator format
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* [https://savefileconverter.com/#/flash-carts https://savefileconverter.com/#/flash-carts] Convert saves from flash carts (e.g. Everdrive/EZ Flash/Mega SD) to/from emulator format
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==Nintendo Switch Online==
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* [https://savefileconverter.com/#/nintendo-switch-online https://savefileconverter.com/#/nintendo-switch-online] Convert saves to/from Nintendo Switch Online format. Requires access to homebrew software on the Switch
  
 
==Retron 5 / RetroFreak==
 
==Retron 5 / RetroFreak==

Revision as of 19:49, 4 March 2023

Save converters can change a save from one format to another. Emulators can sometimes use a different file format.

PlayStation 1

PlayStation 1<->PlayStation Portable

PlayStation 2

Game Boy Advance

Nintendo DS

Nintendo 64

  • https://savefileconverter.com/#/n64/dexdrive Convert N64 DexDrive (.n64) files to/from emulator/controller pak saves. Also can extract cart saves within the DexDrive file for direct use in emulators
  • https://savefileconverter.com/#/n64/controller-pak Extract or build N64 Controller Pak (.mpk) files to/from individual saves. Also can extract cart saves within the Controller Pak file for direct use in emulators
  • pj64tosrm (windows binaries here) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. DexDrive and Adaptoid64 saves are not supported yet.
  • It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.

Sega CD

  • https://savefileconverter.com/#/sega-cd Change the size of Sega CD backup RAM files: different emulators support different sizes. Also allows you to convert an internal memory file to a RAM cart file or vice versa. And you can split out and recombine the saves within any file as needed.

Wii Virtual Console

MiSTer

Flash cartridges

Nintendo Switch Online

Retron 5 / RetroFreak