Difference between revisions of "Save converters"

From Emulation General Wiki
Jump to navigation Jump to search
(PlayStation 1: added secondary memory card manager for PlayStation since memcardrex can't handle all formats properly it seems)
(Added Nintendo Switch Online)
(16 intermediate revisions by 9 users not shown)
Line 2: Line 2:
  
 
==PlayStation 1==
 
==PlayStation 1==
* [http://www.planetemu.net/php/utilitaires/?action=download&id=373 MemCard Rex]
+
* [https://savefileconverter.com/#/ps1/dexdrive https://savefileconverter.com/#/ps1/dexdrive] - Convert DexDrive (.gme) files to emulator (.mcr) or extract individual saves
 +
* [https://savefileconverter.com/#/ps1/ps3 https://savefileconverter.com/#/ps1/ps3] - Convert PS1 Classics on PS3 (.PSV) files to emulator (.mcr) or convert to individual save
 +
* [https://savefileconverter.com/#/ps1/emulator https://savefileconverter.com/#/ps1/emulator] - Extract individual saves to/from emulator (.mcr) files
 +
* [https://github.com/ShendoXT/memcardrex/releases MemCard Rex]
 
* [https://www.aldostools.org/memmanager.html Aldo's Tool Memory Card Manager]
 
* [https://www.aldostools.org/memmanager.html Aldo's Tool Memory Card Manager]
  
 
===PlayStation 1<->PlayStation Portable===
 
===PlayStation 1<->PlayStation Portable===
 +
* [https://savefileconverter.com/#/ps1/psp https://savefileconverter.com/#/ps1/psp] - Convert PSP (.vmp) files to/from emulator (.mcr) files, or extract individual saves
 
* [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format  and vice versa.
 
* [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format  and vice versa.
 +
* [https://github.com/dots-tb/vita-mcr2vmp vita-mcr2vmp] - signs PSOne MCR files to create VMP files for use with Sony Vita/PSP and exports MCR files from VMP
  
 
==PlayStation 2==
 
==PlayStation 2==
Line 12: Line 17:
  
 
==Game Boy Advance==
 
==Game Boy Advance==
* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
+
* [https://savefileconverter.com/#/gba/gameshark https://savefileconverter.com/#/gba/gameshark] Convert GBA Gameshark (.sps) saves to/from raw/battery saves
 +
* [https://savefileconverter.com/#/gba/gameshark-sp https://savefileconverter.com/#/gba/gameshark-sp] Convert GBA Gameshark SP (.gsv) saves to/from raw/battery saves
 +
* [https://savefileconverter.com/#/gba/action-replay https://savefileconverter.com/#/gba/action-replay] Convert GBA Action Replay (.xps) saves to/from raw/battery saves
 +
* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
  
 
==Nintendo DS==
 
==Nintendo DS==
Line 18: Line 26:
  
 
==Nintendo 64==
 
==Nintendo 64==
 +
* [https://savefileconverter.com/#/n64/dexdrive https://savefileconverter.com/#/n64/dexdrive] Convert N64 DexDrive (.n64) files to/from emulator/controller pak saves. Also can extract cart saves within the DexDrive file for direct use in emulators
 +
* [https://savefileconverter.com/#/n64/controller-pak https://savefileconverter.com/#/n64/controller-pak] Extract or build N64 Controller Pak (.mpk) files to/from individual saves. Also can extract cart saves within the Controller Pak file for direct use in emulators
 +
* [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
 +
* It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
  
* [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
+
==Sega CD==
 +
* [https://savefileconverter.com/#/sega-cd https://savefileconverter.com/#/sega-cd] Change the size of Sega CD backup RAM files: different emulators support different sizes. Also allows you to convert an internal memory file to a RAM cart file or vice versa. And you can split out and recombine the saves within any file as needed.
  
* It is possible to use 512 byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro api.
+
==Wii Virtual Console==
 +
* [https://savefileconverter.com/#/wii https://savefileconverter.com/#/wii] Convert Wii Virtual Console files (*.bin) into formats loadable by emulators (NES/SNES/N64/TG-16/SMS/Genesis/Neo Geo/C64)
 +
 
 +
==MiSTer==
 +
* [https://savefileconverter.com/#/mister https://savefileconverter.com/#/mister] Convert MiSTer saves to/from emulator format
 +
 
 +
==Flash cartridges==
 +
* [https://savefileconverter.com/#/flash-carts https://savefileconverter.com/#/flash-carts] Convert saves from flash carts (e.g. Everdrive/EZ Flash/Mega SD) to/from emulator format
 +
 
 +
==Nintendo Switch Online==
 +
* [https://savefileconverter.com/#/nintendo-switch-online https://savefileconverter.com/#/nintendo-switch-online] Convert saves to/from Nintendo Switch Online format. Requires access to homebrew software on the Switch
 +
 
 +
==Retron 5 / RetroFreak==
 +
* [https://savefileconverter.com/#/retron-5 https://savefileconverter.com/#/retron-5] Convert saves from a Retron 5 / RetroFreak to/from emulator format
  
 
[[Category:FAQs]]
 
[[Category:FAQs]]
 
[[Category:Tools|*]]
 
[[Category:Tools|*]]

Revision as of 19:49, 4 March 2023

Save converters can change a save from one format to another. Emulators can sometimes use a different file format.

PlayStation 1

PlayStation 1<->PlayStation Portable

PlayStation 2

Game Boy Advance

Nintendo DS

Nintendo 64

  • https://savefileconverter.com/#/n64/dexdrive Convert N64 DexDrive (.n64) files to/from emulator/controller pak saves. Also can extract cart saves within the DexDrive file for direct use in emulators
  • https://savefileconverter.com/#/n64/controller-pak Extract or build N64 Controller Pak (.mpk) files to/from individual saves. Also can extract cart saves within the Controller Pak file for direct use in emulators
  • pj64tosrm (windows binaries here) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. DexDrive and Adaptoid64 saves are not supported yet.
  • It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.

Sega CD

  • https://savefileconverter.com/#/sega-cd Change the size of Sega CD backup RAM files: different emulators support different sizes. Also allows you to convert an internal memory file to a RAM cart file or vice versa. And you can split out and recombine the saves within any file as needed.

Wii Virtual Console

MiSTer

Flash cartridges

Nintendo Switch Online

Retron 5 / RetroFreak