Difference between revisions of "Save converters"

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Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
  
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==PlayStation 1==
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* [http://www.planetemu.net/php/utilitaires/?action=download&id=373 MemCard Rex]
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* [https://www.aldostools.org/memmanager.html Aldo's Tool Memory Card Manager]
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===PlayStation 1<->PlayStation Portable===
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* [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format  and vice versa.
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==PlayStation 2==
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* [http://www.csclub.uwaterloo.ca:11068/mymc/ mymc]
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==Game Boy Advance==
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* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
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==Nintendo DS==
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* http://shunyweb.info/convert.php
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==Nintendo 64==
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* [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
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* It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
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[[Category:FAQs]]
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[[Category:Tools|*]]

Revision as of 15:28, 17 March 2019

Save converters can change a save from one format to another. Emulators can sometimes use a different file format.

PlayStation 1

PlayStation 1<->PlayStation Portable

PlayStation 2

Game Boy Advance

  • gbaconv Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).

Nintendo DS

Nintendo 64

  • pj64tosrm (windows binaries here) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. DexDrive and Adaptoid64 saves are not supported yet.
  • It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.