Difference between revisions of "Save converters"
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(→PlayStation 1: added secondary memory card manager for PlayStation since memcardrex can't handle all formats properly it seems) |
LilShootDawg (talk | contribs) (grammar) |
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==Nintendo 64== | ==Nintendo 64== | ||
− | * [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and | + | * [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.''' |
− | * It is possible to use 512 byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro | + | * It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API. |
[[Category:FAQs]] | [[Category:FAQs]] | ||
[[Category:Tools|*]] | [[Category:Tools|*]] |
Revision as of 11:48, 23 August 2018
Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
Contents
PlayStation 1
PlayStation 1<->PlayStation Portable
- PS1<->PSP Save Converter - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa.
PlayStation 2
Game Boy Advance
- gbaconv Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
Nintendo DS
Nintendo 64
- pj64tosrm converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. DexDrive and Adaptoid64 saves are not supported yet.
- It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.