Difference between revisions of "Recommended PS1 plugins"

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'''Firstly, stop using [[ePSXe]] and use'''''' [[PCSX-Reloaded|PCSX-R]].'''
 
'''Firstly, stop using [[ePSXe]] and use'''''' [[PCSX-Reloaded|PCSX-R]].'''
  
==GPU==
+
==Graphics==
 
*[[File:Ps1settings.png|thumb|238px|Having problems? Try these settings.]]3D: PEOPS OpenGL 1.78 - Comes with [[PCSX-Reloaded|PCSX-R]]. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
 
*[[File:Ps1settings.png|thumb|238px|Having problems? Try these settings.]]3D: PEOPS OpenGL 1.78 - Comes with [[PCSX-Reloaded|PCSX-R]]. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
 
*[http://www.pbernert.com/gpupeteogl209.zip OpenGL 2.9] - Use if you run into problems with 1.78, or want to use shaders. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution.
 
*[http://www.pbernert.com/gpupeteogl209.zip OpenGL 2.9] - Use if you run into problems with 1.78, or want to use shaders. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution.
 
*2D: [http://down.emucr.com/v2/s6g52b2xud1p65g gpuBladeSoft 1.41] - Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot.
 
*2D: [http://down.emucr.com/v2/s6g52b2xud1p65g gpuBladeSoft 1.41] - Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot.
  
== SPU==
+
==Sound==
 
*[http://www.mediafire.com/?0ewt3ip40h9ir3r P.E.Op.S 1.10 beta]
 
*[http://www.mediafire.com/?0ewt3ip40h9ir3r P.E.Op.S 1.10 beta]
 
*[http://forums.ngemu.com/downloads.php?do=file&id=36 Eternal SPU 1.5]
 
*[http://forums.ngemu.com/downloads.php?do=file&id=36 Eternal SPU 1.5]
== Input==
+
==Input==
 
*LilyPad [http://buildbot.orphis.net/pcsx2/ latest SVN] [http://forums.pcsx2.net/Thread-LilyPad-0-10-0 Old shit](under Input APIs set Keyboard API to Raw Input)
 
*LilyPad [http://buildbot.orphis.net/pcsx2/ latest SVN] [http://forums.pcsx2.net/Thread-LilyPad-0-10-0 Old shit](under Input APIs set Keyboard API to Raw Input)
 
*[[XInput Wrapper SCP|LilyPad-SCP]] (Comes with the driver, which is a very nice alternative to [[MotioninJoy|MalwareinJoin]])
 
*[[XInput Wrapper SCP|LilyPad-SCP]] (Comes with the driver, which is a very nice alternative to [[MotioninJoy|MalwareinJoin]])

Revision as of 16:52, 10 July 2013

Emulator

'Firstly, stop using ePSXe and use' PCSX-R.

Graphics

  • Having problems? Try these settings.
    3D: PEOPS OpenGL 1.78 - Comes with PCSX-R. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
  • OpenGL 2.9 - Use if you run into problems with 1.78, or want to use shaders. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution.
  • 2D: gpuBladeSoft 1.41 - Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot.

Sound

Input

Bios

Don't use simulated BIOS, download and use a real BIOS. Pretty much any BIOS file in that package will work.

No plugins

Also if you don't want to use plugins, and want something that just works, then use XEBRA, or Mednafen (either using RetroArch or standalone).