Difference between revisions of "Recommended PS1 plugins"

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==Emulator==
 
==Emulator==
<span style="color:#FF0000"><u>'''Firstly, stop using ePSXe and use'''</u></span>''' [[PCSX-Reloaded|PCSX-R]].'''
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'''Firstly, stop using [[ePSXe]] and use'''''' [[PCSX-Reloaded|PCSX-R]].'''
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==GPU==
 
==GPU==
 
*[[File:Ps1settings.png|thumb|238px|Having problems? Try these settings.]]3D: PEOPS OpenGL 1.78 - Comes with [[PCSX-Reloaded|PCSX-R]]. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
 
*[[File:Ps1settings.png|thumb|238px|Having problems? Try these settings.]]3D: PEOPS OpenGL 1.78 - Comes with [[PCSX-Reloaded|PCSX-R]]. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.

Revision as of 11:57, 28 June 2013

Emulator

'Firstly, stop using ePSXe and use' PCSX-R.

GPU

  • Having problems? Try these settings.
    3D: PEOPS OpenGL 1.78 - Comes with PCSX-R. Has an anti-jitter function labeled "GTE accuracy", and allows driver-forced AA.
  • OpenGL 2.9 - Use if you run into problems with 1.78, or want to use shaders. It allows you to set a custom rendering resolution for within the fullscreen box, aka window resolution.
  • 2D: gpuBladeSoft 1.41 - Very accurate and has a lot of options for enhancements and shaders, but renders everything on CPU so can be very demanding at high resolutions. Fairly buggy past native rendering resolution as well, with texture misalignment issues and whatnot.

 SPU

 Input

Bios

Don't use simulated BIOS, download and use a real BIOS.

No plugins

Also if you don't want to use plugins, and want something that just werks, then use XEBRA, or Mednafen (either using RetroArch or standalone).