Difference between revisions of "RMG"

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(Overview)
(Overview: Added cheat codes support)
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It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them. At the moment, however, just like with standalone, you must configure most of them by editing the mupen64plus.cfg file, with the exception of GLideN64 and ParaLLEl, and the audio and input plugins, which can be configured directly through the GUI.
 
It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them. At the moment, however, just like with standalone, you must configure most of them by editing the mupen64plus.cfg file, with the exception of GLideN64 and ParaLLEl, and the audio and input plugins, which can be configured directly through the GUI.
 
RMG supports cheat codes.
 
RMG supports cheat codes.
 +
 +
RMG supports cheat codes since 0.2.0.
  
 
==Demonstration==
 
==Demonstration==

Revision as of 02:37, 3 December 2022

RMG
px
RMG-screenshot.png
The Qt5 frontend on linux
Developer(s) Rosalie241
Latest version 0.5.8 [+]
Active Yes
Platform(s) Windows
Linux
Architecture(s) x64
Emulates Nintendo 64
Compatibility High
Programmed in C, C++
License GNU GPLv3
Source code GitHub

RMG (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus Nintendo 64 emulator front-end maintained by Rosalie241 which focused on simplistic sleek GUI design and paid homage to the look and feel of Project64.

The project is aiming to close the gap between Project64 and Mupen64Plus in terms of user experience. The project was archived on January 9th 2021, but it opened up again on July 27th 2021.

Download

Windows Linux Official releases
Windows Linux Automated builds

Overview

RMG currently includes the following plugins:

GFX

  • GLideN64
  • ParaLLEl-RDP
  • Angrylion's RDP Plus

Audio

  • Rosalie's Mupen GUI Audio Plugin

Input

  • Raphnetraw Input (for use with real N64 controllers)
  • GC Adapter (for Wii U or Switch) Input
  • Rosalie's Mupen GUI Input

RSP

  • Static Interpreter (CXD4)
  • Mupen64Plus HLE RSP
  • ParaLLEl-RSP

It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them. At the moment, however, just like with standalone, you must configure most of them by editing the mupen64plus.cfg file, with the exception of GLideN64 and ParaLLEl, and the audio and input plugins, which can be configured directly through the GUI. RMG supports cheat codes.

RMG supports cheat codes since 0.2.0.

Demonstration

External links